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2013-05-04Fix documentation for HUD commands in protocolPilzAdam
2013-05-03Optional dependencies and properly handle mod name conflicts againKahrl
2013-05-03Don't predict placement of nodes if they would replace a non buildable_to nodeShadowNinja
2013-05-03Predict wallmounted param2 during node placement prediction.Kahrl
Also clean up the_game a bit: move node placement prediction to a separate function.
2013-05-03Server: force block send of pointed_pos_under after predicted node placeKahrl
2013-05-02Use DIR_DELIM instead of / in file pathsPilzAdam
2013-05-02Show game name instead of game ID of selected gamePilzAdam
2013-05-02Switch menu to game selected in world creation dialogPerttu Ahola
2013-05-02Pre-select current game in world creation dialogPerttu Ahola
2013-05-02Filter worlds by selected gamePerttu Ahola
2013-05-02Get menu background image from selected gamePerttu Ahola
2013-05-01Move sfan5 to core devsPilzAdam
2013-04-28Fix itemdef drop on NULL texturekwolekr
2013-04-27Enhance caves for mgv7, add ravineskwolekr
2013-04-25Minor hud.cpp cleanupkwolekr
2013-04-25Ability to change the crosshair using texturesEsteban I. Ruiz Moreno
2013-04-25Generalize hud_builtin_enable into hud_set_flagskwolekr
2013-04-25Tune finite liquids, indev huge cavesproller
2013-04-25Fix serverlist on -DRUN_IN_PLACE=0 (use path_user instead of path_share)Zeg9
2013-04-25Move player collisionbox to player classsapier
2013-04-25kahrl is backPilzAdam
2013-04-25Fix compatibility of RBA's NDT_GLASSLIKE_FRAMEDPerttu Ahola
2013-04-24Improve getFree*ActiveObjectId to reduce common case cpu usage drasticalysapier
2013-04-24Add new drawtype GLASSLIKE_FRAMEDRealBadAngel
2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-23Fixes possible crash when using hud_change with "align" or "offset"Diego Martínez
2013-04-23Fix to: addUpdateMeshTaskWithEdgeRealBadAngel
Check in all 6 directions instead of just 3.
2013-04-23Add option to use texture alpha channelkwolekr
2013-04-23Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola
2013-04-23Grow dirt_with_snow instead of dirt_with_grass if snow is above itPilzAdam
2013-04-23Add minetest.get_player_ip()ShadowNinja
2013-04-23Add option to not prepend "Server -!- " to messages sent with ↵ShadowNinja
minetest.chat_send_player()
2013-04-23Added offset support for HUD itemsDiego Martínez
2013-04-23Added support for alignment in HUD itemsDiego Martínez
2013-04-21mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y ↵kwolekr
boundaries, remove growGrass()
2013-04-21Fix findSpawnPos()kwolekr
2013-04-21Fix hud_change stat argument retrievalkwolekr
2013-04-21Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵kwolekr
Mapgen V7
2013-04-20Add direction parameter to statbars in HUD APIkwolekr
Fix health bar overlap when a larger texture is used
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr
2013-04-18Lua HUDJonathon Anderson
2013-04-12Fix double free, null texture dropkwolekr
2013-04-11Swing the camera down when the player lands on the ground, based on the ↵MirceaKitsune
velocity the surface is hit with.
2013-04-10Bugfixes to get_craft_recipe and get_all_craft_recipes.RealBadAngel
Improvements to get_all_craft_recipes (see api doc)
2013-04-10fix bug in scriptapi line_of_sightsapier
fix warnings for pathfinder debug traces
2013-04-09fix objects colliding with its own collision boxessapier
2013-04-09fix emergemanager memory leakssapier
2013-04-09fix various memory leakssapier
2013-04-09fix extruded items texture leaksapier
2013-04-08Use system wide LuaJIT if aviable.RealBadAngel