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2011-07-21Only install locale files if using gettextGiuseppe Bilotta
2011-07-21Uppercase DEFINED or cmake 2.8.4 complainsGiuseppe Bilotta
2011-07-21Refactor and clean up gettext managementGiuseppe Bilotta
2011-07-21Make gettext optionalGiuseppe Bilotta
2011-07-21Tweak makefiles to add -delta suffix.Weedy
2011-07-21Fix win32 MSVC compile. (screw gettext)Weedy
2011-07-20Merge pull request #27 from Oblomov/masterNils Dagsson Moskopp
* regression fix for windows build.
2011-07-20Move package search out of conditionalGiuseppe Bilotta
This unbreaks the Windows build which would otherwise have problems at the jthread level.
2011-07-20+ firefliesNils Dagsson Moskopp
2011-07-20Merge branch 'master' of github.com:erlehmann/minetest-deltaNils Dagsson Moskopp
2011-07-20Merge pull request #24 from SpeedProg/masterNils Dagsson Moskopp
gettext paths problem
2011-07-20fixed problem with wront paths in gettextConstantin Wenger
2011-07-20Merge branch 'master' of github.com:erlehmann/minetest-deltaNils Dagsson Moskopp
2011-07-20Set the window caption for the initial window tooGiuseppe Bilotta
2011-07-20Check the data path before usageGiuseppe Bilotta
When not running in place, check if the assumed data path in ../share/APPNAME exists. If it doesn't exist, fall back to ../data instead. This allows the program to run successfully from the checkout directory even without the run-in-place flag active.
2011-07-20Use system sqlite3/jthread libs if availableGiuseppe Bilotta
2011-07-20Merge branch 'master' of github.com:erlehmann/minetest-deltaNils Dagsson Moskopp
2011-07-20added gettext supportConstantin Wenger
german translation file and bashscript to update translations
2011-07-20Merge branch 'upstream/master'Nils Dagsson Moskopp
2011-07-20* by popular request, fewer cloudsNils Dagsson Moskopp
2011-07-19* initialize liquid_kind properly so compiler does not bitch about itNils Dagsson Moskopp
2011-07-19+ fake shading for the volumetric cloudsNils Dagsson Moskopp
2011-07-18+ volumetric clouds (thanks teddydestodes)Nils Dagsson Moskopp
2011-07-18final fixes to liquid flow, works now as intendedFelix Krause
2011-07-18fixes to liquid transformationFelix Krause
2011-07-18fixed refactoring issues // slowed down water flow a bitFelix Krause
* liquid flow no longer does random things when transformed * if a flowi ng liquid node doesn't have a solid block as neighbor, its spread distan ce is shortened by 1
2011-07-18* refactored liquid transformation code (has some flaws)Felix Krause
Completely rewrote the liquid transformation. The algorithm now exclusively modifies the current node in one iteration. Another change is that MapNode.param2 now stores a bit that tells other nodes if a flowing liquid node flows downwards. This is accomplished by two masks on param2 for the "flow down" bit and the "liquid level" bits. This will be the base of future improvements to the liquid flow. However, in the current state flowing liquid does not always disappear when cut off its source. Be aware that this branch is work in progress.
2011-07-17* changed GUI to indicate Minetest ΔNils Dagsson Moskopp
2011-07-17Hopefully fixed u64 to be the actual 64-bit type on 64-bit architectures. ↵Perttu Ahola
This should fix the compiler error caused by irrlicht on 64-bit fedora defining u64 to be different.
2011-07-17A small fix to an unlikely situation where the map generator requires a ↵Perttu Ahola
block that hasn't been loaded from disk. Now it is actually loaded from disk in that case.
2011-07-16Merge remote-tracking branch 'origin/upstream'Nils Dagsson Moskopp
2011-07-16Attempt to fix a problem with the factory mappings of objects residing in ↵Perttu Ahola
different source files than the prototype objects that fill them in
2011-07-15* fix automerge regressionNils Dagsson Moskopp
2011-07-15* regression fix, clay occurs again nowNils Dagsson Moskopp
2011-07-15* possibly nicer treesNils Dagsson Moskopp
2011-07-14Merge branch 'upstream/master'Nils Dagsson Moskopp
Conflicts: data/oerkki1.png src/client.cpp
2011-07-14* possibly improved water flow, by flyx86Nils Dagsson Moskopp
- When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
2011-07-13* possible fix for large cubic holes in mapNils Dagsson Moskopp
2011-07-13* slightly different values for 3d perlin noiseNils Dagsson Moskopp
2011-07-13* regression fix, papyrus should appear again nowNils Dagsson Moskopp
2011-07-11+ farmesh config optionsJiří Procházka
2011-07-02initial steps in doing content type extensionPerttu Ahola
2011-07-01made screen go slightly blue when underwaterPerttu Ahola
2011-07-01Fixed objects being sometimes not able to be stored statically in a block ↵Perttu Ahola
when block has been unloaded
2011-06-27tried to fix block selection in map rendering a bitPerttu Ahola
2011-06-27fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola
2011-06-27updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola
default to 600
2011-06-27better handling of unknown blocks on clientPerttu Ahola
2011-06-27updated to-do listPerttu Ahola
2011-06-27made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola