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2011-10-16Fix map delete on windows (concatenate paths correctly with / or \ depending ↵Perttu Ahola
on OS)
2011-10-16Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola
--info-on-stderr to enable crap.
2011-10-16Initially add small and tight logging facilityPerttu Ahola
2011-10-16Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs ↵Perttu Ahola
setting
2011-10-16Replace M_PI with PIPerttu Ahola
2011-10-15Fix some "Conditional jump or move depends on uninitialised value(s)" ↵Perttu Ahola
valgrind detections
2011-10-15Resource file handling for exe icon for MinGWPerttu Ahola
2011-10-15Make view bobbing amount configurablePerttu Ahola
2011-10-15Make dungeon masters though and make oerkkis disappear when they get to you ↵Perttu Ahola
(because hitting them doesn't work for some unknown reason)
2011-10-15strict_protocol_version_checking setting; PROTOCOL_VERSION in ↵Perttu Ahola
clientserver.h; clean up defaultsettings.cpp and minetest.conf.example
2011-10-15Handle death and respawn betterPerttu Ahola
2011-10-15Improve mobv2Perttu Ahola
2011-10-15mobv2Perttu Ahola
2011-10-14Lock mutex when accessing m_env in Server::~ServerPerttu Ahola
2011-10-14In CMake scripts: New version number, fix MSVC stuffPerttu Ahola
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-10-12Saner block modification flag operation for not saving everything alwaysPerttu Ahola
2011-09-26Merge remote-tracking branch 'marktraceur/master'Perttu Ahola
2011-09-26Rotate wielded tool the right way and modify axe graphics accordinglyPerttu Ahola
2011-09-26Merge branch 'view_bobbing_and_vielded_tool'Perttu Ahola
2011-09-26Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded ↵Perttu Ahola
tool movement when walking and tweak stuff a bit
2011-09-26Server user limit configuration optionPerttu Ahola
2011-09-26Merge remote-tracking branch 'darkrose/master'Perttu Ahola
2011-09-24Fixed null pointer dereference errors found by cppcheckJoshua Beck
2011-09-23Fixed merge issues with saplings, ready to pull now!Mark Holmquist
2011-09-23Fixed saplings growing into trees (thanks so much, Kahrl!)Mark Holmquist
Put the random interval back to 1 in 50 chance. It's not as rare as rats, but rarer than grass.
2011-09-23Adding (most) of the sapling functionality. It has yet to work, since ↵Mark Holmquist
MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest.
2011-09-23remove content_* things from map.cppdarkrose
2011-09-23Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distrosPerttu Ahola
2011-09-22Make client report a newer version number to the server than 2011-07-31 does ↵0.2.20110922_1Perttu Ahola
and make the server enforce it
2011-09-22added locking chests - clean patchdarkrose
2011-09-21Better apple tree generationPerttu Ahola
2011-09-21Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h ↵Kahrl
and refactored some other code into calls of that
2011-09-21reduce view bobbing slightlyKahrl
2011-09-21Create a separate scene manager for the wielded tool. This fixes the ↵Kahrl
glitchyness in large map coordinates and some depth buffer problems. (The tool doesn't bob anymore when walking, this will be fixed later.) Fix MSVC build (thanks to dannydark).
2011-09-20fix a numerical problem, but tool is still jitteryKahrl
2011-09-20Fix jittery view bobbing at large map coordinates again. Wielded tool still ↵Kahrl
has problems there
2011-09-20Digging animationKahrl
2011-09-19fix some normalsKahrl
2011-09-19Wielded tool updates, leaves and glass work nowKahrl
2011-09-19Convert any inventory item into a mesh, bring back ↵Kahrl
InventoryItem::getImageRay(), some const-correctness fixes
2011-09-19Added sprite extruderKahrl
2011-09-18trying some view bobbing changesKahrl
2011-09-18Oops, up vector is needed.Kahrl
2011-09-18This looks more like MC view bobbing, but still not even closeKahrl
2011-09-16Merge remote-tracking branch 'sfan5/apple-trees'Perttu Ahola
2011-09-16SQLite needs to be linked with -ldl on some Linux distros.Kahrl
2011-09-16Revert some changes that could lead to slower map transfer and increaed ↵Kahrl
network load.
2011-09-15Made wielded tool move slightly (and smoothly) during view bobbing. Making ↵Kahrl
the tool be a child node of an empty scene node instead of the camera scene node seemingly fixed the uncontrollable tool jitter, too.
2011-09-15View bobbing is slower in the water.Kahrl