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2014-06-12Fix HUD not visible if below ground blacked outsapier
2014-06-12Changed Time Out message from ERROR to INFO.Megaf
Changed Time Out message from ERROR to INFO.
2014-06-12Add support for exiting formspecs by doubleclicking outsidesapier
2014-06-12Improve performance by removing some temporary objectssapier
Fix some coding style issues
2014-06-09Fix #1358 (disappearing clouds)Novatux
2014-06-08Fix switch from "skybox" to other sky types as triggered by player:set_sky()Perttu Ahola
2014-06-01Codestyle cleanup (main.cpp)BlockMen
2014-06-01Revert "Add daemon support for linux like operating systems"sapier
Remove daemon support due to delayed popular vote (part 2)
2014-06-01Revert "Redirect stdin/stderr/stdout to /dev/null in daemon mode"sapier
Remove daemon support due to delayed popular vote (part 1)
2014-06-01Redirect stdin/stderr/stdout to /dev/null in daemon modesapier
2014-05-31Add daemon support for linux like operating systemssapier
2014-05-31Small cleanup of hud add/remove codesapier
2014-05-30Fix over-poping and only push the core onceShadowNinja
2014-05-26Fix misplaced selection box in some situationssapier
2014-05-26Fix setThreadName support for BSDShadowNinja
2014-05-25Works for debian and a few other distributions but fails for even more so ↵sapier
back to old order Revert "Fix library link order" This reverts commit b743dcb942eb1a88bce2968c08b114058738758b.
2014-05-24Hide pause menu prior drawing "shutting down..." messagesapier
2014-05-24Reduce log level for non npot2 texture warning messagesapier
2014-05-24Fix library link ordersapier
2014-05-24Remove settings not used any longersapier
2014-05-24Fix disable hud disabling drawing of full guisapier
2014-05-24fixed typo std::encl in src/gettext.cppJakub Vaněk
2014-05-23Fix memory leak in redis backend, fixes #1325sfan5
2014-05-20Add joining player to printed player listsapier
2014-05-18Add support for interlaced polarized 3d screenssapier
Add (experimental) support for topbottom as well as sidebyside 3d mode
2014-05-17Split declaration of GenericCAO from implementationsapier
2014-05-15Make print() NUL-safeShadowNinja
2014-05-14Map irrlicht log level to minetest. Allow write them to debug file.RealBadAngel
2014-05-11Fix old client showing duplicated health bar on new serversapier
Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
2014-05-11Send max number of characters instead of asserting in case of too long chat ↵sapier
messages
2014-05-11Fix invalid cast fix resulting in chat messages beeing limited to 256 bytessapier
2014-05-11Fix incorrect scaling of customized hud item selection markersapier
2014-05-11Fix error messages beeing shown on pressing cursor keys in various menussapier
2014-05-11Fix possible deadlock in error conditionssapier
2014-05-08Use "core" namespace internallyShadowNinja
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-05-07Add write_json() to the async APIShadowNinja
2014-05-07Add a limit to node meta data resolving recursionShadowNinja
2014-05-07Fix heart + bubble bar size on different texture packssapier
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-05-05Move message about missing normal maps to infostream instead of errorstream.RealBadAngel
2014-05-05Bugfix: make waypoints respect camera offsetRealBadAngel
2014-05-04Fix numeric underflow on calculating window size adjustmentsapier
2014-05-03Fix player:set_animation() in third person viewBlockMen
2014-05-02Add hack to avoid 2s startup delay on local gamessapier
2014-04-29Add proper lua api deprecated handlingsapier
2014-04-29Add download rate to media progress bar (non http mode only!)sapier
Minor coding style fixes
2014-04-27Make debug text adjust it's border to the screensize and fix a border update bugShadowNinja
2014-04-27Fix rounding issue of hud dpi on some machinessapier
2014-04-27Fix code style of async APIShadowNinja
2014-04-27Remove dependency on marshal and many other async changesShadowNinja
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes