Age | Commit message (Collapse) | Author |
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on OS)
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--info-on-stderr to enable crap.
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setting
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valgrind detections
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(because hitting them doesn't work for some unknown reason)
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clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
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tool movement when walking and tweak stuff a bit
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Put the random interval back to 1 in 50 chance. It's not as rare as rats, but rarer than grass.
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MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
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and make the server enforce it
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and refactored some other code into calls of that
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glitchyness in large map coordinates and some depth buffer problems. (The tool doesn't bob anymore when walking, this will be fixed later.) Fix MSVC build (thanks to dannydark).
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has problems there
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InventoryItem::getImageRay(), some const-correctness fixes
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network load.
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the tool be a child node of an empty scene node instead of the camera scene node seemingly fixed the uncontrollable tool jitter, too.
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