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AgeCommit message (Expand)Author
2015-03-22Mgv7: 1 up , 1 down overgeneration for chunk border continuityparamat
2015-03-22Revert "Add a Lua call to do damages / heals" ok @ShadowNinjaLoic Blot
2015-03-22Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...Loic Blot
2015-03-22Fix some loose ends from 3993093fkwolekr
2015-03-22Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr
2015-03-21SendInventory when handleCommand_Interact is a use.poet-nohit
2015-03-22Fix composite textures with texture_min_size. Moved upscaling of textures to ...Aaron Suen
2015-03-21Connect rails with connect_to_raillike and shorten the codesSmallJoker
2015-03-20Optimize minetest.get_(all)_craft_recipe(s)gregorycu
2015-03-20Configurable automatic texture scaling and filtering at load time.Aaron Suen
2015-03-20Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...kwolekr
2015-03-19Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generatedparamat
2015-03-19Reset the old HP method on PlayerSAO::setHPLoic Blot
2015-03-18Fix game minetest.conf default settingsest31
2015-03-18Add a Lua call to do damages / healsLoic Blot
2015-03-18ServerpacketHandler: spelling fixesLoic Blot
2015-03-18Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Gameparamat
2015-03-18Save creative_mode and enable_damage setting for each world in world.mtfz72
2015-03-17MutexedQueue inherits must use std::deque instead of std::listLoic Blot
2015-03-17Standalone bundle for OSX (w/ dependencies!)Pavel Puchkin
2015-03-17Server::step throw is never catched in minetestserverLoic Blot
2015-03-17Use the NetworkPacket api to read full version string instead of u8 pointers....Loic Blot
2015-03-17Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_A...Loic Blot
2015-03-17Minor bug fix (lag between damage flash and hearts updating)Craig Robbins
2015-03-17Fix various damage related bugs (client-side)Craig Robbins
2015-03-17Minor cleanup: game.cppCraig Robbins
2015-03-16Revert "Server::step throw is never catched. Replace it with an errorstream +...kwolekr
2015-03-16Server::step throw is never catched. Replace it with an errorstream + assertLoic Blot
2015-03-16Move client packet generators to dedicated functions for:Loic Blot
2015-03-16Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to...Loic Blot
2015-03-16Rename packethandler/{client,server}.cpp to {client,server}packethandler.cppLoic Blot
2015-03-16If player is dead, permit it to respawn, even if damages are not enabledLoic Blot
2015-03-15SendPlayerHPOrDie everytime at client connection, damage enabled or not, this...Loic Blot
2015-03-15Finer progress bar updates when initializing nodesest31
2015-03-15mg_decoration: Raise highest allowed deco top to max edge of voxelmanipparamat
2015-03-14Android: Backport changes from stable-0.4Loic Blot
2015-03-14Disable double-click -> ESC translation for main menuCraig Robbins
2015-03-13client.cpp: typo fix and break; fix to make some compilers happyLoic Blot
2015-03-13Replace NetworkPacket pointers to referencesLoic Blot
2015-03-13Prepare Protocol v25 init & authentication.Loic Blot
2015-03-13Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPA...Loic Blot
2015-03-13Rename some packet and handlers to <packet>_Legacy name for compat layer betw...Loic Blot
2015-03-13Use the new Player::isDead function when it's the caseLoic Blot
2015-03-12handleCommand_Breath mustn't update breath is player is dead. A dead player d...Loic Blot
2015-03-12Don't handle PlayerPos packet coming from client if player is deadLoic Blot
2015-03-12Mgv5/mgv7: Add desert temples if desert stone detected in mapchunkparamat
2015-03-11Unescape tooltip textsest31
2015-03-11Mgv6: Fix uninitialised heightmap used by cavegenparamat
2015-03-11lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorationsparamat
2015-03-10Silence Clang warningShadowNinja