Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-08-15 | Allow binding dig, place actions to keys; remove LMB/RMB hardcoding | ANAND | |
Co-authored-by: Sam Caulfield <sam@samcaulfield.com> | |||
2020-08-12 | Render nodeboxes with opaque material if possible (#10122) | sfan5 | |
2020-08-12 | Fix precision not working in hud_change (#10186) | Lars Müller | |
2020-08-11 | Add font styling options to tables and textlists (#10203) | v-rob | |
2020-08-05 | Mapgen Flat: Add caverns, disabled by default (#9913) | Paramat | |
Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds. | |||
2020-08-04 | Implement override.txt support for special tiles (#10140) | Hugues Ross | |
Add override targets for all special_tiles entries in node definitions, allowing texture packs to replace these textures. This makes overrides work properly with a variety of drawtypes. The targets are named special1 through special6, covering the the current length of the special_tiles array. | |||
2020-08-03 | Fix build for Visual Studio (explicitly cast pointers) (#10256) | Seeker | |
2020-08-01 | Fix GCC class-memaccess warnings (#10239) | Paul Ouellette | |
2020-07-30 | content_cao: Support texture animation for upright_sprite (#10020) | sfan5 | |
2020-07-29 | Allow starting local server using --go again (#10229) | SmallJoker | |
2020-07-29 | Revert "Get rid of non-ascii characters in the debug display code (#8821)" ↵ | Lars Müller | |
(#9828) This reverts commit 4f9ccd89b347dad3db5ce63d3405a8d60c163af5. | |||
2020-07-29 | Add PUT and DELETE request + specific method value to HTTP API (#9909) | Lejo | |
2020-07-29 | decode_base64: Allow '=' padding character | SmallJoker | |
'=' is a valid character, but minetest.decode_base64 returned nil when it was used for padding. | |||
2020-07-28 | Sanitize world directory names on create. Keep original name separate (#9432) | Hugues Ross | |
Blacklisted characters are replaced by '_' in the path. The display name is stored in world.mt, and duplicate file names are resolved by adding an incrementing suffix (_1, _2, _3, etc). | |||
2020-07-27 | Play place_failed sound if occupied or cannot attach (#9486) | Wuzzy | |
2020-07-23 | Improve default inventory+wield images of node drawtypes (#9299) | Wuzzy | |
2020-07-23 | Replace std::list<session_t> in networking code (#10215) | sfan5 | |
2020-07-21 | Android: Fix ConfirmRegistration and PasswordChange input and scale size ↵ | Maksim | |
(#10182) | |||
2020-07-16 | Revert "Auto delete MetaData when = 0 (#8770)" (#10183) | Lars Müller | |
This reverts commit 808eb4c5714da5ac36f4a70653d6b3805060828c. | |||
2020-07-14 | Formspecs: volume and key settings windows can now be closed by ↵ | Zughy | |
doubleclicking/tapping (#10128) Co-authored-by: Xx_Crazyminer_xX <carlo.digioia@hotmail.it> Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-07-14 | Implement grouped mode for find_nodes_in_area (#9888) | sfan5 | |
plus general improvements to find_node_* functions | |||
2020-07-14 | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT | |
Adds new object crosshair base pack texture | |||
2020-07-14 | Cleanup ClientLauncher structure (#10160) | SmallJoker | |
Remove duplicated variables and unify the startup data into a new (inherited) struct. | |||
2020-07-12 | Add FormSpec font styling options (#9763) | v-rob | |
* Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check | |||
2020-07-12 | Add reconnect button on error: Too many players (#9405) | Lejo | |
2020-07-12 | Allow FormSpec elements to be focused with `set_focus` (#9353) | v-rob | |
This allows you to specify a FormSpec element to set the focus of with "set_focus[<name>;<always set>]". | |||
2020-07-10 | Bump animation frame count from u8 to u16 (#10054) | Lars Müller | |
2020-07-10 | Remove std::shared_ptr use in TileLayer (#10090) | sfan5 | |
2020-07-10 | Formspec: Make dropdowns optionally return event based on index, not value ↵ | v-rob | |
(#9496) | |||
2020-07-09 | Quick workaround for crashing destructor on Mingw32 | sfan5 | |
closes #10137 | |||
2020-07-07 | Fix build due to revert error | rubenwardy | |
2020-07-07 | Fix player controls only being applied for the first move | TheTermos | |
2020-07-07 | Revert "Verify database connection on interval (#9665)" | rubenwardy | |
Fixes #10113 This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b. | |||
2020-07-05 | Apply camera smoothing to 'air stepheight' (#10025) | Paramat | |
Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping. | |||
2020-07-03 | Don't stop style parsing on unknown property (#10143) | v-rob | |
2020-06-26 | Fix bone-attached entities (#10015) | hecktest | |
2020-06-24 | Fix wrong use of guiScalingImageButton in formspecs buttons (#10094) | Pierre-Yves Rollo | |
2020-06-22 | Fix HTTP API not being available in async mainmenu (#10086) | rubenwardy | |
2020-06-20 | Add warning when disabling secure.enable_security (#9943) | rubenwardy | |
2020-06-20 | Android: fix TMPFolder path (#10052) | Maksim | |
2020-06-19 | ParticleSpawner: Fix crash when attaching to invisible entity | SmallJoker | |
2020-06-18 | content_cao: Fix behavior of legacy "textures" field for wielditems | sfan5 | |
2020-06-18 | Android: Fix only right strafe working (#10046) | rubenwardy | |
2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov | |
2020-06-13 | Update minetest.conf.example, settings_translation_file.cpp | updatepo.sh | |
2020-06-13 | Exposing the zoom key to Lua API (#9903) | Lars Müller | |
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com> | |||
2020-06-13 | Server pushing media at runtime (#9961) | sfan5 | |
2020-06-12 | Add LevelDB player database (#9982) | luk3yx | |
2020-06-11 | Use multiple light positions for CAO lighting | sfan5 | |
2020-06-11 | content_cao: Do not expire visuals for texture updates | sfan5 | |