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path: root/src/voxel.cpp
AgeCommit message (Collapse)Author
2011-11-29Optimize lighting by a tiny bitPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-07-23extended content-type rangePerttu Ahola
2011-06-17Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola
stuff from material.cpp to content_mapnode.{h,cpp}
2011-02-01partly working chunk-based map generator (doesn't save properly, spawn is ↵Perttu Ahola
pretty random)
2011-01-30map generation framework under development... not quite operational at this ↵Perttu Ahola
point.
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-25removed alternative name "pressure" from param2Perttu Ahola
2011-01-24Faster lighting at map generation timePerttu Ahola
2011-01-24commented out old water stuffPerttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2010-12-26working goodPerttu Ahola
2010-12-22some work-in-progressPerttu Ahola
2010-12-21organizing stuff.Perttu Ahola
2010-12-20framework for modifying texturesPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before daynight mesh cachePerttu Ahola
2010-12-14little fixesPerttu Ahola
2010-12-13working nicelyPerttu Ahola
2010-12-12starting to separate "material" to "content" and "tile"Perttu Ahola
2010-12-11removed accidental double flowWaterPerttu Ahola
2010-12-11commit before some radicallish changes to water behaviorPerttu Ahola
2010-12-01some work-in-progress water stuffPerttu Ahola
2010-11-29license stuffPerttu Ahola
--HG-- rename : src/licensecomment.txt => licensecomment.txt
2010-11-29vokselijuttu lisättyPerttu Ahola