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Author
2015-12-29
Add macos/freebsd missing endian.h include and add win endianness info
qiukeren
2015-12-29
Revert "Refactoring and code style fixes in preparation of adding mesh typed ...
Sapier
2015-12-29
Revert "Add support for using arbitrary meshes as items"
Sapier
2015-12-29
Make collisionMoveSimple time overflow message written to log/show up at max ...
Sapier
2015-12-29
Add support for using arbitrary meshes as items
Sapier
2015-12-29
Refactoring and code style fixes in preparation of adding mesh typed items
Sapier
2015-12-29
shutdown when requested from lua in singleplayer too
est31
2015-12-29
Database backends: fix bug, and small speedup
est31
2015-12-21
Fix lua object:get_properties() being broken
Sapier
2015-12-20
Fix missing pop
est31
2015-12-19
Add support for limiting rotation of automatic face movement dir entitys
Sapier
2015-12-18
Android: Implement Autohiding button bars to cleanup screen
Sapier
2015-12-17
Android: Fix pressed buttons not beeing cleared on opening menu
Sapier
2015-12-15
Add option to give every object a nametag
BlockMen
2015-12-15
Get movement setting instead of hard coded value
asl97
2015-12-15
Mgfractal: Add 3D and 4D fractals
paramat
2015-12-11
Fix events on Windows
BlockMen
2015-12-10
Fix some setting documentation
est31
2015-12-07
Fix Event implementation
ShadowNinja
2015-12-07
Add seperate cache path
ShadowNinja
2015-12-07
Fix threshold type
est31
2015-12-07
Mapgen: Add propagate_shadow bool to calcLighting
paramat
2015-12-06
Fix spelling of noise_threshold
Jun Zhang
2015-12-05
Improve LuaJIT detection
Ferdinand Thiessen
2015-12-03
Fix build if BUILD_SHARED_LIBS defaults to "ON"
Ferdinand Thiessen
2015-12-02
Mgv5/v7/flat/fractal: More large pseudorandom caves
paramat
2015-12-02
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-01
Dungeongen: Fix rarely triggered segfault
paramat
2015-12-01
Remove unused OpenALSoundManager::m_can_vorbis and EXT_vorbis check
Jay Arndt
2015-11-29
Dungeongen: Also preserve river water nodes
paramat
2015-11-24
Re-enable texture pre-filters on wielditems, fixing #3178.
Aaron Suen
2015-11-23
Mgfractal: Move julia set selection into formula parameter
paramat
2015-11-22
Update HUD flags on server like on client
est31
2015-11-21
Mapgen: Add global 'decorations' flag
paramat
2015-11-15
Add a status text for autorun
Amaz
2015-11-15
Allow craft replacements to use groups
TeTpaAka
2015-11-15
Mgfractal: Revert unnecessary duplication of parameters
paramat
2015-11-15
sound_openal.cpp: remove unused header
est31
2015-11-14
Load sound from memory
est31
2015-11-14
Decoration API: Fix missing low density decorations
paramat
2015-11-14
Mgfractal: Create a choice of 4 mandelbrot formulas
paramat
2015-11-13
Mgv6: Move global mapgen flag 'flat' into mgv6 spflags
paramat
2015-11-13
Only allow players with shout to chat
est31
2015-11-12
Fix scrollbars
BlockMen
2015-11-11
Mapgen: Add flat mapgen in hidden form
paramat
2015-11-09
Convert usages of PseudoRandom to PcgRandom for ore and deco placement
kwolekr
2015-11-09
Cavegen: Make mgfractal use mgv5 cavegen
paramat
2015-11-09
Put ChatEvent handler into own function
est31
2015-11-08
Abort compile when attempting to build client with Irrlicht 1.8.2
kwolekr
2015-11-08
Add errno to socket creation failed exception
kwolekr
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