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2012-03-27Fix mapgen block_is_underground heuristicPerttu Ahola
2012-03-27Tune mapgenPerttu Ahola
2012-03-27Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola
range to make fog work well
2012-03-27Re-implement and re-tune mapgen v2Perttu Ahola
2012-03-27Tune generation responsiveness and cheat inhibition on serverPerttu Ahola
2012-03-27Increase maximum generate distance now that generation might actually keep ↵Perttu Ahola
up with it
2012-03-27Remove usage of mapgen::add_random_objects(block)Perttu Ahola
2012-03-27Remove no-op mapgen::add_random_objectsPerttu Ahola
2012-03-27Fix inexistent_top_provides_sunlight heuristic in make_block and remove ↵Perttu Ahola
clitch-causing optimization
2012-03-27Remove some debug outputPerttu Ahola
2012-03-27Tune block fetching to clients on serverPerttu Ahola
2012-03-27Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵Perttu Ahola
glitches currently)
2012-03-27voxalgo::clearLightAndCollectSourcesPerttu Ahola
2012-03-27Implement propagateSunlight for VoxelManipulatorPerttu Ahola
2012-03-27Fix tree generation density for different mapgen chunk sizesPerttu Ahola
2012-03-27Post-mapgen lighting optimizationPerttu Ahola
2012-03-27Make mapgen generate stuff in chunks of 3^3 mapblocksPerttu Ahola
2012-03-27Update minetest.conf.example and defaultsettings.cppPerttu Ahola
2012-03-27Increase vertical FOV on lower aspect ratios (<16:10)Perttu Ahola
2012-03-27Do a dumb-ass static string copy for const-incorrect old versions of ov_fopenPerttu Ahola
2012-03-26Prefer _game postfix in game names (to be squashed to the previous commit)Perttu Ahola
2012-03-26Support _game postfix in game names, taking it out to make the gameidPerttu Ahola
2012-03-26Add game.conf check in subgame.cppPerttu Ahola
2012-03-26New world removal GUI codePerttu Ahola
2012-03-26Better file/directory removal platform code and utilitiesPerttu Ahola
2012-03-25Small fix to fs::GetDirListing when trying to list an inexistent directoryPerttu Ahola
2012-03-25MSVC build directory autodetection at startupPerttu Ahola
2012-03-25Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵Perttu Ahola
optionally when installing
2012-03-25Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRSPerttu Ahola
2012-03-25Don't try to use sound if building only serverPerttu Ahola
2012-03-25Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versionsPerttu Ahola
2012-03-25Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola
of 'mesetint'
2012-03-25Change postfixes from N.ogg to .N.ogg in user/testsounds/ loaderPerttu Ahola
2012-03-25Some serialization version stuffPerttu Ahola
2012-03-25Initialize utility.h return values to 0 to make lazily error-checked ↵Perttu Ahola
deserialization code work less chaotically
2012-03-25Switch sound randomizer postfixes from N.ogg to .N.oggPerttu Ahola
2012-03-25Sound loading from memory (by using a quick hack)Perttu Ahola
2012-03-25Almost support loading sounds from serverPerttu Ahola
2012-03-25Add a variant of hex_encodePerttu Ahola
2012-03-25Add removeStringEnd()Perttu Ahola
2012-03-25Add more media directories; mod/{textures,sounds,media}Perttu Ahola
2012-03-25Texture cache -> Media cache WIPPerttu Ahola
2012-03-25Cache textures by checksumJonathan Neuschäfer
2012-03-25Make event_manager.h build on MSVCPerttu Ahola
2012-03-25Build configuration fixes/improvements on WindowsPerttu Ahola
2012-03-24Fix build on MinGW (as compared to Linux)Perttu Ahola
2012-03-24Lua API for playing soundsPerttu Ahola
2012-03-24Add sound.digPerttu Ahola
2012-03-24Add sounds, tune thingsPerttu Ahola
2012-03-24Digging and placing soundsPerttu Ahola