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Author
2014-02-03
Fix crash when a error occurs in a globalstep callback
ShadowNinja
2014-02-03
Add minetest.kick_player(name, reason)
sapier
2014-02-03
Remove noisy error messages, prepend "pathfinder: " to pathfinder messages
sapier
2014-02-02
Add missing "-" to list of allowed chars in media filenames
sapier
2014-02-02
Add additional check to avoid broadcasting private messages in error conditions
sapier
2014-02-01
Add player:override_day_night_ratio() for arbitrarily controlling sunlight br...
Perttu Ahola
2014-02-01
Add player:set_sky() with simple skybox support
Perttu Ahola
2014-01-31
Add propper client initialization
sapier
2014-01-26
New HUD element - waypoint.
RealBadAngel
2014-01-26
Fix bug only half of unreliable queue handled per step in worst case
sapier
2014-01-26
Fix use of previously deallocated EmergeManager
kwolekr
2014-01-23
Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacks
ShadowNinja
2014-01-23
Include system info in the HTTP user agent on Windows
Sfan5
2014-01-21
Connection: Stop processing malformed packet when encountered
kwolekr
2014-01-21
Fix curl dll not getting installed when sound is disabled
Sfan5
2014-01-19
LuaVoxelManip: Add get_param2_data and set_param2_data
kwolekr
2014-01-19
Schematic: Read slice probability table from schematic descriptors
kwolekr
2014-01-16
Deindent HTTPFetchRequest::HTTPFetchRequest()
ShadowNinja
2014-01-16
Prevent player jumping into nodes from below
BlockMen
2014-01-15
Prevent placing node when player would be inside new node
BlockMen
2014-01-15
Fix win32 reading semaphore count not working (broke all queues)
sapier
2014-01-15
Make default User-agent follow RFC 2616
ShadowNinja
2014-01-15
Fix building with MinGW
Sfan5
2014-01-14
Fix building under MSVC
BlockMen
2014-01-13
Add formspec table
Kahrl
2014-01-13
Allow vertical axis particle rotation constraint
khonkhortisan
2014-01-13
Fix some errors reported by clang static analyzer.
Ilya Zhuravlev
2014-01-12
Mapgen V6: Add flag to stop mud flow
kwolekr
2014-01-11
Add maximum recursion depth to read_json_value
ShadowNinja
2014-01-11
Rename get_json_value to read_json_value
ShadowNinja
2014-01-11
Add InvRef::get/set_lists()
ShadowNinja
2014-01-11
Compare values instead of pointers in Inventory::operator==
Kahrl
2014-01-11
Add operator!= to Inventory(List), make operator== a const method
Kahrl
2014-01-11
Add forceloading
Novatux
2014-01-10
Fix check for max_fd == -1 should actually be max_fd != -1
sapier
2014-01-10
Fixed minetest reliable udp implementation (compatible to old clients)
sapier
2014-01-10
Make MutexQueue use jsemaphore for signaling
sapier
2014-01-09
Set locale properly when built without gettext support
Perttu Ahola
2014-01-07
Don't lookup node texts in a endless recursion loop
sapier
2014-01-06
Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ...
ShadowNinja
2014-01-07
Fix wrong named masterserver announce variable
proller
2014-01-07
Send long announce as POST, show OS in useragent
proller
2014-01-06
Actually pause singleplayer game in pause menu and use lower maximum FPS in it
Perttu Ahola
2014-01-06
Add function to deregister a profiler from profiler list
sapier
2014-01-06
Create new instance of mesh every time it's required (Solves #703)
Perttu Ahola
2014-01-05
BUILD: fix cmake list parsing
hasufell
2014-01-05
BUILD: prefer pkg-config for freetype2 detection
hasufell
2014-01-05
Add option to link to OpenGL ES, fixes #1051
Sfan5
2014-01-05
Fix absence of images when compiled with RUN_IN_PLACE=0.
Ilya Zhuravlev
2014-01-02
Fix objects being selected behind a node
Novatux
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