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2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-09-10Fix hotbar padding at bottomBlockMen
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-09-10Allow non-string arguments for minetest.is_yes()PilzAdam
2013-09-10Add Settings interface for LuaPilzAdam
2013-09-10Handle --migrate even when compiled without leveldb supportKahrl
2013-09-10Remove assert warning in leveldb wonderlandKahrl
2013-09-10Fix loading leveldb worldsKahrl
2013-09-10Fix broken build due to missing mapsector.h includeKahrl
2013-09-10Add license headers and remove useless includesKahrl
2013-09-09Use system-wide LevelDB instead of bundled oneSfan5
2013-09-09Make --migrate update world.mt tooSfan5
2013-09-09Add note about --migrate only working with minetestserver or --serverSfan5
2013-09-09Fix 'Unknown map backend' error when using Configure menu right after ↵Sfan5
creating world
2013-09-09Use STL containers instead of irr::core::listSfan5
2013-09-09Add message that LevelDB is not supported on WindowsSfan5
2013-09-09Make it compileSfan5
2013-09-09Add dummy and LevelDB database backendsIlya Zhuravlev
2013-09-08Add fallback font support for some languages.Ilya Zhuravlev
2013-09-08Add minetest.get_gametime() API function, that returns the number of seconds ↵Novatux
since the world was created.
2013-09-06Standardized method of getting node info in dungeon mapgen.0gb.us
2013-09-05Fix selectionbox not honoring anaglyph mode 3d distortionsapier
2013-09-05Fix crash on lua exceptionsapier
2013-09-05Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam
2013-09-04Fix remnants of s32 enable_shadersKahrl
2013-09-03Fix enable_fog = false not having any effect when shaders are enabledKahrl
2013-09-03Server::ProcessData(): call getBanName once instead of twice (#639)Ilya
2013-09-02Add minetest.parse_json, engine.parse_jsonKahrl
2013-08-31Use wstring for vertlabelsPilzAdam
2013-08-31Fix bug in pathfinder causing endless loop in some situationssapier
2013-08-30Normalized heat and adjusted humidityproller
2013-08-25Add support for using textures in hotbarBlockMen
2013-08-25Fix aliases not working in shapeless crafting recipesKahrl
2013-08-25Add a setting for HighPrecisionFPU (fixes #763).Ilya Zhuravlev
2013-08-19Fix umlauts/special character issue in lua gettextBlockMen
2013-08-19Fix gettext for tabs (windows)BlockMen
2013-08-19Allow SIGINT to kill mainmenu againKahrl
2013-08-19GUIFormSpecMenu focus fixesKahrl
2013-08-18Reenable image scaling in formspecsBlockMen
2013-08-17Add translation for main menusapier
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-17Send player damage to all clients and apply [brightenPilzAdam
2013-08-17Diagonal liquid animationKahrl
2013-08-16Use errorstream instead of std::cout in pathfinder.cppPilzAdam
2013-08-16Remove debug outputPilzAdam
2013-08-16Add ability to activate mods with doubleclick (remove old_style_mod_selection)PilzAdam
2013-08-16Don't automatically scroll listbox when selecting an item in the middleKahrl
2013-08-16Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl
2013-08-15Fix formspec escaping, add escaping to info.txt for texture packs.Novatux
2013-08-15Add virtual destructor to IBackgroundBlockEmerger to silence warningKahrl
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl