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Commit message (
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Author
2015-03-22
Mgv7: 1 up , 1 down overgeneration for chunk border continuity
paramat
2015-03-22
Revert "Add a Lua call to do damages / heals" ok @ShadowNinja
Loic Blot
2015-03-22
Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP...
Loic Blot
2015-03-22
Fix some loose ends from 3993093f
kwolekr
2015-03-22
Add support for the PCG32 PRNG algo (and associated script APIs)
kwolekr
2015-03-21
SendInventory when handleCommand_Interact is a use.
poet-nohit
2015-03-22
Fix composite textures with texture_min_size. Moved upscaling of textures to ...
Aaron Suen
2015-03-21
Connect rails with connect_to_raillike and shorten the codes
SmallJoker
2015-03-20
Optimize minetest.get_(all)_craft_recipe(s)
gregorycu
2015-03-20
Configurable automatic texture scaling and filtering at load time.
Aaron Suen
2015-03-20
Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st...
kwolekr
2015-03-19
Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated
paramat
2015-03-19
Reset the old HP method on PlayerSAO::setHP
Loic Blot
2015-03-18
Fix game minetest.conf default settings
est31
2015-03-18
Add a Lua call to do damages / heals
Loic Blot
2015-03-18
ServerpacketHandler: spelling fixes
Loic Blot
2015-03-18
Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game
paramat
2015-03-18
Save creative_mode and enable_damage setting for each world in world.mt
fz72
2015-03-17
MutexedQueue inherits must use std::deque instead of std::list
Loic Blot
2015-03-17
Standalone bundle for OSX (w/ dependencies!)
Pavel Puchkin
2015-03-17
Server::step throw is never catched in minetestserver
Loic Blot
2015-03-17
Use the NetworkPacket api to read full version string instead of u8 pointers....
Loic Blot
2015-03-17
Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_A...
Loic Blot
2015-03-17
Minor bug fix (lag between damage flash and hearts updating)
Craig Robbins
2015-03-17
Fix various damage related bugs (client-side)
Craig Robbins
2015-03-17
Minor cleanup: game.cpp
Craig Robbins
2015-03-16
Revert "Server::step throw is never catched. Replace it with an errorstream +...
kwolekr
2015-03-16
Server::step throw is never catched. Replace it with an errorstream + assert
Loic Blot
2015-03-16
Move client packet generators to dedicated functions for:
Loic Blot
2015-03-16
Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to...
Loic Blot
2015-03-16
Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp
Loic Blot
2015-03-16
If player is dead, permit it to respawn, even if damages are not enabled
Loic Blot
2015-03-15
SendPlayerHPOrDie everytime at client connection, damage enabled or not, this...
Loic Blot
2015-03-15
Finer progress bar updates when initializing nodes
est31
2015-03-15
mg_decoration: Raise highest allowed deco top to max edge of voxelmanip
paramat
2015-03-14
Android: Backport changes from stable-0.4
Loic Blot
2015-03-14
Disable double-click -> ESC translation for main menu
Craig Robbins
2015-03-13
client.cpp: typo fix and break; fix to make some compilers happy
Loic Blot
2015-03-13
Replace NetworkPacket pointers to references
Loic Blot
2015-03-13
Prepare Protocol v25 init & authentication.
Loic Blot
2015-03-13
Handle the newly added TOCLIENT_ACCESS_DENIED and TOCLIENT_DELETE_PARTICLESPA...
Loic Blot
2015-03-13
Rename some packet and handlers to <packet>_Legacy name for compat layer betw...
Loic Blot
2015-03-13
Use the new Player::isDead function when it's the case
Loic Blot
2015-03-12
handleCommand_Breath mustn't update breath is player is dead. A dead player d...
Loic Blot
2015-03-12
Don't handle PlayerPos packet coming from client if player is dead
Loic Blot
2015-03-12
Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk
paramat
2015-03-11
Unescape tooltip texts
est31
2015-03-11
Mgv6: Fix uninitialised heightmap used by cavegen
paramat
2015-03-11
lua_api/l_mapgen: Fix overlapping areas of minetest.generate_ores/decorations
paramat
2015-03-10
Silence Clang warning
ShadowNinja
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