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minetest.git
clamp
dual_wielding
find_nodes_in_area
handswap_keybind
hud_font_style
itemmeta_restrictions
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physics
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stencil_shadows
wield_animation
lizzy's patches for luanti
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Age
Commit message (
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Author
2020-12-23
Fix unsafe cast in l_object
rubenwardy
2020-12-19
Fix some more joystick issues (#10624)
Markus
2020-12-19
Cleanup shader generation code (#10663)
Vitaliy
2020-12-19
Add open user data button to main menu (#10579)
rubenwardy
2020-12-18
Documentation for highest formspec_version[] and changelog (#10592)
DS
2020-12-15
Allow configuring block disk and net compression. Change default disk level.
Lars
2020-12-15
Formspec: Allow to specify frame loop for model[] (#10679)
Thomas--S
2020-12-14
Semi-transparent background for nametags (#10152)
Zughy
2020-12-14
Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
SmallJoker
2020-12-12
GUIFormSpecMenu: Shift+Click listring workaround for MacOS
SmallJoker
2020-12-05
Implement mapblock camera offset correctly (#10702)
hecks
2020-12-04
Revert "Increase limit for simultaneous blocks sent per client and the meshge...
sfan5
2020-11-29
Input: Fix on_rightclick called when placing into air
SmallJoker
2020-11-26
Avoid generating the same chunk more than once with multiple emerge threads.
Lars
2020-11-26
Change typedef to normal definitions in GUI code
sfan5
2020-11-26
Return star color calculation to what it previously was
sfan5
2020-11-26
Fix style
numzero
2020-11-26
Provide fallback star color for GLES 2 with MT shaders disabled
numzero
2020-11-26
Sky: support GLES2
numzero
2020-11-26
Allow missing shaders
numzero
2020-11-26
Replace TriangleFan as poorly supported
numzero
2020-11-26
Reuse seed when updating stars
numzero
2020-11-26
Store stars in a single static mesh buffer
numzero
2020-11-26
Don't evaluate things many times
numzero
2020-11-26
Batch cloud drawing
numzero
2020-11-26
Avoid marking map blocks dirty upon deserialization.
Lars
2020-11-25
Fix camera panning glitches (partially revert 10489.)
Lars
2020-11-23
Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
2020-11-20
Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2020-11-16
Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
2020-11-12
serverpackethandler: Minor log message fixes
sfan5
2020-11-12
Fix player sprite visibility in first person
sfan5
2020-11-12
Fix overloaded virtual warnings with get/setAttachment()
sfan5
2020-11-12
Fix warnings about an unused variables and implicit conversion (#10586)
red-001
2020-11-12
Revert "Replace MyEventReceiver KeyList with std::unordered_set" (#10622)
SmallJoker
2020-11-12
PlayerSAO: Run on_player_hpchange raw change values (#10478)
SmallJoker
2020-11-12
Increase default emerge queue limits and limit enqueue requests for active bl...
Lars
2020-11-10
ObjectRef: Re-add legacy code for set_physics_override (#10585)
SmallJoker
2020-11-10
Mark additional locales as broken
sfan5
2020-11-10
Update fallback font to newer version
sfan5
2020-11-09
Joystick: Remap joystick-specific KeyTypes to generic ones
Markus Koch
2020-11-09
Fix object interaction distance not being checked (#10547)
rubenwardy
2020-11-08
ContentCAO: Fix segfault when minimap is disabled
SmallJoker
2020-11-07
Revert #10495 and simplify.
Lars
2020-11-05
Fix integer-string conversion for shaders
sfan5
2020-11-04
Add model[] formspec element (#10320)
SmallJoker
2020-11-04
Revert "Fix short 180 degree rotation when using set_bone_position (#10405)" ...
Lars Müller
2020-11-04
Fix ObjectRef errors due to lua_isnil() (#10564)
Zughy
2020-11-03
Slight simplification and optimization of RemoteClient.
Lars
2020-11-03
Increase defaults for viewing_range, active_object_range and related settings...
Lars
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