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2012-03-29Generate beachesPerttu Ahola
2012-03-29Generate blobs of dirt and gravel in stonePerttu Ahola
2012-03-29Remove unnecessary debug outputPerttu Ahola
2012-03-29Area-based MapEditEvent ignore and that put to use for on_generate tooPerttu Ahola
2012-03-29Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵Perttu Ahola
until it is actually needed
2012-03-28Fix on_generate minp/maxp (was broken due to chunkymapgen)Perttu Ahola
2012-03-28Add EnvRef:set_node()Perttu Ahola
2012-03-28Add range option to PseudoRandom:next()Perttu Ahola
2012-03-28Add blockseed to on_generatedPerttu Ahola
2012-03-28Default to having fancy trees and 3d clouds turned onPerttu Ahola
2012-03-28Add minetest.is_singleplayer()Perttu Ahola
2012-03-28Correctly lock mutexes when the server sends MapEditEvents (could cause ↵Perttu Ahola
memory corruption)
2012-03-28No occlusion culling when free_move is on and camera is inside groundPerttu Ahola
2012-03-28Make mapgen use mapgen_* node aliases rather than the LEGN macroPerttu Ahola
2012-03-28Add PseudoRandom in Lua APIPerttu Ahola
2012-03-27Tune skyboxPerttu Ahola
2012-03-27Try to make background/fog/sky color selection work betterPerttu Ahola
2012-03-27Set default minimum viewing range of 35 nodesPerttu Ahola
2012-03-27Unrelated, but anyway: tune light levels againPerttu Ahola
2012-03-27Tune cavesPerttu Ahola
2012-03-27Fix deep ground cave generation a bitPerttu Ahola
2012-03-27Fix mapgen block_is_underground heuristicPerttu Ahola
2012-03-27Tune mapgenPerttu Ahola
2012-03-27Set default maximum viewing range to a bit more than default server send ↵Perttu Ahola
range to make fog work well
2012-03-27Re-implement and re-tune mapgen v2Perttu Ahola
2012-03-27Tune generation responsiveness and cheat inhibition on serverPerttu Ahola
2012-03-27Increase maximum generate distance now that generation might actually keep ↵Perttu Ahola
up with it
2012-03-27Remove usage of mapgen::add_random_objects(block)Perttu Ahola
2012-03-27Remove no-op mapgen::add_random_objectsPerttu Ahola
2012-03-27Fix inexistent_top_provides_sunlight heuristic in make_block and remove ↵Perttu Ahola
clitch-causing optimization
2012-03-27Remove some debug outputPerttu Ahola
2012-03-27Tune block fetching to clients on serverPerttu Ahola
2012-03-27Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵Perttu Ahola
glitches currently)
2012-03-27voxalgo::clearLightAndCollectSourcesPerttu Ahola
2012-03-27Implement propagateSunlight for VoxelManipulatorPerttu Ahola
2012-03-27Fix tree generation density for different mapgen chunk sizesPerttu Ahola
2012-03-27Post-mapgen lighting optimizationPerttu Ahola
2012-03-27Make mapgen generate stuff in chunks of 3^3 mapblocksPerttu Ahola
2012-03-27Update minetest.conf.example and defaultsettings.cppPerttu Ahola
2012-03-27Increase vertical FOV on lower aspect ratios (<16:10)Perttu Ahola
2012-03-27Do a dumb-ass static string copy for const-incorrect old versions of ov_fopenPerttu Ahola
2012-03-26Prefer _game postfix in game names (to be squashed to the previous commit)Perttu Ahola
2012-03-26Support _game postfix in game names, taking it out to make the gameidPerttu Ahola
2012-03-26Add game.conf check in subgame.cppPerttu Ahola
2012-03-26New world removal GUI codePerttu Ahola
2012-03-26Better file/directory removal platform code and utilitiesPerttu Ahola
2012-03-25Small fix to fs::GetDirListing when trying to list an inexistent directoryPerttu Ahola
2012-03-25MSVC build directory autodetection at startupPerttu Ahola
2012-03-25Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵Perttu Ahola
optionally when installing
2012-03-25Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRSPerttu Ahola