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2020-01-23EnrichedString: Fix uninitialized variable m_default_lengthSmallJoker
2020-01-22StaticText/EnrichedString: Styling support (#9187)SmallJoker
* StaticText/EnrichedString: Styling support * Fix tooltip fg/bgcolor * Fix default color for substr(), add unittests
2020-01-22Remove zh_* from GETTEXT_BLACKLISTED_LOCALES (#9229)Zaoqi
2020-01-22Remove unused weight property from objects (#9320)Wuzzy
2020-01-22Formspec: Don't start a button click when the pointer isn't on top (#9332)Hugues Ross
2020-01-20Resized torchlike sprite now attaches to surface (#9303)Wuzzy
2020-01-18Replace stray tab with whitespace in guiFormSpecMenu.cpp (#9317)ANAND
2020-01-16Make clipping of formspec elements more consistent (#9262)Hugues Ross
2020-01-16Increase star count to 1000 and decrease radius slightly (#9307)lhofhansl
* Increase star count to 1000 and decrease radius slightly. * Adjust star width.
2020-01-13Android: fix cyrillic characters, update iconv lib (#9117)Maksim
2020-01-11Map download: Escape ':' to '_' (#9235)Montandalar
This is necessary under Windows systems, and direct IPv6 connections. Windows universally disallows ':' from occuring in filenames. Other disallowed characters on Windows: \ / * ? " < > | are not relevant to hostnames, IPv4 or IPv6 addresses. Anyone who has got an existing server map saved on Linux with ':' in the world save will want to keep that save.
2020-01-11Formspec: change the appeareance of the cursor on fields and co. (#8665)DS
2020-01-04Formspec: Fix clicking on tooltip-obstructed elements (#9266)DS
2020-01-04Remove Mapgen V7 floatlands in preparation for new implementation (#9238)Paramat
Preserve the floatland flag of existing worlds, to be used again when the new implementation is added.
2019-12-24Use appropriate LC_ locale macro for Windows (#9230)Montandalar
* Wrap LC_ macro in ifdef Windows does not have LC_MESSAGES in locale.h, so use LC_ALL on that platform
2019-12-20Fix the player information version_string return value (#8616)Lejo
* Give more player information * Correct lua_api.txt * Correct keys in lua_api.txt * Improve Code * Only Bugfix+ser_vers * Correct doc * Fix double
2019-12-16Don't override the FGIMG style property if the image parameter is nullHugues Ross
2019-12-16Remove the dependency on FGIMG/BGIMG from the hovered/pressed variantsHugues Ross
- Make guiButtonImage support null images properly
2019-12-16StyleSpec: 0-initialize the property_set arrayHugues Ross
2019-12-14GUIFormSpecMenu: Fix legacy sorting using std::stable_sortSmallJoker
2019-12-09Fix spaces breaking formspec_version[] tagrubenwardy
2019-12-09Refactor to centralize GUIButton styling/rendering code (#9090)Hugues Ross
2019-12-09guiConfirmRegistration: Fix hidden error messageSmallJoker
2019-12-08Formspec: make bgcolor element less confusing and allow setting fullscreen ↵DS
color (#8996)
2019-12-07Clean up craft replacements docsPaul Ouellette
2019-12-07Renaming the function wasn't enoughSmallJoker
2019-12-07Attachments: Fix interpolation from (0,0,0) after detachSmallJoker
GenericCAO::getPosition() did not take the camera offset into account LocalPlayer attachment cleanup: Use sane getParent() function Make that getPosition() (GenericCAO and LocalPlayer) always return the absolute position
2019-12-06Fix failing build due to code style errorrubenwardy
2019-12-06Add scrollbaroptions FormSpec element (#8530)v-rob
2019-12-06Add z-index management to HUDPierre-Yves Rollo
2019-12-05Fix LocalPlayer-bound sound playback broken by 81c2370SmallJoker
2019-11-25Improve client-side packet receivingsfan5
2019-11-23Caves: Fix shadowing of 'large_cave_depth' to avoid confusionparamat
2019-11-23Dungeons: Move duplicated y limit checks to generation functionparamat
2019-11-20Formspec: Fix priorities for version < 3 (#9121)SmallJoker
* Formspec: Fix priorities for version < 3 1) Introduce 'priority' to 'FieldSpec' 2) Sort elements based on 'priority' 3) Assign 'name' to the Item Image Button's image to show tooltips again
2019-11-19Waves generated with Perlin-type noise #8994Lars Hofhansl
2019-11-19Move duplicated mapgen parameters to class MapgenBasic (#9134)Paramat
'large_cave_depth', 'dungeon_ymin' and 'dungeon_ymax' are duplicated across many mapgens so should have been in class MapgenBasic from the start.
2019-11-19Rework packet receiving in ServerThreadsfan5
Notably it tries to receive all queued packets between server steps, not just one.
2019-11-18Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105)Paramat
Low-disruption first step towards removing the hardcoded cave liquid code. Since MT 5.0.0 cave liquids can be defined and located by biome definitions instead. In games that do not yet use biome definitions to define and locate cave liquids (MTGame does), lava will now appear below y = water_level - 256 instead of below 'lava depth' (usually y = -256). Therefore no change in most mapgens if using the default 'lava depth'.
2019-11-14Optimize semaphore wait with zero timeout on POSIXsfan5
2019-11-11Fix clang-tidy and lint travis checkssfan5
2019-11-11[CSM] Fix and improve minetest.get_language()sfan5
Previously this method would accidentally reset the locale and break everything.
2019-11-11[CSM] Implement minetest.get_csm_restrictions()sfan5
fixes #8068
2019-11-11Run on_item_use CSM callback even if item is not marked usablesfan5
Mods may want to to handle item interaction even if the item is not marked usable (= server-side callback exists).
2019-11-11Fix camera:get_offset() in CSMsfan5
2019-11-11[CSM] Expose more env functionssfan5
2019-11-11Refactor CSM restriction code a bitsfan5
This also fixes find_node_near restrictions being ineffective.
2019-11-10Call on_secondary_use when object is right-clickedsfan5
2019-11-10Randomwalk caves: Extend beyond mapchunk vertically also (#9094)Paramat
Previously, randomwalk caves only extended beyond the mapchunk borders horizontally, preventing vertical overlap and interconnection.
2019-11-09Be lenient with extra slashes for CSM pathssfan5