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2013-03-17Add FPS limit to menu cloudsShadowNinja
2013-03-17lua methods set_look_pitch and set_look_yawRealBadAngel
2013-03-17Fix new_style_waterPilzAdam
2013-03-16build with ogles2 driverproller
2013-03-16Some minor cleanups from the last commitkwolekr
2013-03-16initial mapgen indev version with farscale feature and huge cavesproller
2013-03-16Make saplings only grow on dirt or grass, make jungle tree trunks only ↵kwolekr
replace air
2013-03-16Re-add jungles, apple treeskwolekr
2013-03-15Optimize Mapgen::updateLighting(), add setLighting()kwolekr
2013-03-14Liquid fine tuningproller
2013-03-14Remove 'tape and glue', update Credits tabkwolekr
2013-03-13Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/.
2013-03-13fix typo invalid for loop endsapier
2013-03-11Clean up Mapgenkwolekr
2013-03-11Move l_get_all_craft_recipes to scriptapi_craftsapier
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-03-10Re-add dungeons in new dungeongen.cppkwolekr
2013-03-06Fix Irrlicht includes in scriptapi_*kwolekr
2013-03-05fix link if system json lib existsproller
2013-03-05Added method to get all registered recipes for item(node)RealBadAngel
2013-03-05Allow any character in formspec strings with escape charkwolekr
2013-03-05split scriptapi.cppsapier
Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits
2013-03-03Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);Ilya Zhuravlev
2013-03-01Fix "longjmp causes uninitialized stack frame" (serverlist.cpp)Ilya Zhuravlev
2013-02-27Change default settings for log level, texture atlas, document new settingskwolekr
2013-02-27Fix nodeplacement predictionPilzAdam
2013-02-26Fix most warnings, re-fix MSVC compile errorkwolekr
2013-02-25Merge pull request #482 from proller/liquidkwolekr
finite liquid
2013-02-25Remove dead code, relocate some codekwolekr
2013-02-25Fix selection of # threads, set default to 1 threadkwolekr
2013-02-25Fix build on Windowskwolekr
2013-02-25Fix most walled-off caveskwolekr
2013-02-25Tune queue limits, some other adjustmentskwolekr
2013-02-25Misc. cleanup and minor fixeskwolekr
2013-02-25Add multi-Emerge thread supportkwolekr
2013-02-25Add emerge queue limit configurationkwolekr
2013-02-25Fix EmergeThread hang on exitkwolekr
2013-02-25Add global and per-peer queue limitskwolekr
2013-02-25Add emerge.cpp, initial EmergeThread changeskwolekr
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-24new adjustable finite liquidproller
2013-02-24Add seed parameter for default and L-system treesRealBadAngel
2013-02-23Merge pull request #503 from RealBadAngel/masterkwolekr
Add sound volume controls to ingame menu
2013-02-23Read server_announce from minetest.conf for GUIPilzAdam
2013-02-23Add sound volume controls to ingame menuRealBadAngel
2013-02-22Merge pull request #431 from sapier/dtime_clampingkwolekr
add limit for (collision handling) steps to avoid runaway memory consumption
2013-02-21Added debug log level settingkwolekr
2013-02-22Fix json includeIlya Zhuravlev
2013-02-22new auto masterserverproller