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AgeCommit message (Expand)Author
2015-03-05Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot
2015-03-05Server.cpp Use std::list instead of std::vector for playSound, fillMediaCache...Loic Blot
2015-03-05Server::AsyncRunStep: buffered_messages now uses std::vector instead of std::...Loic Blot
2015-03-05Fix some rendering glitchesBlockMen
2015-03-05Performance improvement: Use std::list instead of std::vector for request_med...Loic Blot
2015-03-05Remove Queue class which uses std::list and use native std::queueLoic Blot
2015-03-05Fix memory leak in MapgenV6Craig Robbins
2015-03-04Cavegen, mgv5: Cleanup codeparamat
2015-03-04Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV...Loic Blot
2015-03-04ABMHandler and player_collisions use sequential read/write. Switch from std::...Loic Blot
2015-03-04ClientInterface::getClientIDs doesn't need a std::list. Use a std::vector for...Loic Blot
2015-03-04We always know playerSAO when calling SendInventory. Using it instead of sear...Loic Blot
2015-03-04Send Position packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-04ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed.Loic Blot
2015-03-04Send Inventory packet on event, don't check it at each AsyncRunStep.Loic Blot
2015-03-03Remove unused m_wielded_item_not_sentLoic Blot
2015-03-03Send Breath packet on event, don't check it at each AsyncRunStepLoic Blot
2015-03-03Send Player HP when setHP (or a setHP caller) is called instead of looping an...Loic Blot
2015-03-02Fix occlusionMiguel Almeida
2015-03-02Fix narrow_to_wide_c (ANDROID)Craig Robbins
2015-03-02Mgv6: Add heightmap. Do not make large caves that are entirely above groundparamat
2015-02-27Revert "Fix particles draworder" (issue #2388)Loic Blot
2015-02-27Change find_surface_nodes_in_area to find_nodes_in_area_under_airCraig Robbins
2015-02-27Add find_surface_nodes_in_area LUA call which permit to only get the nodes wh...Loic Blot
2015-02-27Fix minor memory leak (Android)Craig Robbins
2015-02-26Biome API: Re-calculate biome at every surface in a mapchunk columnparamat
2015-02-25Add camera smoothing and cinematic mode (F8)rubenwardy
2015-02-24Rename --do-unittests to --run-unittests as @Zeno- and @sfan5 requestedLoic Blot
2015-02-23Optimise MapBlockMesh related functionsgregorycu
2015-02-23Fix wrapDegrees family of functionsCraig Robbins
2015-02-23Disallow object:remove() if the object is a playerKahrl
2015-02-21Add mod.conf file support This new file only permits to specify a mod name fo...kaeza
2015-02-21Fix some memory leaks on packet sending.Loic Blot
2015-02-21Move hex.h to util/Loic Blot
2015-02-21Fix particles draworderBlockMen
2015-02-21Move sha1.hpp and base64.hpp to util/Loic Blot
2015-02-21Use skin font for usernames (fixes #2363)BlockMen
2015-02-21Use proper CMakeLists.txt for network and client directoriesLoic Blot
2015-02-21Unit tests must be done at integration process.Loic Blot
2015-02-21Mgv5: Remove blobgen. Remove crumble and wetness noisesparamat
2015-02-19Typo fix in networkprotocol.hNer'zhul
2015-02-18Server: announce MIN/MAX protocol version supported to serverlist. Client: ch...est31
2015-02-18Increase default font_sizeBlockMen
2015-02-18Fix font_size under windowsBlockMen
2015-02-18Use fixed size for builtin menus on non-android platformsPerttu Ahola
2015-02-18Fix unused (and so, broken) enable_rollback_recording. This option must be re...Loic Blot
2015-02-18Fix map_seed not changed when creating a new world after login to anotherfz72
2015-02-17Change many useless std::list into Environment class (m_players), ABMHandler ...Loic Blot
2015-02-18Grab GUIChatConsole::m_font, fixes segfault when changing font_sizeKahrl
2015-02-17Replace std::list by std::vector into ClientMap::updateDrawList, Map::timerUp...Loic Blot