| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2014-11-13 | Wielded fixes. Add shaders support. | RealBadAngel | |
| 2014-11-08 | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | |
| - Don't create and cache an extruded mesh for every (non-node) item. Instead use a single one per image resolution. - For cubic nodes reuse a single wield mesh too - Improve lighting of the wielded item - Increase far value of wield mesh scene camera, fixes #1770 - Also includes some minor refactorings of Camera and GenericCAO. | |||
