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Commit message (
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Author
2019-11-09
Corrections to client_lua_api.txt
sfan5
2019-11-09
Introduce get_modpath() for CSM
sfan5
2019-11-09
Load client mods into memory before execution.
sfan5
2019-11-09
Refactor loading of Lua code with mod security
sfan5
2019-11-09
Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Paramat
2019-11-08
Make core.get_favorites("local") ignore duplicates (#7926)
Paul Ouellette
2019-11-08
Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...
Paramat
2019-11-07
Formspec: draw order and clipping for all elements (#8740)
DS
2019-11-03
Android: Fix broken double-tap after 49 days uptime
SmallJoker
2019-11-03
Clean up font caching, fix bitmap fonts
SmallJoker
2019-11-03
Formspec: add hypertext element
Pierre-Yves Rollo
2019-10-29
Change some usages of "deprecated" to "obsolete" (#9062)
random-geek
2019-10-24
Change some rough/inappropriate language in comments (#9061)
random-geek
2019-10-24
Improve light curve parameter limits and documentation (#9054)
Paramat
2019-10-23
Remove legacy flat-file map code
random-geek
2019-10-23
Fix build issue due to conflicting s64 type definitions (#9064)
Dmitry Marakasov
2019-10-23
Allow calling ItemStack with no arguments (#8783)
Paul Ouellette
2019-10-20
Formspecs: Reset version number on rebuild
SmallJoker
2019-10-18
Make natural night light as bright as MT 0.4.16 (#9053)
Paramat
2019-10-18
Correction for alpha blending issues in texture mod compositing (#9029)
Warr1024
2019-10-13
Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)
Paramat
2019-10-12
Add more visual feedback for button states (#8916)
Hugues Ross
2019-10-12
Update translation strings
updatepo.sh
2019-10-09
Fix isDead()/autoforward crash (#9031)
Paramat
2019-10-09
ContentCAO: Fix segfault on quit (attached)
SmallJoker
2019-10-08
Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)
ANAND
2019-10-06
Fix upright_sprite lighting when colors are set
sfan5
2019-10-06
Revert "Fix the bgcolor formspec element (#8716)" (#9018)
SmallJoker
2019-10-05
Fix warnings in guiButton.h
sfan5
2019-10-05
Fix unwanted detaching when damage = 0
Jacob Lifshay
2019-10-02
Attachments: Fix attachments to temporary removed objects (#8989)
SmallJoker
2019-09-29
Textures: Load base pack only as last fallback (#8974)
SmallJoker
2019-09-29
label[]: Fix broken colors since 2c9edef
SmallJoker
2019-09-29
Move Quicktune code to util/ (#8871)
ANAND
2019-09-29
Fix error message caused by adding new parameter to background (#8922)
rubenwardy
2019-09-26
Simple shader fixes. (#8991)
lhofhansl
2019-09-24
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-23
Fix broken build
sfan5
2019-09-22
Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...
DS-Minetest
2019-09-22
Punchwear (improved) (#8959)
sfan5
2019-09-21
Fix AreaStore's IDs persistence (#8888)
SmallJoker
2019-09-21
Wieldhand: Specify which ItemStack to use (#8961)
SmallJoker
2019-09-19
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-19
Remove incorrect MutexAutoLock
sfan5
2019-09-19
Trigger on_place in many situations even if prediction failed
DS-Minetest
2019-09-18
Settings: Prevent mutex deadlock in remove() (#7803)
SmallJoker
2019-09-18
Inventory: Properly revert client predictions (#8945)
SmallJoker
2019-09-17
Improve undersampling settings
Hugo Locurcio
2019-09-17
Inventory: Undo prediction on drop
SmallJoker
2019-09-15
Fix the bgcolor formspec element (#8716)
DS
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