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AgeCommit message (Expand)Author
2017-08-15bab.cpp: code modernizationLoic Blot
2017-08-15server.cpp: code modernizationLoic Blot
2017-08-15Lint fix on localplayer.hLoic Blot
2017-08-14L-system: Fix leaves cutting through stemsHybrid Dog
2017-08-14Player::getSpeed/setSpeed use const refsLoic Blot
2017-08-14Player class: disable copyLoic Blot
2017-08-14Various server.cpp cleanupsLoic Blot
2017-08-14Server::AsyncRunStep + Server::sendAddNode: modernize codeLoic Blot
2017-08-13LocalPlayer::accelerateHorizontal: cleanupsLoic Blot
2017-08-13Cleanup LocalPlayer::applyControlLoic Blot
2017-08-13Add slippery group for nodes (players/items slide)Wuzzy
2017-08-13Trigger on_rightclick regardless on the formspec meta fieldSmallJoker
2017-08-13Change “Use” key name to “Special”TeTpaAka
2017-08-12Full viewing range key message clarifiedFixer
2017-08-12Remove cloud_height settingBen Deutsch
2017-08-12Mgv5: Make spawn position search more reliableparamat
2017-08-11ServerEnvironment::step: modernize loopsLoic Blot
2017-08-09Mgv7: Raise spawn point by 1 node for no mountain caseparamat
2017-08-09Step height: Add as a player object propertyparamat
2017-08-09Key change menu: Expose more keysWuzzy
2017-08-09Fix error not printed to console when no name is providedJuozas
2017-08-07Singleplayer: Pause game in the key change dialogSmallJoker
2017-08-05Start off newly generated worlds early at sunrise, 5:15am (#6211)JRottm
2017-08-05Add tiny Y offset in collisionMoveSimple() to tweak performanceJens Rottmann
2017-08-05Fix player coordinate rounding in collisionMoveSimple() (#6197)Jens Rottmann
2017-08-04Sort box corners correctlyThomas--S
2017-08-03Fix crash when using --go in command lineJuozas Pocius
2017-07-30Dungeons: Use biome 'node_stone' if normal stone types not detectedparamat
2017-07-30GenericCAO: Fix dark model below y = 0paramat
2017-07-30Darkness detection: Reduce chance of false positives darkening the skyboxLars Hofhansl
2017-07-30Make direct item selection keys freely bindableWuzzy
2017-07-29Move the nametag back to the top of the player (#6179)TeTpaAka
2017-07-29Noise: Prevent unittest crash caused by division by zeroSmallJoker
2017-07-27Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"Loïc Blot
2017-07-27Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454eLoïc Blot
2017-07-27Add LuaEntity on_death callback (#6177)Loïc Blot
2017-07-27Rename previous_was_found to previous_existsLoic Blot
2017-07-27MapBlock::actuallyUpdateDayNightDiff(): little performance optimizationLoic Blot
2017-07-27compressZlib: don't use a SharedBuffer but a raw u8 * pointerLoic Blot
2017-07-27Massive performance improvement on correctBlockNodeIdsLoic Blot
2017-07-27Noise::perlinMap2D,3D: replace a loop init with a single memset callLoic Blot
2017-07-27Remove one unused variable in Server::Receive functionLoic Blot
2017-07-26Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cppLoic Blot
2017-07-26TileLayer: use shared_ptr for FrameSpec vector (#6171)Loïc Blot
2017-07-26VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot
2017-07-26Mgv7: Add 'mount_zero_level' parameterparamat
2017-07-25Move MapEditEventAreaIgnorer to emerge.cppLoic Blot
2017-07-25Network protocol: Document settable player collisionbox (#6168)Paramat
2017-07-24Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164)Ben Deutsch
2017-07-24LBM: use range based for and fixed a loop variable overloading in applyLBMsLoic Blot