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2012-03-11--world implies local gamePerttu Ahola
2012-03-11Fix CreateAllDirs() (failed for relative fully non-existing path)Perttu Ahola
2012-03-11Mention world location at server startup at action levelPerttu Ahola
2012-03-11--logfile '' = no loggingPerttu Ahola
2012-03-11Remove useless debug output (log at info level)Perttu Ahola
2012-03-11--gameid listPerttu Ahola
2012-03-11world.mt creationPerttu Ahola
2012-03-11command-line/world game selectionPerttu Ahola
2012-03-11Limit crack update speedPerttu Ahola
2012-03-11When mouse button is held down in air, show continuous animationPerttu Ahola
2012-03-11Fix log output in ban.cppPerttu Ahola
2012-03-11Improve command-line parametersPerttu Ahola
2012-03-11Prettify --help outputPerttu Ahola
2012-03-11Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txtPerttu Ahola
2012-03-11--verbose, not --info-on-stderrPerttu Ahola
2012-03-11Clean up log messages everywherePerttu Ahola
2012-03-11Do not print errors when searching for usable configuration filePerttu Ahola
2012-03-11Fix configuration file behaviourPerttu Ahola
- Do not rewrite if nothing needs to be changed - Update at program exit, in addition to updating when continuing from main menu to game
2012-03-11Increase Peer max_packets_per_second (hopefully doesn't break anything)Perttu Ahola
2012-03-10Tune "Connecting to server" and "Waiting content" screensPerttu Ahola
2012-03-10Chat console, including a number of rebases and modifications.Kahrl
Defaults modified from original: alpha=200, key=F10
2012-03-10Starting the game in the pause menu is lame, don't do it\!Perttu Ahola
2012-03-10Set fixed FOV for the wielded itemKahrl
2012-03-10Different implementation of KeyPress::operator==Kahrl
Fixes some key mapping issues.
2012-03-10Make Camera::updateViewingRange more snappy in following the min/max settingsPerttu Ahola
2012-03-10Faster player movement and smaller collision boxPerttu Ahola
2012-03-10dig_immediate=2 -> 0.5 seconds digging timePerttu Ahola
2012-03-10Tidy up server log output a bitPerttu Ahola
2012-03-10Clean unit test outputPerttu Ahola
2012-03-10Add and tidy up some Server log output for declined connectionsPerttu Ahola
2012-03-10Remove servermain.cpp, use main.cpp with a couple of #ifdefs insteadPerttu Ahola
2012-03-10Fix addon and configuration file pathsPerttu Ahola
2012-03-10Initial directory structure reworkPerttu Ahola
2012-03-10Ban and Auth managers use infostream rather than dstreamPerttu Ahola
2012-03-10dig_immediate=3 instead of 1 means 0 secondsPerttu Ahola
2012-03-10Immediate smoke puff when a normal entity is punched to deathPerttu Ahola
2012-03-10Fix and tune things, add tool "recharge" animation, add dummyballPerttu Ahola
2012-03-10LuaEntity armor groupsPerttu Ahola
2012-03-10ClientActiveObject::debugInfoText()Perttu Ahola
2012-03-10Remove header in servermain.cpp to make minetestserver to buildPerttu Ahola
2012-03-10Damage groups WIPPerttu Ahola
2012-03-10Entity damage system WIP; Remove C++ mobsPerttu Ahola
2012-03-10Small fix in getHitParamsPerttu Ahola
2012-03-10Don't draw cracks when digging is impossiblePerttu Ahola
2012-03-10itemgroup.h and ItemGroupList typedefPerttu Ahola
2012-03-10Tune group digging time stuff a bitPerttu Ahola
2012-03-10Digging time groups WIPPerttu Ahola
2012-03-10Improve raillike drawtypeJeija
2012-03-08Handle select errno EINTR properly (not doing this breaks at least many ↵Perttu Ahola
profilers)
2012-03-07Move profiler measurements into inside of mutex locking for more useful resultsPerttu Ahola