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Author
2021-09-19
Fix HUD multiline text alignment (#10795)
Lars Müller
2021-09-19
Fix trivial typos
sfan5
2021-09-19
Add preprocessor check for weird (incorrect) build configurations
sfan5
2021-09-17
Shave off buffer copies in networking code (#11607)
sfan5
2021-09-17
Fix GLES2 discard behaviour (texture transparency)
sfan5
2021-09-17
Hide Wself-assign-overloaded and Wself-move unittest compilation warnings
HybridDog
2021-09-15
Readd TGA to the list of valid texture formats. (#11598)
ROllerozxa
2021-09-14
Chop game background in mainmenu (#10796)
Lars Müller
2021-09-14
Add Windows-specific CreateTempFile() implementation
sfan5
2021-09-12
Fix broken handling of NodemetaChanged packets
sfan5
2021-09-11
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-10
Clean up/improve some scriptapi error handling code
sfan5
2021-09-10
Send to clients node metadata that changed to become empty (#11597)
Jude Melton-Houghton
2021-09-09
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-05
Fix movement in random_input mode (#11592)
NeroBurner
2021-09-01
Don't look for zlib and zstd manually on Windows
sfan5
2021-08-31
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-29
Remove closing paren as weblink delimiter
pecksin
2021-08-28
Async-related script cleanups
sfan5
2021-08-28
Remove redundant on_dieplayer calls
savilli
2021-08-27
Joystick sensitivity for player movement (#11262)
NeroBurner
2021-08-23
Fix 6th line of infotext being cut off in half (#11456)
Wuzzy
2021-08-23
Inventory: Fix rare out-of-bounds access
SmallJoker
2021-08-23
Use utf-8 for the Irrlicht clipboard (#11538)
DS
2021-08-21
HUD: Reject and warn on invalid stat types (#11548)
SmallJoker
2021-08-21
Show status message when changing block bounds (#11556)
Wuzzy
2021-08-19
Validate staticdata and object property length limits (#11511)
sfan5
2021-08-19
Fix scaled world-aligned textures being aligned inconsistently for non-normal...
Wuzzy
2021-08-19
Add fwgettext util function
rubenwardy
2021-08-17
Fix inconsistent integer comparison warnings
SmallJoker
2021-08-16
Start sprite animation at the beginning (#11509)
Lean Rada
2021-08-16
Cap iterations of imageCleanTransparent sanely
sfan5
2021-08-16
Fix access violation in create_schematic() (#11534)
Treer
2021-08-12
Fix segfault caused by shadow map on exit
SmallJoker
2021-08-12
Move updating shadows outside of RenderingCore::drawAll. (#11491)
x2048
2021-08-12
Fix a segfault caused by wrong textdomain lines in translation files (#11530)
DS
2021-08-08
Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519)
DS
2021-08-08
Gettext support on Android (#11435)
Pevernow
2021-08-03
OpenAL: Free buffers on quit
SmallJoker
2021-07-31
Mods: Combine mod loading checks and deprection logging (#11503)
SmallJoker
2021-07-31
Fix /emergeblocks crashing in debug builds (#11461)
Wuzzy
2021-07-29
Remove unsupported formats from the media enumerator
hecks
2021-07-29
Remove unsupported extensions from list in tile.cpp
hecktest
2021-07-29
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-27
Add bold, italic and monospace font styling for HUD text elements (#11478)
sfan5
2021-07-27
Take advantage of IrrlichtMt CMake target (#11287)
JosiahWI
2021-07-25
Distribute shadow map update over multiple frames to reduce stutter (#11422)
x2048
2021-07-22
Remove unused ITextSceneNode header (#11476)
hecks
2021-07-21
Remove unused header includes
hecks
2021-07-20
Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0
sfan5
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