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2011-11-29Add note about craft_get_result() not being used anymore, but don't remove ↵Perttu Ahola
before it's contents have been transferred to scripts
2011-11-29Crafting definition in scriptsPerttu Ahola
2011-11-29Improve item serializationPerttu Ahola
2011-11-29Allow inputting nodename of MaterialItem in ItemSpec::checkItemPerttu Ahola
2011-11-29Fix another silly mistake making CONTENT_IGNORE definition not being what it ↵Perttu Ahola
should
2011-11-29Fix silly misspelling in mapgen that made junglegrass to be CONTENT_IGNOREPerttu Ahola
2011-11-29Actually fill in the NewNameGetter names to allow map generator operation ↵Perttu Ahola
and crafting
2011-11-29MapNode constructor to allow ndef+namePerttu Ahola
2011-11-29Initial node definition stuffPerttu Ahola
2011-11-29Fix camera MaterialItem draw logicPerttu Ahola
2011-11-29Clean InventoryItem interface a bitPerttu Ahola
2011-11-29Improved MaterialItem (stores nodename)Perttu Ahola
2011-11-29Do not expose CONTENT_* stuff in content_mapnode.h and use a name converter ↵Perttu Ahola
wrapper in old code
2011-11-29Node definition namesPerttu Ahola
2011-11-29Add name field to ContentFeaturesPerttu Ahola
2011-11-29Remove burn time definitions from FurnaceNodeMetadataPerttu Ahola
2011-11-29Remove old commentsPerttu Ahola
2011-11-29Move cook result properly to ContentFeaturesPerttu Ahola
2011-11-29Remove node content-dependent stuff from map.cppPerttu Ahola
2011-11-29Remove content_mapnode.h and nodedef.h #includesPerttu Ahola
2011-11-29Remove content dependencies from mapblock.cppPerttu Ahola
2011-11-29Remove #include <content_mapnode.h> from game.cppPerttu Ahola
2011-11-29Saner sized saplingPerttu Ahola
2011-11-29Cut down content transfer verbosityPerttu Ahola
2011-11-29Cut down TextureSource verbosityPerttu Ahola
2011-11-29Improve loading screen and protocolPerttu Ahola
2011-11-29Clean nodefeat and content_mapnode a bitPerttu Ahola
2011-11-29Fix flowing water being always opaquePerttu Ahola
2011-11-29Fix MaterialProperties serialization (constant_time was missing)Perttu Ahola
2011-11-29Improve glassPerttu Ahola
2011-11-29Fix NDT_PLANTLIKE scaling to always keep the bottom at ground levelPerttu Ahola
2011-11-29Replace direct irrlicht texture fetching in CAO content with TextureSourcePerttu Ahola
2011-11-29Clean mapnode.h and fix other files accordinglyPerttu Ahola
2011-11-29Node definitions transferPerttu Ahola
2011-11-29Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola
2011-11-29Clean morePerttu Ahola
2011-11-29Remove commented out codePerttu Ahola
2011-11-29Prepare more for node definition serializationPerttu Ahola
2011-11-29Better node texture generationPerttu Ahola
2011-11-29Update inventory texture tooPerttu Ahola
2011-11-29Properly update textures in node definitionsPerttu Ahola
2011-11-29Sending of textures WIPPerttu Ahola
2011-11-29Fix yet-another serialization error in utility.h and set constructor of ↵Perttu Ahola
Buffer take const data for copying
2011-11-29Modify mod and texture directory hierarchiesPerttu Ahola
2011-11-29Update TODO list in scriptapi.cppPerttu Ahola
2011-11-29Move tool definitions to scriptPerttu Ahola
2011-11-29Tool definition transfer to clientPerttu Ahola
2011-11-29ToolDefManager serializationPerttu Ahola
2011-11-29ToolDefinition serializationPerttu Ahola
2011-11-29Make fence post selection box smaller and create code to allow node ↵Perttu Ahola
placement to the side of a static box