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2014-03-12Remove goto from Environment::removePlayerSelat
2014-03-11Fix generating winresource.o with build dir != source dirSfan5
2014-03-09Correct misleading detached inventory error messageCiaran Gultnieks
Looks like a bit of hasty copying and pasting from s_item.cpp.
2014-03-09Update ABM object counts when triggers add objectsCiaran Gultnieks
Also fixes long-standing accuracy issue due to unknown wider object count not being incremented.
2014-03-09Fix race condition on exit to menusapier
2014-03-08Update set_mapgen_params and set_gen_notify Lua API to use new flag formatkwolekr
2014-03-06Stop wasting time in abm - performance improvementCiaran Gultnieks
Unless I'm mistaken, the chunk of code I'm moving there is potentially executed hundreds of times inside the loop to get the exact same result every time
2014-03-05Replace pause and message menu by formspec onessapier
2014-03-04Fix rendering glitches when far from the center of the mapNovatux
2014-03-02Improved win32 file version informationsapier
2014-03-02Fix for unloaded but active block problemCiaran Gultnieks
2014-02-27Remove "Server -!- " prefix from player messagesShadowNinja
2014-02-26Fix MSVC buildBlockMen
2014-02-23Fix test for broken LuaJIT versions, solves #1152Sfan5
2014-02-16Fix g_settings not being includedSfan5
2014-02-16Fix broken cross-compilingSfan5
2014-02-15Schematic: Add force_placement parameter to minetest.place_structure APIkwolekr
2014-02-15Add minetest.set_noiseparam_defaults() Lua APIkwolekr
2014-02-15Accept any error response code for missing index.mthKahrl
2014-02-13Add check to avoid usage of broken LuaJIT < 2.0.0beta8sapier
2014-02-12Fix possible missing unlock of env_locksapier
2014-02-09ServerEnvironment: Remove direct dependency on EmergeManagerkwolekr
2014-02-09Define strlcpy on platforms that do not have itkwolekr
2014-02-09Add capability to read table flag fields from Lua APIkwolekr
2014-02-08Tune block emerge and sending parameters to more aggressive valueskwolekr
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
2014-02-07Remove lots of dead codesapier
Add check for datatype overflows use native datatype indices instead of fixed 16bit/32bit ones
2014-02-07Fix invalid check for fread error on extracting zipsapier
2014-02-07Fix memory leak in database migrationSelat
2014-02-06Add missing headerBlockMen
2014-02-05Add the option to bind to a specific addressShadowNinja
2014-02-05Remove blank default values for emergequeue_limit_* settingskwolekr
Add checks for invalid user input for important settings Rename Settings::tryGet* to Settings::get*NoEx for consistency
2014-02-05Revert "Fix settings to honor numeric conversion errors"kwolekr
This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5.
2014-02-04Fix another heap-use-after-free in pause menu.Ilya Zhuravlev
2014-02-04Fix unexpected preprocessor directive in gettext.cppIlya Zhuravlev
2014-02-04Fix settings to honor numeric conversion errorssapier
Rename try* non exceptioning functions to *NoEx
2014-02-03Huge overhaul of the entire MapgenParams systemkwolekr
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems.
2014-02-03Settings: Add no-exception variants of each get methodkwolekr
2014-02-03Fix crash when a error occurs in a globalstep callbackShadowNinja
2014-02-03Add minetest.kick_player(name, reason)sapier
2014-02-03Remove noisy error messages, prepend "pathfinder: " to pathfinder messagessapier
2014-02-02Add missing "-" to list of allowed chars in media filenamessapier
2014-02-02Add additional check to avoid broadcasting private messages in error conditionssapier
2014-02-01Add player:override_day_night_ratio() for arbitrarily controlling sunlight ↵Perttu Ahola
brightness
2014-02-01Add player:set_sky() with simple skybox supportPerttu Ahola
2014-01-31Add propper client initializationsapier
-add client states to avoid server sending data to uninitialized clients -don't show uninitialized clients to other players -propper client disconnect handling Minor comment fixes in server Minor bugfixes in connection -improved peer id calculation -honor NDEBUG flag -improved disconnect handling -increased initial send window Remove some dead code
2014-01-26New HUD element - waypoint.RealBadAngel
2014-01-26Fix bug only half of unreliable queue handled per step in worst casesapier
2014-01-26Fix use of previously deallocated EmergeManagerkwolekr
2014-01-23Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja