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Age
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Author
2012-03-29
Generate beaches
Perttu Ahola
2012-03-29
Generate blobs of dirt and gravel in stone
Perttu Ahola
2012-03-29
Remove unnecessary debug output
Perttu Ahola
2012-03-29
Area-based MapEditEvent ignore and that put to use for on_generate too
Perttu Ahola
2012-03-29
Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵
Perttu Ahola
until it is actually needed
2012-03-28
Fix on_generate minp/maxp (was broken due to chunkymapgen)
Perttu Ahola
2012-03-28
Add EnvRef:set_node()
Perttu Ahola
2012-03-28
Add range option to PseudoRandom:next()
Perttu Ahola
2012-03-28
Add blockseed to on_generated
Perttu Ahola
2012-03-28
Default to having fancy trees and 3d clouds turned on
Perttu Ahola
2012-03-28
Add minetest.is_singleplayer()
Perttu Ahola
2012-03-28
Correctly lock mutexes when the server sends MapEditEvents (could cause ↵
Perttu Ahola
memory corruption)
2012-03-28
No occlusion culling when free_move is on and camera is inside ground
Perttu Ahola
2012-03-28
Make mapgen use mapgen_* node aliases rather than the LEGN macro
Perttu Ahola
2012-03-28
Add PseudoRandom in Lua API
Perttu Ahola
2012-03-27
Tune skybox
Perttu Ahola
2012-03-27
Try to make background/fog/sky color selection work better
Perttu Ahola
2012-03-27
Set default minimum viewing range of 35 nodes
Perttu Ahola
2012-03-27
Unrelated, but anyway: tune light levels again
Perttu Ahola
2012-03-27
Tune caves
Perttu Ahola
2012-03-27
Fix deep ground cave generation a bit
Perttu Ahola
2012-03-27
Fix mapgen block_is_underground heuristic
Perttu Ahola
2012-03-27
Tune mapgen
Perttu Ahola
2012-03-27
Set default maximum viewing range to a bit more than default server send ↵
Perttu Ahola
range to make fog work well
2012-03-27
Re-implement and re-tune mapgen v2
Perttu Ahola
2012-03-27
Tune generation responsiveness and cheat inhibition on server
Perttu Ahola
2012-03-27
Increase maximum generate distance now that generation might actually keep ↵
Perttu Ahola
up with it
2012-03-27
Remove usage of mapgen::add_random_objects(block)
Perttu Ahola
2012-03-27
Remove no-op mapgen::add_random_objects
Perttu Ahola
2012-03-27
Fix inexistent_top_provides_sunlight heuristic in make_block and remove ↵
Perttu Ahola
clitch-causing optimization
2012-03-27
Remove some debug output
Perttu Ahola
2012-03-27
Tune block fetching to clients on server
Perttu Ahola
2012-03-27
Do post-mapgen lighting using the VoxelManipulator-based functions (causes ↵
Perttu Ahola
glitches currently)
2012-03-27
voxalgo::clearLightAndCollectSources
Perttu Ahola
2012-03-27
Implement propagateSunlight for VoxelManipulator
Perttu Ahola
2012-03-27
Fix tree generation density for different mapgen chunk sizes
Perttu Ahola
2012-03-27
Post-mapgen lighting optimization
Perttu Ahola
2012-03-27
Make mapgen generate stuff in chunks of 3^3 mapblocks
Perttu Ahola
2012-03-27
Update minetest.conf.example and defaultsettings.cpp
Perttu Ahola
2012-03-27
Increase vertical FOV on lower aspect ratios (<16:10)
Perttu Ahola
2012-03-27
Do a dumb-ass static string copy for const-incorrect old versions of ov_fopen
Perttu Ahola
2012-03-26
Prefer _game postfix in game names (to be squashed to the previous commit)
Perttu Ahola
2012-03-26
Support _game postfix in game names, taking it out to make the gameid
Perttu Ahola
2012-03-26
Add game.conf check in subgame.cpp
Perttu Ahola
2012-03-26
New world removal GUI code
Perttu Ahola
2012-03-26
Better file/directory removal platform code and utilities
Perttu Ahola
2012-03-25
Small fix to fs::GetDirListing when trying to list an inexistent directory
Perttu Ahola
2012-03-25
MSVC build directory autodetection at startup
Perttu Ahola
2012-03-25
Add OPENAL_DLL LIBOGG_DLL LIBVORBIS_DLL and LIBVORBISFILE_DLL to be used ↵
Perttu Ahola
optionally when installing
2012-03-25
Add OGG_INCLUDE_DIR to SOUND_INCLUDE_DIRS
Perttu Ahola
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