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2020-08-23Complete Haiku platform support. (#10311)David CARLIER
Fixing linkage/libraries missing issue. Implements missing platform specifics.
2020-08-20Load media from subfolders (#9065)DS
2020-08-20Define environ variable on OpenBSD (#10302)Sebastien Marie
2020-08-20Fix missing translation call in hypertext (#10296)Pierre-Yves Rollo
2020-08-19Add gradients and borders to FormSpec boxes (#8676)v-rob
2020-08-19Optimize formspec form size (#10144)v-rob
2020-08-19Clean up sound_fade (#10119)hecks
Add proper documentation and correct gain reduction calculations. Co-authored-by: hecktest <>
2020-08-18Allow the ABM time budget to be configurable.Lars
2020-08-17ContentDB: Add Update All and download queuing (#9995)rubenwardy
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
Co-authored-by: Sam Caulfield <sam@samcaulfield.com>
2020-08-12Render nodeboxes with opaque material if possible (#10122)sfan5
2020-08-12Fix precision not working in hud_change (#10186)Lars Müller
2020-08-11Add font styling options to tables and textlists (#10203)v-rob
2020-08-05Mapgen Flat: Add caverns, disabled by default (#9913)Paramat
Add the caverns used in V5, V7, Valleys, Carpathian. Disabled by default to not be force-enabled in existing worlds.
2020-08-04Implement override.txt support for special tiles (#10140)Hugues Ross
Add override targets for all special_tiles entries in node definitions, allowing texture packs to replace these textures. This makes overrides work properly with a variety of drawtypes. The targets are named special1 through special6, covering the the current length of the special_tiles array.
2020-08-03Fix build for Visual Studio (explicitly cast pointers) (#10256)Seeker
2020-08-01Fix GCC class-memaccess warnings (#10239)Paul Ouellette
2020-07-30content_cao: Support texture animation for upright_sprite (#10020)sfan5
2020-07-29Allow starting local server using --go again (#10229)SmallJoker
2020-07-29Revert "Get rid of non-ascii characters in the debug display code (#8821)" ↵Lars Müller
(#9828) This reverts commit 4f9ccd89b347dad3db5ce63d3405a8d60c163af5.
2020-07-29Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo
2020-07-29decode_base64: Allow '=' padding characterSmallJoker
'=' is a valid character, but minetest.decode_base64 returned nil when it was used for padding.
2020-07-28Sanitize world directory names on create. Keep original name separate (#9432)Hugues Ross
Blacklisted characters are replaced by '_' in the path. The display name is stored in world.mt, and duplicate file names are resolved by adding an incrementing suffix (_1, _2, _3, etc).
2020-07-27Play place_failed sound if occupied or cannot attach (#9486)Wuzzy
2020-07-23Improve default inventory+wield images of node drawtypes (#9299)Wuzzy
2020-07-23Replace std::list<session_t> in networking code (#10215)sfan5
2020-07-21Android: Fix ConfirmRegistration and PasswordChange input and scale size ↵Maksim
(#10182)
2020-07-16Revert "Auto delete MetaData when = 0 (#8770)" (#10183)Lars Müller
This reverts commit 808eb4c5714da5ac36f4a70653d6b3805060828c.
2020-07-14Formspecs: volume and key settings windows can now be closed by ↵Zughy
doubleclicking/tapping (#10128) Co-authored-by: Xx_Crazyminer_xX <carlo.digioia@hotmail.it> Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com>
2020-07-14Implement grouped mode for find_nodes_in_area (#9888)sfan5
plus general improvements to find_node_* functions
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT
Adds new object crosshair base pack texture
2020-07-14Cleanup ClientLauncher structure (#10160)SmallJoker
Remove duplicated variables and unify the startup data into a new (inherited) struct.
2020-07-12Add FormSpec font styling options (#9763)v-rob
* Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check
2020-07-12Add reconnect button on error: Too many players (#9405)Lejo
2020-07-12Allow FormSpec elements to be focused with `set_focus` (#9353)v-rob
This allows you to specify a FormSpec element to set the focus of with "set_focus[<name>;<always set>]".
2020-07-10Bump animation frame count from u8 to u16 (#10054)Lars Müller
2020-07-10Remove std::shared_ptr use in TileLayer (#10090)sfan5
2020-07-10Formspec: Make dropdowns optionally return event based on index, not value ↵v-rob
(#9496)
2020-07-09Quick workaround for crashing destructor on Mingw32sfan5
closes #10137
2020-07-07Fix build due to revert errorrubenwardy
2020-07-07Fix player controls only being applied for the first moveTheTermos
2020-07-07Revert "Verify database connection on interval (#9665)"rubenwardy
Fixes #10113 This reverts commit 5c588f89e79e02cba392abe3d00688772321f88b.
2020-07-05Apply camera smoothing to 'air stepheight' (#10025)Paramat
Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-07-03Don't stop style parsing on unknown property (#10143)v-rob
2020-06-26Fix bone-attached entities (#10015)hecktest
2020-06-24Fix wrong use of guiScalingImageButton in formspecs buttons (#10094)Pierre-Yves Rollo
2020-06-22Fix HTTP API not being available in async mainmenu (#10086)rubenwardy
2020-06-20Add warning when disabling secure.enable_security (#9943)rubenwardy
2020-06-20Android: fix TMPFolder path (#10052)Maksim
2020-06-19ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker