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2020-06-18content_cao: Fix behavior of legacy "textures" field for wielditemssfan5
2020-06-18Android: Fix only right strafe working (#10046)rubenwardy
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-06-13Update minetest.conf.example, settings_translation_file.cppupdatepo.sh
2020-06-13Exposing the zoom key to Lua API (#9903)Lars Müller
Co-authored-by: Raul Ferriz <raul.ferriz@gmail.com>
2020-06-13Server pushing media at runtime (#9961)sfan5
2020-06-12Add LevelDB player database (#9982)luk3yx
2020-06-11Use multiple light positions for CAO lightingsfan5
2020-06-11content_cao: Do not expire visuals for texture updatessfan5
2020-06-10Fix build error on Ubuntu 16.04 (again)sfan5
2020-06-10Fix build error on Ubuntu 16.04sfan5
2020-06-09Fix broken coloring of wielditems (#9969)Danila Shutov
Fixes a regression that appeared in 5.3.0-dev.
2020-06-09LuaItemStack: Add __tostring metamethod (#8785)Paul Ouellette
* LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject
2020-06-09Fix player-to-object attachment teleport bug (#10008)hecktest
Fixes two bugs: * The camera offset was not applied to an object while detaching, briefly placing the irrlicht matrixnode in world space. * When attaching, the matrixnode's absolute position was evaluated without evaluating the parent first, resulting in zeroed positions.
2020-06-09TouchScreenGUI: fix some bugs, cleanupMoNTE48
2020-06-09TouchScreen Control: fix some bugs, cleanupMoNTE48
2020-06-09Fix real keyboard movements on touchscreen devicesMaksim
2020-06-09Hide tooltip after ETIE_LEFT_UP (for touch control)MoNTE48
2020-06-07Reset touching_ground when in free_movesfan5
This corrects local player animation after enabling fly while standing on ground.
2020-06-07Fix Lua panic when error() message is not a stringPaul Ouellette
2020-06-07Recalculate mesh normals for CAOs (#10000)Danila Shutov
2020-06-07GenericCAO: Fix glow not working since a08d18aSmallJoker
2020-06-06Restore visual_scale support for nodeboxes (and allfaces) (#9906)Vitaliy
2020-06-06Add HTTP API to main menu (#9998)rubenwardy
2020-06-05Fix HUD scaling (#9721)Maksim
This resolves HUD scaling issues on Android and desktops with custom DPI settings.
2020-06-05TestBan: Clean up properly after completing test (#9994)ANAND
2020-06-04Move shared parameters sending to UnitSAO (#9968)SmallJoker
Better header sorting by topic Make UnitSAO-specific parameters private Skip redundant recursive entity sending code (since ~5.2.0)
2020-06-01Fix autoscale_mode segfault if tile doesn't have texturesfan5
closes #9965
2020-06-01Lua API: Log incorrect parameter types as error (#9954)SmallJoker
Incorrect parameter types are logged as errors, taking coercion into account. This is a workaround to ensure mod compatibility. Duplicate warnings are ignored per server instance.
2020-06-01ContentCAO: Update light of all attached entities (#9975)SmallJoker
2020-06-01imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)Hugues Ross
Fixes GUI scaling filters applied on animated images and 9slice backgrounds.
2020-05-29Clean up CAO nametag handling and remove deprecated AO_CMDsfan5
AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in 9eee3c3f465c071bb9908749cf48be3c131a1bdf (0.4.14)
2020-05-29content_cao: Do not expire visuals when not necessarysfan5
fixes #6572
2020-05-29Add disable_jump check for the player's feetMoNTE48
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2020-05-26Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)sfan5
Applies when a different: - falling liquid is neighboring - liquid is below
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy
2020-05-25L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)Paramat
Games often and increasingly do not use this mapgen alias, as it is only required for Mapgen V6. Such games were triggering the recently added error message. Even if this mapgen alias was defined, dirt nodes placed under a wide trunk were inconsistent with biomes that do not use dirt surface nodes. Place trunk nodes below a wide trunk instead of 'mapgen_dirt'. On sloping ground, the trunk then extends down to the surface, instead of the surface rising up to meet the trunk. This looks more natural and does not alter the terrain.
2020-05-25Silence GCC warning in mapblock_meshSmallJoker
Fixes following warning: warning: ‘waving’ may be used uninitialized in this function [-Wmaybe-uninitialized]
2020-05-24Fix build on FreeBSD, broken since open_urlrubenwardy
2020-05-24Add chat_font_size setting (#9736)SmallJoker
Default font sizes are used when the setting value is 0 or below (clamped by Settings).
2020-05-24Fix two bugs in content_caosfan5
fixes #9889 (backface_culling with visual = "cube") fixes #9916 (crash with visual = "upright_sprite")
2020-05-24Fix constant re-queueing of emerges that will always be unsuccessfulsfan5
2020-05-24Fix documentation of emergequeue_limit settingssfan5
2020-05-23Optimize particlespawner sending by not sending to distant playerssfan5
2020-05-23Implement spawning particles with node texture appearancesfan5
2020-05-23Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid
Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1
2020-05-23Modernize include guards and add missing ones (#9898)Awkor
2020-05-22Check for valid base64 before decoding (#9904)Lejo1
2020-05-22MacOS: Fix environ not being foundSmallJoker