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2020-07-14Formspecs: volume and key settings windows can now be closed by ↵Zughy
doubleclicking/tapping (#10128) Co-authored-by: Xx_Crazyminer_xX <carlo.digioia@hotmail.it> Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com>
2020-07-14Implement grouped mode for find_nodes_in_area (#9888)sfan5
plus general improvements to find_node_* functions
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT
Adds new object crosshair base pack texture
2020-07-14Cleanup ClientLauncher structure (#10160)SmallJoker
Remove duplicated variables and unify the startup data into a new (inherited) struct.
2020-07-12Add FormSpec font styling options (#9763)v-rob
* Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check
2020-07-12Add reconnect button on error: Too many players (#9405)Lejo
2020-07-12Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob
This allows you to specify a FormSpec element to set the focus of with "set_focus[<name>;<always set>]".
2020-07-10Bump animation frame count from u8 to u16 (#10054)Lars Müller
2020-07-10Remove std::shared_ptr use in TileLayer (#10090)sfan5
2020-07-10Formspec: Make dropdowns optionally return event based on index, not value ↵v-rob
(#9496)
2020-07-09Quick workaround for crashing destructor on Mingw32sfan5
closes #10137
2020-07-07Fix build due to revert errorrubenwardy
2020-07-07Fix player controls only being applied for the first moveTheTermos
2020-07-07Revert "Verify database connection on interval (#9665)"rubenwardy
Fixes #10113 This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b.
2020-07-05Apply camera smoothing to 'air stepheight' (#10025)Paramat
Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-03Don't stop style parsing on unknown property (#10143)v-rob
2020-06-26Fix bone-attached entities (#10015)hecktest
2020-06-24Fix wrong use of guiScalingImageButton in formspecs buttons (#10094)Pierre-Yves Rollo
2020-06-22Fix HTTP API not being available in async mainmenu (#10086)rubenwardy
2020-06-20Add warning when disabling secure.enable_security (#9943)rubenwardy
2020-06-20Android: fix TMPFolder path (#10052)Maksim
2020-06-19ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker
2020-06-18content_cao: Fix behavior of legacy "textures" field for wielditemssfan5
2020-06-18Android: Fix only right strafe working (#10046)rubenwardy
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-06-13Update minetest.conf.example, settings_translation_file.cppupdatepo.sh
2020-06-13Exposing the zoom key to Lua API (#9903)Lars Müller
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13Server pushing media at runtime (#9961)sfan5
2020-06-12Add LevelDB player database (#9982)luk3yx
2020-06-11Use multiple light positions for CAO lightingsfan5
2020-06-11content_cao: Do not expire visuals for texture updatessfan5
2020-06-10Fix build error on Ubuntu 16.04 (again)sfan5
2020-06-10Fix build error on Ubuntu 16.04sfan5
2020-06-09Fix broken coloring of wielditems (#9969)Danila Shutov
Fixes a regression that appeared in 5.3.0-dev.
2020-06-09LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette
* LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject
2020-06-09Fix player-to-object attachment teleport bug (#10008)hecktest
Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09TouchScreenGUI: fix some bugs, cleanupMoNTE48
2020-06-09TouchScreen Control: fix some bugs, cleanupMoNTE48
2020-06-09Fix real keyboard movements on touchscreen devicesMaksim
2020-06-09Hide tooltip after ETIE_LEFT_UP (for touch control)MoNTE48
2020-06-07Reset touching_ground when in free_movesfan5
This corrects local player animation after enabling fly while standing on ground.
2020-06-07Fix Lua panic when error() message is not a stringPaul Ouellette
2020-06-07Recalculate mesh normals for CAOs (#10000)Danila Shutov
2020-06-07GenericCAO: Fix glow not working since a08d18aSmallJoker
2020-06-06Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy
2020-06-06Add HTTP API to main menu (#9998)rubenwardy
2020-06-05Fix HUD scaling (#9721)Maksim
This resolves HUD scaling issues on Android and desktops with custom DPI settings.
2020-06-05TestBan: Clean up properly after completing test (#9994)ANAND
2020-06-04Move shared parameters sending to UnitSAO (#9968)SmallJoker
Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0)
2020-06-01Fix autoscale_mode segfault if tile doesn't have texturesfan5
closes #9965