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Commit message (
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Author
2015-03-31
Fix usage of destroyed mutex
kwolekr
2015-03-31
Fix set_bits
kwolekr
2015-03-31
ObjDefManager, Mapgen SAPI: Huge refactoring
kwolekr
2015-03-31
Fix use of unitialized variable in gettext.cpp
Craig Robbins
2015-03-31
Connection::Receive(): receive Network Packet instead of SharedBuffer<u8>.
Loic Blot
2015-03-31
RunCommandQueues: little optimization
Loic Blot
2015-03-31
Typo in getOutgoingSequenceNumber => successfull to successful
Loic Blot
2015-03-31
Move texture_min_size even further down the pipe. Now, textures are JIT-upsca...
Aaron Suen
2015-03-31
Change format of screenshot names
Craig Robbins
2015-03-31
GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager
kwolekr
2015-03-30
Use Buffer not SharedBuffer in NetworkPacket::oldForgePacket
Loic Blot
2015-03-30
On Android enable always fast
Craig Robbins
2015-03-29
Fix Android build-related bugs
Craig Robbins
2015-03-29
Make sure g_timegetter is initalised before running speedtests
Craig Robbins
2015-03-29
Fix typo
Craig Robbins
2015-03-29
queued_commands must be a std::deque. RunCommandQueues needs to push packet o...
Loic Blot
2015-03-28
Fix uninitialized variable Player::local_animation_speed
Loic Blot
2015-03-28
Add Lua function get_video_modes() for main menu
Craig Robbins
2015-03-27
Make camera clear error message if there's no error
ShadowNinja
2015-03-27
Fix GetText translation loading
ShadowNinja
2015-03-27
Change error_message from wstring to string
ShadowNinja
2015-03-27
Fix MSVC compile error
ShadowNinja
2015-03-27
Clean up and tweak build system
ShadowNinja
2015-03-24
lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional
paramat
2015-03-25
Change filename of screenshots to something more human readable
Craig Robbins
2015-03-25
Update timestamp to include date
Craig Robbins
2015-03-24
Don't send an InventoryAction at each setInventoryModified, we only need one ...
Loic Blot
2015-03-24
Slow down the "key repeat" touch speed for some Android controls
Craig Robbins
2015-03-23
Add core.register_schematic() and cache schematics on use
kwolekr
2015-03-23
Fix endianness inconsistency with PcgRandom::bytes()
kwolekr
2015-03-23
Schematics: Error if unable to open file
kwolekr
2015-03-23
Do not enable texture_clean_transparent by default
kwolekr
2015-03-23
Mgv6: Use heightmap in placeTreesAndJungleGrass()
paramat
2015-03-23
Fix for sun/moon tonemaps: don't upscale 1px images.
Aaron Suen
2015-03-23
Fix minetest.get_craft_recipe function
est31
2015-03-22
Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba...
Loic Blot
2015-03-22
Protect Player::hud from concurrent modifications
Loic Blot
2015-03-22
Mgv7: 1 up , 1 down overgeneration for chunk border continuity
paramat
2015-03-22
Revert "Add a Lua call to do damages / heals" ok @ShadowNinja
Loic Blot
2015-03-22
Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...
Loic Blot
2015-03-22
Fix some loose ends from 3993093f
kwolekr
2015-03-22
Add support for the PCG32 PRNG algo (and associated script APIs)
kwolekr
2015-03-21
SendInventory when handleCommand_Interact is a use.
poet-nohit
2015-03-22
Fix composite textures with texture_min_size. Moved upscaling of textures to ...
Aaron Suen
2015-03-21
Connect rails with connect_to_raillike and shorten the codes
SmallJoker
2015-03-20
Optimize minetest.get_(all)_craft_recipe(s)
gregorycu
2015-03-20
Configurable automatic texture scaling and filtering at load time.
Aaron Suen
2015-03-20
Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...
kwolekr
2015-03-19
Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated
paramat
2015-03-19
Reset the old HP method on PlayerSAO::setHP
Loic Blot
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