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Age
Commit message (
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Author
2013-06-30
Optimize liquid queue on generate map for liquid_finite
proller
2013-06-28
Make generated water a shade darker to match up with older versions
kwolekr
2013-06-28
Dont write player files all the time
PilzAdam
2013-06-27
Apply various fixes to several things
kwolekr
2013-06-27
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
Add Lua PerlinNoiseMap:get#dMap_flat API
kwolekr
2013-06-27
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
Fix issue of VManip occasionally not blitting back blocks, and pitch black li...
kwolekr
2013-06-27
Add LuaVoxelManip
kwolekr
2013-06-24
Fix ipv6 on windows
proller
2013-06-23
Cavegen: fix division by 0 with abnormal max tunnel diameter sizes
kwolekr
2013-06-23
Math mapgen fix, ip show on connect, pathfinder segfault fix
proller
2013-06-23
New math mapgen with fractal based worlds
proller
2013-06-23
Add support for IPv6
proller
2013-06-22
Decoration: Add support for zero probability, fix breakage from last commit
kwolekr
2013-06-22
Print playername when failing to read playerfile and ignore files starting wi...
PilzAdam
2013-06-22
A handful of minor fixes to various things
kwolekr
2013-06-22
Decoration: Add Schematic decoration type
kwolekr
2013-06-20
Add a setting for max loop count per step in liquid update
PilzAdam
2013-06-21
Make minetest.debug accept multiple parameters; convert them to string
Kahrl
2013-06-19
Play placing sound only if place prediction was successful
PilzAdam
2013-06-19
Dont dig or place nodes if interact priv is missing (clientside)
PilzAdam
2013-06-19
Add drowning
PilzAdam
2013-06-17
Decoration: Place decorations in mgv6, check if air or cignore before placement
kwolekr
2013-06-18
Show number of objects in client environment in profiler (F6)
Kahrl
2013-06-18
Formspec: Don't perform black magic if selected item fits the guess
Kahrl
2013-06-18
Fix calculation of selected item (for not drawing it) in formspec
Kahrl
2013-06-18
Remove useless recalculation of bounding box (mapblock_mesh)
Esteban I. Ruiz Moreno
2013-06-17
Decoration, Ore: Resolve node names on Mapgen init
kwolekr
2013-06-17
Decoration: Change divlen to sidelen
kwolekr
2013-06-17
Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-17
Extend a delay in TestConnection from 50 to 100 milliseconds.
Kahrl
2013-06-16
Tweak IDropAction restriction handling in server.cpp
Kahrl
2013-06-16
Lazy sunday typo fixing. s/unban_player_of_ip/unban_player_or_ip/g
Kahrl
2013-06-15
Removed a redundant step which degraded performance
sweetbomber
2013-06-15
Add basic unicode support to the console (linux workaround)
Esteban I. Ruiz Moreno
2013-06-13
Reset dig_time when switching to a tool that cant dig the current node
PilzAdam
2013-06-13
Enable word wrapping in profiler IGUIStaticText (freetype needs this)
Kahrl
2013-06-12
Play player_damage.ogg when recieving damage and additionally play player_fal...
PilzAdam
2013-06-06
Fix class/struct forward declaration inconsistencies (good on ya, MSVC)
0.4.7-MSVC
Kahrl
2013-06-06
Revert "Fix multiple texture support for animated meshnodes." (broke existing...
PilzAdam
2013-06-05
Close console when it loses focus but it is still on screen
Esteban I. Ruiz Moreno
2013-06-04
Only add ^[forcesingle to get raw texture if atlas is used
Kahrl
2013-06-03
Fix multiple texture support for animated meshnodes.
stujones11
2013-06-03
Corrected segfault when registering new biomes.
sweetbomber
2013-06-03
Add and implement setting max_clearobjects_extra_loaded_blocks.
Kahrl
2013-06-03
Delay deleting replaced textures (m_texture_trash)
Kahrl
2013-06-03
Call m_menumgr->deletingMenu from quitMenu in addition to destructor
Kahrl
2013-06-01
Fix missing find_path and line_of_sight
sapier
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