Age | Commit message (Collapse) | Author |
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Conflicts:
src/scriptapi.cpp
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ItemStack is a struct, not a class
CollisionInfo is a struct, not a class
InventoryAction is abstract and it needs a virtual destructor
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pages
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scriptapi.cpp: drops -> drop
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legacy_wallmounted
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IACTION_CRAFT inventory action.
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- Node placement code moved to Lua
- Mineral system removed (added default:stone_with_coal and default:stone_with_iron).
- MapBlock and MapNode serialization updated.
- Mapgen: Frequency of iron increased.
- node_dig callback and related changes.
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correctly added to factory
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annoying (even in single player).
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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