Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-14 | Formspecs: volume and key settings windows can now be closed by ↵ | Zughy | |
doubleclicking/tapping (#10128) Co-authored-by: Xx_Crazyminer_xX <carlo.digioia@hotmail.it> Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com> | |||
2020-07-14 | Implement grouped mode for find_nodes_in_area (#9888) | sfan5 | |
plus general improvements to find_node_* functions | |||
2020-07-14 | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT | |
Adds new object crosshair base pack texture | |||
2020-07-14 | Cleanup ClientLauncher structure (#10160) | SmallJoker | |
Remove duplicated variables and unify the startup data into a new (inherited) struct. | |||
2020-07-12 | Add FormSpec font styling options (#9763) | v-rob | |
* Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check | |||
2020-07-12 | Add reconnect button on error: Too many players (#9405) | Lejo | |
2020-07-12 | Allow FormSpec elements to be focused with `set_focus` (#9353) | v-rob | |
This allows you to specify a FormSpec element to set the focus of with "set_focus[<name>;<always set>]". | |||
2020-07-10 | Bump animation frame count from u8 to u16 (#10054) | Lars Müller | |
2020-07-10 | Remove std::shared_ptr use in TileLayer (#10090) | sfan5 | |
2020-07-10 | Formspec: Make dropdowns optionally return event based on index, not value ↵ | v-rob | |
(#9496) | |||
2020-07-09 | Quick workaround for crashing destructor on Mingw32 | sfan5 | |
closes #10137 | |||
2020-07-07 | Fix build due to revert error | rubenwardy | |
2020-07-07 | Fix player controls only being applied for the first move | TheTermos | |
2020-07-07 | Revert "Verify database connection on interval (#9665)" | rubenwardy | |
Fixes #10113 This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b. | |||
2020-07-05 | Apply camera smoothing to 'air stepheight' (#10025) | Paramat | |
Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping. | |||
2020-07-03 | Don't stop style parsing on unknown property (#10143) | v-rob | |
2020-06-26 | Fix bone-attached entities (#10015) | hecktest | |
2020-06-24 | Fix wrong use of guiScalingImageButton in formspecs buttons (#10094) | Pierre-Yves Rollo | |
2020-06-22 | Fix HTTP API not being available in async mainmenu (#10086) | rubenwardy | |
2020-06-20 | Add warning when disabling secure.enable_security (#9943) | rubenwardy | |
2020-06-20 | Android: fix TMPFolder path (#10052) | Maksim | |
2020-06-19 | ParticleSpawner: Fix crash when attaching to invisible entity | SmallJoker | |
2020-06-18 | content_cao: Fix behavior of legacy "textures" field for wielditems | sfan5 | |
2020-06-18 | Android: Fix only right strafe working (#10046) | rubenwardy | |
2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov | |
2020-06-13 | Update minetest.conf.example, settings_translation_file.cpp | updatepo.sh | |
2020-06-13 | Exposing the zoom key to Lua API (#9903) | Lars Müller | |
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com> | |||
2020-06-13 | Server pushing media at runtime (#9961) | sfan5 | |
2020-06-12 | Add LevelDB player database (#9982) | luk3yx | |
2020-06-11 | Use multiple light positions for CAO lighting | sfan5 | |
2020-06-11 | content_cao: Do not expire visuals for texture updates | sfan5 | |
2020-06-10 | Fix build error on Ubuntu 16.04 (again) | sfan5 | |
2020-06-10 | Fix build error on Ubuntu 16.04 | sfan5 | |
2020-06-09 | Fix broken coloring of wielditems (#9969) | Danila Shutov | |
Fixes a regression that appeared in 5.3.0-dev. | |||
2020-06-09 | LuaItemStack: Add __tostring metamethod (#8785) | Paul Ouellette | |
* LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject | |||
2020-06-09 | Fix player-to-object attachment teleport bug (#10008) | hecktest | |
Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions. | |||
2020-06-09 | TouchScreenGUI: fix some bugs, cleanup | MoNTE48 | |
2020-06-09 | TouchScreen Control: fix some bugs, cleanup | MoNTE48 | |
2020-06-09 | Fix real keyboard movements on touchscreen devices | Maksim | |
2020-06-09 | Hide tooltip after ETIE_LEFT_UP (for touch control) | MoNTE48 | |
2020-06-07 | Reset touching_ground when in free_move | sfan5 | |
This corrects local player animation after enabling fly while standing on ground. | |||
2020-06-07 | Fix Lua panic when error() message is not a string | Paul Ouellette | |
2020-06-07 | Recalculate mesh normals for CAOs (#10000) | Danila Shutov | |
2020-06-07 | GenericCAO: Fix glow not working since a08d18a | SmallJoker | |
2020-06-06 | Restore visual_scale support for nodeboxes (and allfaces) (#9906) | Vitaliy | |
2020-06-06 | Add HTTP API to main menu (#9998) | rubenwardy | |
2020-06-05 | Fix HUD scaling (#9721) | Maksim | |
This resolves HUD scaling issues on Android and desktops with custom DPI settings. | |||
2020-06-05 | TestBan: Clean up properly after completing test (#9994) | ANAND | |
2020-06-04 | Move shared parameters sending to UnitSAO (#9968) | SmallJoker | |
Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0) | |||
2020-06-01 | Fix autoscale_mode segfault if tile doesn't have texture | sfan5 | |
closes #9965 |