Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-07-17 | * changed GUI to indicate Minetest Δ | Nils Dagsson Moskopp | |
2011-07-17 | Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. ↵ | Perttu Ahola | |
This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different. | |||
2011-07-17 | A small fix to an unlikely situation where the map generator requires a ↵ | Perttu Ahola | |
block that hasn't been loaded from disk. Now it is actually loaded from disk in that case. | |||
2011-07-16 | Merge remote-tracking branch 'origin/upstream' | Nils Dagsson Moskopp | |
2011-07-16 | Merge remote-tracking branch 'origin/upstream' | Nils Dagsson Moskopp | |
2011-07-16 | Attempt to fix a problem with the factory mappings of objects residing in ↵ | Perttu Ahola | |
different source files than the prototype objects that fill them in | |||
2011-07-15 | * fix automerge regression | Nils Dagsson Moskopp | |
2011-07-15 | * fix automerge regression | Nils Dagsson Moskopp | |
2011-07-15 | * regression fix, clay occurs again now | Nils Dagsson Moskopp | |
2011-07-15 | * regression fix, clay occurs again now | Nils Dagsson Moskopp | |
2011-07-15 | * possibly nicer trees | Nils Dagsson Moskopp | |
2011-07-15 | * possibly nicer trees | Nils Dagsson Moskopp | |
2011-07-14 | Merge branch 'upstream/master' | Nils Dagsson Moskopp | |
Conflicts: data/oerkki1.png src/client.cpp | |||
2011-07-14 | Merge branch 'upstream/master' | Nils Dagsson Moskopp | |
Conflicts: data/oerkki1.png src/client.cpp | |||
2011-07-14 | * possibly improved water flow, by flyx86 | Nils Dagsson Moskopp | |
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly. | |||
2011-07-14 | * possibly improved water flow, by flyx86 | Nils Dagsson Moskopp | |
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly. | |||
2011-07-13 | * possible fix for large cubic holes in map | Nils Dagsson Moskopp | |
2011-07-13 | * possible fix for large cubic holes in map | Nils Dagsson Moskopp | |
2011-07-13 | * slightly different values for 3d perlin noise | Nils Dagsson Moskopp | |
2011-07-13 | * slightly different values for 3d perlin noise | Nils Dagsson Moskopp | |
2011-07-13 | * regression fix, papyrus should appear again now | Nils Dagsson Moskopp | |
2011-07-13 | * regression fix, papyrus should appear again now | Nils Dagsson Moskopp | |
2011-07-11 | + farmesh config options | Jiří Procházka | |
2011-07-11 | + farmesh config options | Jiří Procházka | |
2011-07-02 | initial steps in doing content type extension | Perttu Ahola | |
2011-07-01 | made screen go slightly blue when underwater | Perttu Ahola | |
2011-07-01 | Fixed objects being sometimes not able to be stored statically in a block ↵ | Perttu Ahola | |
when block has been unloaded | |||
2011-06-27 | tried to fix block selection in map rendering a bit | Perttu Ahola | |
2011-06-27 | fixed bug in inventory textures caused from better handling of unknown blocks | Perttu Ahola | |
2011-06-27 | updated minetest.conf.example and changed client_unload_unused_data_timeout ↵ | Perttu Ahola | |
default to 600 | |||
2011-06-27 | better handling of unknown blocks on client | Perttu Ahola | |
2011-06-27 | updated to-do list | Perttu Ahola | |
2011-06-27 | made dtime jitter compare value and fps calculation a bit faster changing | Perttu Ahola | |
2011-06-27 | map unloading is now a whole lot better | Perttu Ahola | |
2011-06-26 | fixed block unloading from memory (a better fix coming next) | Perttu Ahola | |
2011-06-26 | Made the initial loading screen slightly more alive | Perttu Ahola | |
2011-06-26 | added screenshot key F12 (from spongie) | Perttu Ahola | |
2011-06-26 | Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongie | Perttu Ahola | |
2011-06-26 | changed one "if" to "else if" in content_mapblock.cpp | Perttu Ahola | |
2011-06-26 | reorganized stuff | Perttu Ahola | |
2011-06-26 | tuned mapgen | Perttu Ahola | |
2011-06-26 | changed water color in farmesh | Perttu Ahola | |
2011-06-26 | updated noise stuff | Perttu Ahola | |
2011-06-26 | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | |
doing it | |||
2011-06-26 | improved player fall damage detection | Perttu Ahola | |
2011-06-26 | backported cactus, papyrus and clay | Sebastian Rühl | |
2011-06-26 | backported cactus, papyrus and clay | Sebastian Rühl | |
2011-06-26 | small fix | Sebastian Rühl | |
2011-06-26 | small fix | Sebastian Rühl | |
2011-06-26 | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵ | Sebastian Rühl | |
into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de> |