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2013-01-22Fix msvc buildIlya Zhuravlev
2013-01-21add support for saving settings by lua command (server doesn't autosave on exit)sapier
2013-01-21Use a string identifier for a mapgen instead of versionkwolekr
2013-01-21Fix compile on certain Linux configurations, reduce spawn point heightkwolekr
2013-01-21Removed Mapgen V7 for nowkwolekr
2013-01-21Last set of minor cleanupskwolekr
2013-01-21Fix MapgenV6::getGroundLevelAtPoint()kwolekr
2013-01-21Finish and clean up mapgen configurationkwolekr
2013-01-21Add Settings::getStruct and Settings::setStructkwolekr
2013-01-21Clean up EmergeManager, do initial work on Mapgen configurationkwolekr
2013-01-21Readded and optimized mapgen V6kwolekr
2013-01-21Cleaned & enhanced noise object managementkwolekr
2013-01-21Add initial Lua biomedef support, fixed biome selectionkwolekr
2013-01-21The new mapgen, noise functions, et al.kwolekr
2013-01-21Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos()kwolekr
2013-01-21Only clear block modified flag if writing to db was successfulkwolekr
2013-01-21Make cloud height user-configurablekwolekr
2013-01-21stop MSVC++ from generating dumb warningskwolekr
2013-01-21Proper RUN_IN_PLACE support for OSX and FreeBSDkwolekr
2013-01-21Basic support for configuring which mods to load for each worldJürgen Doser
settings.h: added function to return all keys used in settings, and a function to remove a setting mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods. server.{h,cpp}: server does not load add-on mods that are disabled in the world.mt file. mods are disabled by a setting of the form "load_mod_<modname> = false". if no load_mod_<modname> = ... setting is found, the mod is loaded anyways for backwards compatibilty. server also complains to errorstream about mods with unstatisfied dependencies and about mods that are not installed. guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods and modpacks with little icons in front of their name indicating their status: a checkmark for enabled mods, a cross for disabled mods, a question mark for "new" mods Mods can be enabled/disabled by a checkbox. Mods also show a list of dependencies and reverse dependencies. double-click on a mod in dependency or reverse dependency listbox selects the corresponding mod. Enabling a mod also enables all its dependencies. Disabling a mod also disables all its reverse dependencies. For modpacks, show buttons to enable/disable all mods (recursively, including their dependencies) in it. Button "Save" saves the current settings to the world.mt file and returns to the main menu. Button "Cancel" returns to main menu without saving. basic keyboard controls (if the proper widget has keyboard focus): up/down: scroll through tree of mods left/right: collaps/expand a modpack space: enable/disable the selected mod
2013-01-21Add a list of servers to the "Multiplayer" tabJeija
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
2013-01-14Bugfix: else repeat_rightclick_timer = 0;PilzAdam
2013-01-14Add particlesJeija
2013-01-12fix integer overflow (fixes #414)Jürgen Doser
liquid_kind was declared as an u8, but used to hold a content_t value, which is delcared to be a u16. changing this fixes (at least for me) the problem reported in bug #414.
2013-01-11fixes node timer bug (fixes #407).Jürgen Doser
Previously, when a block was activated, on_timer callbacks where called with the relative position of the node inside the block, instead of the absolute position of the node.
2013-01-07Fixed two typo's in commit 615fd498bcdannydark
2013-01-07Disable all HP handling if enable_damage is falsePilzAdam
2013-01-07Add a setting to enable always flying fastPilzAdam
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-07L-Systems treegen update.RealBadAngel
2013-01-04"or" should be "||". Don't use "or", "and", etc.. It breaks build.Ilya Zhuravlev
2013-01-04Implement textarea in formspec, a multiline input fieldJeija
2013-01-04Fix typo doubletab -> doubletapPilzAdam
2013-01-04Fixed content_abm aliasesdannydark
Since commit 5a13c49492 when I'm in a new area of the world that hasn't yet been generated the debug log gets flooded with the following error: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14)) This commit fixes that.
2013-01-04Switch to fly mode if spacebar is doubleclickedPilzAdam
Can be turned off in the key change GUI or in minetest.conf via doubletab_space
2013-01-04Repeated right clicking when holding the right mouse buttonJeija
Configure using repeat_rightclick_time in minetest.conf
2013-01-03Adjust the maximum alpha of the red hurt screenPilzAdam
2013-01-03Tilt camera on player damage (tweaked by PilzAdam)Jeija
2013-01-02Change the nodenames for dirt -> grass and sapling -> tree abms to match the ↵PilzAdam
mapgen aliases
2013-01-02Replace constant red hurt screen with fade out redPilzAdam
2013-01-02Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from ↵Perttu Ahola
the C++ side with proper script-defined initialization/destruction
2013-01-02Add InvRef:get_location()Perttu Ahola
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2013-01-02Bugfixes to item_image formspec methodRealBadAngel
2012-12-30Fixed compile issues on windowsdannydark
With latest upstream L-Systems treegen.
2012-12-30L-System treegenRealBadAngel
2012-12-27Use aux1 to move fast when flyingPilzAdam
2012-12-27Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno
2012-12-26Fix 'longjmp causes uninitialized stack frame' in cURLPilzAdam
2012-12-23Initialize all member variables of LuaEntitySAOPerttu Ahola