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AgeCommit message (Expand)Author
2012-03-10Remove servermain.cpp, use main.cpp with a couple of #ifdefs insteadPerttu Ahola
2012-03-10Fix addon and configuration file pathsPerttu Ahola
2012-03-10Initial directory structure reworkPerttu Ahola
2012-03-10Ban and Auth managers use infostream rather than dstreamPerttu Ahola
2012-03-10dig_immediate=3 instead of 1 means 0 secondsPerttu Ahola
2012-03-10Immediate smoke puff when a normal entity is punched to deathPerttu Ahola
2012-03-10Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola
2012-03-10LuaEntity armor groupsPerttu Ahola
2012-03-10ClientActiveObject::debugInfoText()Perttu Ahola
2012-03-10Remove header in servermain.cpp to make minetestserver to buildPerttu Ahola
2012-03-10Damage groups WIPPerttu Ahola
2012-03-10Entity damage system WIP; Remove C++ mobsPerttu Ahola
2012-03-10Small fix in getHitParamsPerttu Ahola
2012-03-10Don't draw cracks when digging is impossiblePerttu Ahola
2012-03-10itemgroup.h and ItemGroupList typedefPerttu Ahola
2012-03-10Tune group digging time stuff a bitPerttu Ahola
2012-03-10Digging time groups WIPPerttu Ahola
2012-03-10Improve raillike drawtypeJeija
2012-03-08Handle select errno EINTR properly (not doing this breaks at least many profi...Perttu Ahola
2012-03-07Move profiler measurements into inside of mutex locking for more useful resultsPerttu Ahola
2012-03-07Add dedicated_server_step settingPerttu Ahola
2012-02-28Merge remote-tracking branch 'jn/random-fixes'Perttu Ahola
2012-02-28Add descriptions to command line argumentsJuhani Numminen
2012-02-28Add minetest.get_worldpath() for getting location for custom dataPerttu Ahola
2012-02-24mesh: warn only once about render-to-target not being supportedJonathan Neuschäfer
2012-02-24tile: remove redundant warning about failing render-to-targetJonathan Neuschäfer
2012-02-24tile: don't duplicate std::string::find_last_ofJonathan Neuschäfer
2012-02-24itemdef: handle the !render-to-target caseJonathan Neuschäfer
2012-02-06Tune brightness stuff and fog colorPerttu Ahola
2012-02-06Set default maximum viewing range to a bit more than default server send rang...Perttu Ahola
2012-02-06Fix calculating if block is in viewing range; fix fog and default minimum acc...Perttu Ahola
2012-02-05Players stay in environment even when dead, damage flash and fall damage fixesKahrl
2012-02-05Modify light values to work a bit better with non-smooth lightingPerttu Ahola
2012-02-02Set better visual light levelsPerttu Ahola
2012-02-02Fix some warnings on some compilersGiuseppe Bilotta
2012-02-02Merge remote-tracking branch 'kahrl/hidehud'Perttu Ahola
2012-02-02Fix server hang when stepping a furnace with a huge dtimeKahrl
2012-02-01Page up/down: don't display the old value, it was a little confusingKahrl
2012-02-01Page up and down change the minimum viewing rangeKahrl
2012-02-01Show the top line too when only chat, but not HUD is shownKahrl
2012-02-01F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p...Kahrl
2012-01-25Fix craftresult_is_preview flood in log and remove unnecessary debug outputKahrl
2012-01-24Remove unnecessary delays from large data transfer unit testPerttu Ahola
2012-01-24Set default number of maximum users to 100 instead of 20Perttu Ahola
2012-01-24Add EnvRef:set_timeofday(0...1) and EnvRef:get_timeofday()Perttu Ahola
2012-01-22Fix "illegal escape sequence" in MSVC (actually not illegal)Perttu Ahola
2012-01-22Fix give_initial_stuff mod; experimental mod: dug_item -> drop; scriptapi.cpp...Kahrl
2012-01-22tool and ToolItem apply item aliasesKahrl
2012-01-22Cleanup (some stuff went wrong when reverting 4-byte mapnodes); fix legacy_wa...Kahrl
2012-01-22cleanupKahrl