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2018-06-10Bump version to 0.4.17.10.4.17.1SmallJoker
2018-06-10Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero
2018-06-10Fix crash in log_deprecated when triggered from no functionSmallJoker
Based on commit a1598e1b
2018-06-10Fix crash due to missing pointer validationLoic Blot
Based on commit 014a1a0
2018-06-03C++03 oldify in various source filesSmallJoker
2018-06-03More C++03 fixesLoic Blot
2018-06-03Dungeons: Mostly fix missing stair nodesParamat
2018-06-03Fix i386 bit build at OpenBSD (#7259)mazocomp
2018-06-03Fix C++03 compiling due to C++11 initialization issues in backportLoic Blot
2018-06-03Cavegen: Fix variable typo that broke mgvalleys large cave distribution (#7249)Paramat
Fix elusive 5 year old bug that caused mgvalleys large caves to be flat and limited to mapchunk borders. Error was fixed 2 years ago in 'CavesV6' but not in 'CavesRandomWalk'.
2018-06-03Fix segfault caused by wrong wgettext()sfan5
2018-06-03Fix for translating empty stringsminduser00
Fix for incorrect translation of empty strings In the key change menu, when a button key not have name an empty string is passed to gettext. The empty string is reserved for gettext to return de header of the .po file an this is shoved in the button
2018-06-03upright_sprite: Fix texture position for players Fixes #6471SmallJoker
2018-06-03Huge LBM lookup performance improvement on mapblock loading (#7195)Loïc Blot
* Huge LBM lookup performance improvement on mapblock loading
2018-06-03macOS: don't require X11 libraries during compilation (#7149)D Tim Cummings
The xxf86vm needs to be removed from Apple builds to avoid CMake Error XXF86VM_LIBRARY is NOTFOUND
2018-06-03Minetest ASCII art: Move from actionstream to rawstreamparamat
2018-06-03Generate Notifier: Clear events once after all 'on generated' functionsparamat
2018-06-03Fix liquid post effect colour behaviour in third person viewred-001
2018-06-03CollisionMoveSimple: Collide with 'ignore' nodesparamat
2018-06-03SAO limits: Allow SAOs to exist outside the set 'mapgen limit'paramat
2018-06-03Find nodes in area (under air): Raise volume limit and document itparamat
2018-06-03Check argument types inside MetaDataRef Lua API (#7045)sfan5
2018-06-03Move `setlocale` from Lua to C++.red-001
2018-06-03"static constexpr v3s16 light_dirs[8]" fails to compile, sync it with ↵mazocomp
master! (#7261)
2018-06-03Fix C++11 feature detection for undefined _MSC_VER (#7255)mazocomp
2018-06-03Refine movement anticheat again (#7004)sfan5
* Account for walking speed in vertical dir * Avoid undefined behaviour due to division-by-zero
2018-06-03Apply physics overrides correctly during anticheat calculations (#6970)sfan5
2018-06-03Fix off-by-one in log output line length (#6896)Pedro Gimeno
2018-06-03Fix buffer parameter not working in LuaPerlinNoiseMap::l_getMapSlice()Pedro Gimeno
2018-06-03Fix Wstringop-overflow warning from util/srp.cpp (#6855)you
* Fix Wstringop-overflow warning from util/srp.cpp
2018-06-03Fix rounding error in g/set_node caused by truncation to floatrubenwardy
2018-06-03Fix dancing textnumber Zero
2018-06-03Fix undefined behaviour on getting pointer to data in empty vectornOOb3167
`&vector[0]` is undefined if vector.empty(), causing build failure on MSVC
2018-06-03Fix wrong scrolling (#6809)Vitaliy
2018-06-03Damage: Remove damage ignore timerSmallJoker
2018-06-03Ensure no item stack is being held before crafting (#4779)Luis Cáceres
2018-06-03Shut down mapgen threads before other shutdown tasks (#6689)raymoo
Solves some issues with ModStorage functionality in mapgen threads that occurred when mapgen threads continued to run after the main server thread had stopped. Also shuts down mapgen threads before shutdown callbacks are called.
2018-06-03Hint at problematic code when logging deprecated callssfan5
2018-06-03Inventory: Restrict access from too far awaySmallJoker
2018-06-03Biome dust node: Only place on 'walkable' cubic non-liquid drawtypesparamat
No longer decide placement on 'buildable_to' parameter. Dust nodes only look acceptable placed on cubic nodes. Modders may not want to make their plantlike decorations 'buildable_to'.
2018-06-03Add minetest.safe_write_file() to script APIsfan5
2018-06-03Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto
We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2018-06-03Do not scale texture unless necessary.Lars Hofhansl
This avoids scaling textures to 'texture_min_size' unless it is actually required (because either auto-scaling or bi/trilinear filtering is enabled)
2018-06-03httpfetch: Enable gzip supportsfan5
2018-06-03Add sha1 to lua utils. (#6563)Rob Blanckaert
2018-06-03Fix day_night_ratio_do_override not being initialised server-siderubenwardy
Causes get_day_night_ratio() to return unpredictable results.
2018-06-03Avoid filtering low-res textures for animated meshes (incl. players) (#6562)lhofhansl
2018-06-03Don't try to craft a non-existent itemEsteban I. RM
2018-06-03Thread: fix a crash on Windows due to data race condition on ↵Loïc Blot
Thread::m_start_finished_mutex (#6515)
2018-06-03NetworkPacket::putRawPacket: resize m_data to datasize + memcpyLoic Blot
In some cases NetworkPacket was created using default constructor and m_data is not properly sized. This fixed out of bounds memory copy Also use memcpy instead of std::vector affectation to enhance packet creation