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2021-03-09Add bold and italic for HUD text elementsElias Fleckenstein
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5
2021-03-07Protect dropping from far node inventoriesSmallJoker
Also changes if/if to switch/case
2021-03-07Protect per-player detached inventory actionsSmallJoker
2021-03-06Clean up ClientEvent hudadd/hudchange internalssfan5
2021-03-06Fix function override warnings in mg_ore.hsfan5
2021-03-05Pause animations while game is paused (#10658)Vitaliy
Pauses all mesh animations while game is paused.
2021-03-05Translate builtin (#10693)Wuzzy
This PR is the second attempt to translate builtin. Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext.
2021-03-04Protect mg_name and mg_flags from being set by Lua (#11010)sfan5
2021-03-01Settings: Push groups in to_table as wellSmallJoker
2021-02-26Keep mapblocks in memory if they're in range (#10714)hecks
Some other minor parts of clientmap.cpp have been cleaned up along the way
2021-02-26Fix hud_change and hud_remove after hud_add (#10997)savilli
2021-02-24Slap u64 on everything time-y (#10984)Lars Müller
2021-02-24Deprecate not providing mod.confrubenwardy
2021-02-24Use "Aux1" key name consistently everywhereWuzzy
2021-02-23Fix keyWasDown in input handlersfan5
This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done.
2021-02-23Allow overwriting media files of dependencies (#10752)DS
2021-02-23Fix wrong number of items in allow_metadata_inventory_put/take callbacks ↵savilli
(#10990)
2021-02-23Update minetest.conf.example and dummy translation fileupdatepo.sh
2021-02-22Minimap: Fix default label translationsSmallJoker
2021-02-21Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller
2021-02-19Fix world-aligned node rendering at bottom (#10742)Wuzzy
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-17Fix short_description fallback order (#10943)rubenwardy
2021-02-15Server-side authority for attached players (#10952)SmallJoker
The server must have authority about attachments. This commit ignores any player movement packets as long they're attached.
2021-02-14Fix segfault with invalid texture strings and minimap enabledsfan5
closes #10949
2021-02-12Send attachments instantly before set_pos (#10235)SmallJoker
2021-02-08Pause menu: Fix segfault on u/down key inputJean-Patrick Guerrero
2021-02-08Fix animation_image support in scroll containersJean-Patrick Guerrero
2021-02-07Reduce empty translation error to infostreamrubenwardy
Fixes #10905
2021-02-07Use consistent temp folder path (#10892)rubenwardy
2021-02-07Rewrite touch event conversion (#10636)Vitaliy
2021-02-06Fall back to default when rendering mode (3d_mode) is set invalid (#10922)Muhammad Rifqi Priyo Susanto
2021-02-06Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy
Fixes #10914
2021-02-06Fix double free caused by CGUITTFont codesfan5
This partially reverts commit 2072afb72b4b3e9c5dcbcec71d824aeae1b35d19. fixes #10920
2021-02-05Server: properly delete ServerMap on interrupted startupsSmallJoker
A static mod error (e.g. typo) would abort the initialization but never free ServerMap
2021-02-02Fix memory leak detected by address sanitizer (#10896)k.h.lai
2021-02-02Fix list spacing and size (again) (#10869)Vincent Robinson
2021-02-02Encode high codepoints as surrogates to safely transport wchar_t over networksfan5
fixes #7643
2021-02-02Drop wide/narrow conversion functionssfan5
The only valid usecase for these is interfacing with OS APIs that want a locale/OS-specific multibyte encoding. But they weren't used for that anywhere, instead UTF-8 is pretty much assumed when it comes to that. Since these are only a potential source of bugs and do not fulfil their purpose at all, drop them entirely.
2021-02-02Refactor utf8_to_wide/wide_to_utf8 functionssfan5
2021-02-02Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker
2021-02-01Revise dynamic_add_media API to better accomodate future changessfan5
2021-01-31Preserve immortal group for players when damage is disabledsfan5
2021-01-31Readd Client::sendPlayerPos optimization (was part of 81c7f0a)sfan5
This reverts commit b49dfa92ce3ef37b1b73698906c64191fb47e226.
2021-01-31Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan5
specifically: after the peer has already disappeared
2021-01-31Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy
2021-01-30Update minetest.conf.example and dummy translation fileupdatepo.sh
2021-01-29PlayerDatabaseFiles: Fix segfault while saving a playerSmallJoker
Corrects a typo introduced in 5e9dd166
2021-01-29Handle changes caused by CMake minimum version bump (#10859)sfan5
fixes #10806