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2014-05-11Fix old client showing duplicated health bar on new serversapier
Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
2014-05-11Send max number of characters instead of asserting in case of too long chat ↵sapier
messages
2014-05-11Fix invalid cast fix resulting in chat messages beeing limited to 256 bytessapier
2014-05-11Fix incorrect scaling of customized hud item selection markersapier
2014-05-11Fix error messages beeing shown on pressing cursor keys in various menussapier
2014-05-11Fix possible deadlock in error conditionssapier
2014-05-08Use "core" namespace internallyShadowNinja
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-05-07Add write_json() to the async APIShadowNinja
2014-05-07Add a limit to node meta data resolving recursionShadowNinja
2014-05-07Fix heart + bubble bar size on different texture packssapier
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-05-05Move message about missing normal maps to infostream instead of errorstream.RealBadAngel
2014-05-05Bugfix: make waypoints respect camera offsetRealBadAngel
2014-05-04Fix numeric underflow on calculating window size adjustmentsapier
2014-05-03Fix player:set_animation() in third person viewBlockMen
2014-05-02Add hack to avoid 2s startup delay on local gamessapier
2014-04-29Add proper lua api deprecated handlingsapier
2014-04-29Add download rate to media progress bar (non http mode only!)sapier
Minor coding style fixes
2014-04-27Make debug text adjust it's border to the screensize and fix a border update bugShadowNinja
2014-04-27Fix rounding issue of hud dpi on some machinessapier
2014-04-27Fix code style of async APIShadowNinja
2014-04-27Remove dependency on marshal and many other async changesShadowNinja
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
2014-04-27Only push the Lua error handler onceShadowNinja
2014-04-27Add support for dpi based HUD scalingsapier
Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
2014-04-27Client: Don't crash if trying to draw too many items from inventory in HUDPerttu Ahola
2014-04-25Fix directional fog color in front viewBlockMen
2014-04-24Fix lost pause support in singleplayersapier
2014-04-23Fix argument type of the RaiseException() functionFessWolf
2014-04-23Revert binary database block position encodingShadowNinja
This reverts commits a2003b0d553c7223a61c75e5dad79ea68e058ba2 and 54ffe2e5de9ce44129f84f4748743f893b75fda7. These weren't correct. Add a black magic warning instead.
2014-04-23Fixed wrong node texture rotation for facedirs 5 and 7MetaDucky
2014-04-22Fix formspec replacement handling for in game formspecssapier
2014-04-22make formspec textarea wordwrapRealBadAngel
Thats updated #795
2014-04-21Add missing ip address to player join log entrysapier
2014-04-21Textureable sun and moon.RealBadAngel
2014-04-21Fix red background missing in deathscreensapier
2014-04-20Fix chat console not working anymoresapier
2014-04-20Fix macro ARRAYSIZE name collision on windowssapier
2014-04-19Reduce log level for incoming crap packetssapier
Add log entry for peer timeout
2014-04-19Fix win32 build (typo in jthread lock cleanup)sapier
2014-04-19Replace deathscreen by formspec variantsapier
2014-04-19Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier
2014-04-19Use narrow_to_wide in gettext instead of os dependent conversion fctsapier
2014-04-19jthread remove locks that aren't absolutely requiredsapier
add c++11 atomic support (optional)
2014-04-19Add support for threadnames on BSD, Windows (MSVC-only), and OSXShadowNinja
2014-04-19Fix warningsproller
2014-04-18Remove liquid_finite and weatherproller
2014-04-16Add redis database backendSfan5
2014-04-15Use bit shifts rather than multiplication in block position encodingShadowNinja
2014-04-15Use binary operators rather than "Python modulo" in decoding block positionsShadowNinja
2014-04-15Fix all warnings reported by clangSfan5