index
:
minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
mirror_hands
physics
serversoundpack
stencil_shadows
wield_animation
lizzy's patches for luanti
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
Age
Commit message (
Expand
)
Author
2015-03-12
handleCommand_Breath mustn't update breath is player is dead. A dead player d...
Loic Blot
2015-03-12
Don't handle PlayerPos packet coming from client if player is dead
Loic Blot
2015-03-12
Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk
paramat
2015-03-11
Unescape tooltip texts
est31
2015-03-11
Mgv6: Fix uninitialised heightmap used by cavegen
paramat
2015-03-11
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat
2015-03-10
Silence Clang warning
ShadowNinja
2015-03-10
Ensure that heightmap is initialized before use
Craig Robbins
2015-03-09
Stop formspecs closing with double-click in empty area
Craig Robbins
2015-03-08
Fix memleak pointed by issue #2439.
Loic Blot
2015-03-08
Fix unitialized data when creating TOSERVER_INIT packet
Loic Blot
2015-03-08
Make the dummy backend only look up blocks once
ShadowNinja
2015-03-08
Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...
paramat
2015-03-07
Optimize Profiler::avg()
gregorycu
2015-03-07
Don't use luaL_checkstring to read node names, it's only for arguments
ShadowNinja
2015-03-07
Respect game mapgen flags and save world noise params
ngosang
2015-03-07
Fix RUN_IN_PLACE broken due to invalid usage of assert
sapier
2015-03-07
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
Improve Clouds::render mathematics
Loic Blot
2015-03-07
Fix Android text bug (no text displaying)
Craig Robbins
2015-03-07
Dungeongen: Optionally set ignore to be untouchable to disable floating dungeons
paramat
2015-03-06
Don't start a server for map migration
ShadowNinja
2015-03-06
Clean up database API and save the local map on an interval
ShadowNinja
2015-03-06
Biome API: Enable decorations placed on water
paramat
2015-03-05
Improve group-based connection between raillike nodes
BlockMen
2015-03-05
l_get_modnames: Compare using std::sort instead of a custom function which do...
Loic Blot
2015-03-05
collisionMoveSimple: use std::vector instead of std::list, this improve the p...
Loic Blot
2015-03-05
ProfilerGraph: Use std::list instead of std::vector
Loic Blot
2015-03-06
Fix mapgen using unitialised height map values
Craig Robbins
2015-03-05
Use std::queue for HTTPFetchRequest and std::vector for log_output instead of...
Loic Blot
2015-03-05
Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto...
Loic Blot
2015-03-05
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache...
Loic Blot
2015-03-05
Server::AsyncRunStep: buffered_messages now uses std::vector instead of std::...
Loic Blot
2015-03-05
Fix some rendering glitches
BlockMen
2015-03-05
Performance improvement: Use std::list instead of std::vector for request_med...
Loic Blot
2015-03-05
Remove Queue class which uses std::list and use native std::queue
Loic Blot
2015-03-05
Fix memory leak in MapgenV6
Craig Robbins
2015-03-04
Cavegen, mgv5: Cleanup code
paramat
2015-03-04
Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...
Loic Blot
2015-03-04
ABMHandler and player_collisions use sequential read/write. Switch from std::...
Loic Blot
2015-03-04
ClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for...
Loic Blot
2015-03-04
We always know playerSAO when calling SendInventory. Using it instead of sear...
Loic Blot
2015-03-04
Send Position packet on event, don't check it at each AsyncRunStep.
Loic Blot
2015-03-04
ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.
Loic Blot
2015-03-04
Send Inventory packet on event, don't check it at each AsyncRunStep.
Loic Blot
2015-03-03
Remove unused m_wielded_item_not_sent
Loic Blot
2015-03-03
Send Breath packet on event, don't check it at each AsyncRunStep
Loic Blot
2015-03-03
Send Player HP when setHP (or a setHP caller) is called instead of looping an...
Loic Blot
2015-03-02
Fix occlusion
Miguel Almeida
[prev]
[next]