Age | Commit message (Expand) | Author |
2015-03-27 | Fix MSVC compile error | ShadowNinja |
2015-03-27 | Clean up and tweak build system | ShadowNinja |
2015-03-24 | lua_api/l_mapgen: generate_ores/decorations: make p1, p2 optional | paramat |
2015-03-25 | Change filename of screenshots to something more human readable | Craig Robbins |
2015-03-25 | Update timestamp to include date | Craig Robbins |
2015-03-24 | Don't send an InventoryAction at each setInventoryModified, we only need one ... | Loic Blot |
2015-03-24 | Slow down the "key repeat" touch speed for some Android controls | Craig Robbins |
2015-03-23 | Add core.register_schematic() and cache schematics on use | kwolekr |
2015-03-23 | Fix endianness inconsistency with PcgRandom::bytes() | kwolekr |
2015-03-23 | Schematics: Error if unable to open file | kwolekr |
2015-03-23 | Do not enable texture_clean_transparent by default | kwolekr |
2015-03-23 | Mgv6: Use heightmap in placeTreesAndJungleGrass() | paramat |
2015-03-23 | Fix for sun/moon tonemaps: don't upscale 1px images. | Aaron Suen |
2015-03-23 | Fix minetest.get_craft_recipe function | est31 |
2015-03-22 | Player: Fix a deadlock triggered by previous commit 0e5e49736c0a5fa29bca257ba... | Loic Blot |
2015-03-22 | Protect Player::hud from concurrent modifications | Loic Blot |
2015-03-22 | Mgv7: 1 up , 1 down overgeneration for chunk border continuity | paramat |
2015-03-22 | Revert "Add a Lua call to do damages / heals" ok @ShadowNinja | Loic Blot |
2015-03-22 | Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgeP... | Loic Blot |
2015-03-22 | Fix some loose ends from 3993093f | kwolekr |
2015-03-22 | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr |
2015-03-21 | SendInventory when handleCommand_Interact is a use. | poet-nohit |
2015-03-22 | Fix composite textures with texture_min_size. Moved upscaling of textures to ... | Aaron Suen |
2015-03-21 | Connect rails with connect_to_raillike and shorten the codes | SmallJoker |
2015-03-20 | Optimize minetest.get_(all)_craft_recipe(s) | gregorycu |
2015-03-20 | Configurable automatic texture scaling and filtering at load time. | Aaron Suen |
2015-03-20 | Revert "Fix issue #2441: crash on respawn, since a conversion std::list to st... | kwolekr |
2015-03-19 | Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generated | paramat |
2015-03-19 | Reset the old HP method on PlayerSAO::setHP | Loic Blot |
2015-03-18 | Fix game minetest.conf default settings | est31 |
2015-03-18 | Add a Lua call to do damages / heals | Loic Blot |
2015-03-18 | ServerpacketHandler: spelling fixes | Loic Blot |
2015-03-18 | Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game | paramat |
2015-03-18 | Save creative_mode and enable_damage setting for each world in world.mt | fz72 |
2015-03-17 | MutexedQueue inherits must use std::deque instead of std::list | Loic Blot |
2015-03-17 | Standalone bundle for OSX (w/ dependencies!) | Pavel Puchkin |
2015-03-17 | Server::step throw is never catched in minetestserver | Loic Blot |
2015-03-17 | Use the NetworkPacket api to read full version string instead of u8 pointers.... | Loic Blot |
2015-03-17 | Fix a little regression on SendActiveObjectMessages which send all TOCLIENT_A... | Loic Blot |
2015-03-17 | Minor bug fix (lag between damage flash and hearts updating) | Craig Robbins |
2015-03-17 | Fix various damage related bugs (client-side) | Craig Robbins |
2015-03-17 | Minor cleanup: game.cpp | Craig Robbins |
2015-03-16 | Revert "Server::step throw is never catched. Replace it with an errorstream +... | kwolekr |
2015-03-16 | Server::step throw is never catched. Replace it with an errorstream + assert | Loic Blot |
2015-03-16 | Move client packet generators to dedicated functions for: | Loic Blot |
2015-03-16 | Move TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD and TOCLIENT_ACTIVE_OBJECT_MESSAGES to... | Loic Blot |
2015-03-16 | Rename packethandler/{client,server}.cpp to {client,server}packethandler.cpp | Loic Blot |
2015-03-16 | If player is dead, permit it to respawn, even if damages are not enabled | Loic Blot |
2015-03-15 | SendPlayerHPOrDie everytime at client connection, damage enabled or not, this... | Loic Blot |
2015-03-15 | Finer progress bar updates when initializing nodes | est31 |