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2015-06-15Biome API: Enable biome generation to lower world limitparamat
Decorations: Remove lower limit of water level for placement
2015-06-15Ignore punches with no damage in the actionstreamSmallJoker
2015-06-14Automated whitespace error fix for last commitest31
2015-06-14Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel
2015-06-14Add UTF and other utility unit testsest31
2015-06-14Android: bypass broken wide_to_utf8 with wide_to_narrowest31
While utf8_to_wide works well, wide_to_utf8 is quite broken on android, for some reason.
2015-06-13Use utf-8 in formspecsIlya Zhuravlev
2015-06-13Add utf-8 conversion utilities and re-add intlGUIEditBoxest31
2015-06-13Add minetest.register_on_player_hpchangeTeTpaAka
2015-06-13Add return list of individual counts to find_node_in_areaTeTpaAka
2015-06-12dofile error reporting for syntax errorsest31
According to doc, dofile() raises an error when parsing failed due to syntax errors. Fixes #2775
2015-06-12Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat
Treegen: Remove alias checks from jungletree generation for speed
2015-06-03Mgv5/mgv7: Trigger biome recalculation at underwater surfacesparamat
2015-06-02Fix uninitialized variable errorest31
If you run minetest with valgrind, you'll quickly notice uninitialized jump depend error messages that point to s_base.cpp:131. This commit fixes those.
2015-06-01Make split method staticest31
2015-05-31Mapblock: nodecount refactorest31
Spare direct multoplication, use constant MapBlock::nodecount instead of local nodecount variables. Also use strides at one place instead of multiplications.
2015-05-30Only retrieve always_fly_fast setting onceSmallJoker
2015-05-29(Android) Only simulate holding down fast key if fast_move is toggled to trueCraig Robbins
2015-05-28Make get_biome_list() error message more helpfulkwolekr
2015-05-28Fix typo in variable nameKahrl
2015-05-28Add some missing getter functions to the lua APITeTpaAka
ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams
2015-05-27Consistent const string paramsest31
Parent commit broke behaviour. Thanks @TeTpaAka for testing the fix.
2015-05-27Spare some string copiesest31
2015-05-26Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵paramat
0.5 persistence for humidity
2015-05-24Small clientiface ASCII art improvementsest31
Use v arrows except where there is only one line between two boxes, and other improvements (Yea could use ↓ but its an ASCII art not an Unicode art).
2015-05-24Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersparamat
2015-05-23Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = ↵paramat
-192 for mgv5 deep oceans. Improve code
2015-05-22Fix Windows build, clean up included headersSmallJoker
Also fix a startup error caused by s_security.cpp
2015-05-22Deny empty username early in the protocolest31
Thanks to @UltimateNate for pointing this out :)
2015-05-21Don't ignore nametag attribute change message for newer versionsest31
This allows newer versions to add additional information that isn't read by us, but still in a backwards compatible manner.
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators
2015-05-19Add texture overridingrubenwardy
2015-05-19Fix build with libstdc++kwolekr
libstdc++ doesn't include <cstring> inside of <string>, unlike libc++.
2015-05-18Split ObjDef/ObjDefManager out to objdef.cppkwolekr
2015-05-19Lower log level for unexpected behaviourest31
Its a possible mistake to log in to a server with twice the same name. Before, it triggered a server wide error message, now it logs to actionstream.
2015-05-18Enforce hiding nametagest31
Work around irrlicht bug and hide nametag if its alpha is set to 0. Thanks @TeTpaAka for pointing out workaround.
2015-05-18Make nametags white againest31
Commit 11a96e4901ce54c4646e47866f7a66cd9034c16b commented out version parsing, resulting in the version byte being parsed as part of the color, making nametags dark grey. Re-introduces version parsing and ignores the packet if the version is more recent than ours, fixing the unused variable warning (should have been done anyway).
2015-05-17Fix null dereference when loading schematic from definition without a ↵kwolekr
NodeDefManager
2015-05-17Record MapBlock modification reasons as flags instead of stringskwolekr
This improves performance of MapBlock::raiseModified by a factor of 6. Also, clean up mapblock.h a bit and inline small functions.
2015-05-17SAPI/Noise: Add PerlinNoiseMap:getMapSlice() functionkwolekr
This adds the ability to grab 'slices' of noise calculated by PerlinNoiseMap. Retrieving smaller slices of noise from the computation result as needed optimizes memory usage while maintaining a reasonable amount of CPU overhead.
2015-05-17Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeonsparamat
2015-05-17Add optional buffer param for bulk data array writes in Luakwolekr
2015-05-17Noise: Fix interpolation at negative coordinateskwolekr
2015-05-16Fix current mod name change missed during rebaseShadowNinja
2015-05-16Add -Wsign-compare for Clang builds and fix some signed/unsigned compiler ↵kwolekr
warnings
2015-05-16SAPI: Accept either ARGB8 table or ColorString to specify colorskwolekr
2015-05-16Add core.get_dir_listShadowNinja
2015-05-16Add core.request_insecure_environment()ShadowNinja
2015-05-16Add core.mkdirShadowNinja
2015-05-16Add mod securityShadowNinja
Due to compatibility concerns, this is temporarily disabled.