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2015-12-29Add support for using arbitrary meshes as itemsSapier
2015-12-29Refactoring and code style fixes in preparation of adding mesh typed itemsSapier
2015-12-29shutdown when requested from lua in singleplayer tooest31
Before, minetest.request_shutdown didn't shut down singleplayer instances or server instances from the server tab. This commit fixes this. Fixes #3489.
2015-12-29Database backends: fix bug, and small speedupest31
-> Redis backend: break from switch to fix bug -> Dummy and redis backends: reserve the count so that creating the list is faster
2015-12-21Fix lua object:get_properties() being brokenSapier
2015-12-20Fix missing popest31
Previous commit 70ea5d552e283bd5bce3278cbf3819bd87ba2602 "Add support for limiting rotation of automatic face movement dir entitys" by sapier has broken minetest's feature to open worlds. This was due to a missing stack pop operation. Thanks to @oleastre for reporting this bug and suggesting the fix.
2015-12-19Add support for limiting rotation of automatic face movement dir entitysSapier
2015-12-18Android: Implement Autohiding button bars to cleanup screenSapier
2015-12-17Android: Fix pressed buttons not beeing cleared on opening menuSapier
2015-12-15Add option to give every object a nametagBlockMen
or change the nametag text of players
2015-12-15Get movement setting instead of hard coded valueasl97
2015-12-15Mgfractal: Add 3D and 4D fractalsparamat
3D Mandelbrot/Mandelbar 3D Christmas Tree 3D Mandelbulb 3D Cosine Mandelbulb 4D Mandelbulb Plus corresponding julia set for each Add credits for formulas Rename parameter 'formula' to 'fractal' Speed optimisations
2015-12-11Fix events on WindowsBlockMen
2015-12-10Fix some setting documentationest31
* Horizontal and vertical are used wrongly. Use height and width because horizontal/vertical describes different things. Thanks @kilbith for pointing out. * Update minetest.conf.example and settings_translation_file.cpp * Correct maximum/minimum copy paste mistake.
2015-12-07Fix Event implementationShadowNinja
On non-windows platforms this just used a semaphore, which meant that multiple calls to signal() would result in wait() returning multiple times.
2015-12-07Add seperate cache pathShadowNinja
This is set to the XDG cache path where possible. It's set to the app's cache path on Android.
2015-12-07Fix threshold typeest31
Fix the type of the threshold value for mapgen. The commit a78dd7f2b6b0e1fefdbaa1ae21b722dd4459e4f4 "Fix spelling of noise_threshold" has changed it to be read as int, but it can have non-integral values too. Thanks to @kwolekr for pointing this out.
2015-12-07Mapgen: Add propagate_shadow bool to calcLightingparamat
To terminate unwanted shadows from floatlands or realms above Also add to LuaVoxelManip calc_lighting for use in mapgen mods Remove the 2 argument calcLighting, mapgens now use the 5 argument form to specify the volumes for propagateSunlight and spreadLight In mgsinglenode replace calcLighting with setLighting and clean-up use of tabs and spaces
2015-12-06Fix spelling of noise_thresholdJun Zhang
2015-12-05Improve LuaJIT detectionFerdinand Thiessen
On openSUSE luajit is not detected correctly. This is because openSUSE is using a lua version suffix, like other Linux distributions do it also. So the include directory is: include/luajit-5_1-2.0
2015-12-03Fix build if BUILD_SHARED_LIBS defaults to "ON"Ferdinand Thiessen
openSUSE sets that option to ON. Fixes #3420.
2015-12-02Mgv5/v7/flat/fractal: More large pseudorandom cavesparamat
Mgv7/flat/fractal: Reduce tunnel noise spreads to 96
2015-12-02Add on_secondary_use when right clicking an item in the airAlex Ford
2015-12-01Dungeongen: Fix rarely triggered segfaultparamat
A segfault exposed a missing 'vm->m_area.contains()' check in makeCorridor that allowed the calculation of vm index for a node outside the vm area. The huge and invalid index number caused getContent to fail
2015-12-01Remove unused OpenALSoundManager::m_can_vorbis and EXT_vorbis checkJay Arndt
2015-11-29Dungeongen: Also preserve river water nodesparamat
For future river mapgens Dungeons will not generate in river water, to avoid dungeons filling and blocking river channels
2015-11-24Re-enable texture pre-filters on wielditems, fixing #3178.Aaron Suen
2015-11-23Mgfractal: Move julia set selection into formula parameterparamat
Improve default parameters Update and improve documentation Unhide mapgen, but is still unstable
2015-11-22Update HUD flags on server like on clientest31
Fixes bug for which commit 6c37e89f08f962eaba788a31f5d3c798ceaa65e6 "Fix old client showing duplicated health bar on new server" by @sapier laid the groundwork, where the server has updated its copy of the hud flags without respecting the mask. Fixes #3395.
2015-11-21Mapgen: Add global 'decorations' flagparamat
Flag is set by default in MapgenParams The global 'trees' flag remains but is now undocumented and unset by default in MapgenParams Add mgv6_spflag 'trees' set by default in defaultsettings.cpp to affect new worlds only This is automatically backwards compatible for existing worlds
2015-11-15Add a status text for autorunAmaz
2015-11-15Allow craft replacements to use groupsTeTpaAka
2015-11-15Mgfractal: Revert unnecessary duplication of parametersparamat
2015-11-15sound_openal.cpp: remove unused headerest31
2015-11-14Load sound from memoryest31
* Remove trailing lines from src/sound_openal.cpp * Don't do a horribly ugly copy of the file's path, allocating and deallocating a 10 kb buffer in the process. This copy was needed for backwards compatibility with libvorbis 1.3.1 and earlier, as the removed comment explains. However, even Ubuntu precise has 1.3.2 already. Dropping support and sparing the ugly copy can therefore be considered safe. * Actually load sounds from the memory, not caching them at the disk first, removing the old hack. This is the main motivation for the commit.
2015-11-14Decoration API: Fix missing low density decorationsparamat
For a decoration count between 0 and 1 calculate a chance for 1
2015-11-14Mgfractal: Create a choice of 4 mandelbrot formulasparamat
2015-11-13Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat
Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented
2015-11-13Only allow players with shout to chatest31
Fix regression of commit 5e507c9829942c434a6f1ae7a4f3a488c7e50bef "Add server side ncurses terminal" which allowed all players, even those without a shout priv, to chat. Fixes #3362.
2015-11-12Fix scrollbarsBlockMen
2015-11-11Mapgen: Add flat mapgen in hidden formparamat
2015-11-09Convert usages of PseudoRandom to PcgRandom for ore and deco placementkwolekr
In addition to being a better random, this fixes #3228
2015-11-09Cavegen: Make mgfractal use mgv5 cavegenparamat
Remove CaveFractal Add a lava depth constant to CaveV5 to make it universal
2015-11-09Put ChatEvent handler into own functionest31
Comply with line limit.
2015-11-08Abort compile when attempting to build client with Irrlicht 1.8.2kwolekr
2015-11-08Add errno to socket creation failed exceptionkwolekr
2015-11-08Write new line character sequence at end of print()est31
Fix regression of commit 5e507c9829942c434a6f1ae7a4f3a488c7e50bef "Add server side ncurses terminal" where no line termination character was printed after a lua print outside of terminal mode. Fixes #3350.
2015-11-08Fix misc. MinGW and Valgrind warningskwolekr
2015-11-08Add LuaSecureRandomest31
2015-11-08Update minetest.conf.example and src/settings_translation_file.cppest31