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2013-05-19Fix nearly all warningskwolekr
2013-05-20Allow nil as puncher e.g. to do damage by tntsapier
2013-05-20Add a little animation when changing the wielded itemPilzAdam
2013-05-19Dont teleport back if holding sneak when detaching/turn freemove offPilzAdam
2013-05-19Fix EmergeThread names in logKahrl
Concatenate the thread id as string instead of adding it to the pointer
2013-05-19Write mods that are not in world.mt into it at world startupPilzAdam
2013-05-19Dont load mods that have no entry in world.mtPilzAdam
2013-05-19Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr
2013-05-19Fix regression of world loading caused by 81c863ackwolekr
2013-05-19New modsystemPilzAdam
Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window
2013-05-18Only create SoundManager in main menu if USE_SOUND is truePilzAdam
2013-05-18Fix memory leak in MeshUpdateThreadPilzAdam
2013-05-18Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen
2013-05-17Move kahrl to core devs in credits tabPilzAdam
2013-05-16Dont drop fonts with ENABLE_FREETYPE=0PilzAdam
2013-05-14Fix memory leak in run_tests()PilzAdam
2013-05-13Add mouse_sensitivity optionEsteban I. Ruiz Moreno
2013-05-13Add progress bar to item visuals preloadingZeg9
2013-05-13Only use game filter in singleplayer tab; use menu_{background, overlay, ↵PilzAdam
header, footer}.png for other tabs
2013-05-12Fix double free in createExtrudedMesh, reported by ptitSebKahrl
2013-05-11Add code to play main_menu.ogg in main menuRealBadAngel
2013-05-10Clear custom player HUDs when emerging players. Fixes #711.Aaron Suen
2013-05-11Fix memory leak: remove InventoryAction after sending and applyingPilzAdam
2013-05-10Fix memory leaks: delete font in main and GUIChatConsolePilzAdam
2013-05-10Fix memory leak by dropping skyPilzAdam
2013-05-10Add clouds to all loading screens and better progress handlingZeg9
2013-05-10Fix gettext memory leakssapier
2013-05-09Really fix itemdef memory leaksapier
2013-05-09Add --videomodes option to show available video modesKahrl
2013-05-09Drop IrrlichtDevice when running --speedtestsKahrl
2013-05-08Fix world selection a bit (also fixes a main menu segfault)Kahrl
2013-05-08Add progress bar and clouds to loading screenZeg9
2013-05-07Update default controls in README and pause menuPilzAdam
2013-05-06Fix shader license headers to be LGPLBrent Hull
2013-05-06Remove 'Meshbuffer ran out of indices' limitationKahrl
2013-05-06fix static data not beeing stored correctly on deactivationsapier
2013-05-04Add header.png and footer.png support for games, and support texture packs ↵Perttu Ahola
via <gameid>_menu_<background/overlay/header/footer>.png
2013-05-04Fix favorite Server List on WindowsSfan5
2013-05-04Fix documentation for HUD commands in protocolPilzAdam
2013-05-03Optional dependencies and properly handle mod name conflicts againKahrl
2013-05-03Don't predict placement of nodes if they would replace a non buildable_to nodeShadowNinja
2013-05-03Predict wallmounted param2 during node placement prediction.Kahrl
Also clean up the_game a bit: move node placement prediction to a separate function.
2013-05-03Server: force block send of pointed_pos_under after predicted node placeKahrl
2013-05-02Use DIR_DELIM instead of / in file pathsPilzAdam
2013-05-02Show game name instead of game ID of selected gamePilzAdam
2013-05-02Switch menu to game selected in world creation dialogPerttu Ahola
2013-05-02Pre-select current game in world creation dialogPerttu Ahola
2013-05-02Filter worlds by selected gamePerttu Ahola
2013-05-02Get menu background image from selected gamePerttu Ahola
2013-05-01Move sfan5 to core devsPilzAdam