Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-07 | utility.h: Change Buffer's interface to be more compatible with ↵ | Kahrl | |
SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues | |||
2011-11-01 | Fix an obvious bug in utility.h | Perttu Ahola | |
2011-10-16 | Use the logger; also, default to not showing much crap in console. Use ↵ | Perttu Ahola | |
--info-on-stderr to enable crap. | |||
2011-10-15 | mobv2 | Perttu Ahola | |
2011-10-12 | Header file tweaking; mainly for speed | Perttu Ahola | |
2011-09-21 | Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h ↵ | Kahrl | |
and refactored some other code into calls of that | |||
2011-09-08 | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | |
camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | |||
2011-08-22 | Fix byte count in serialization of "F1000" | Perttu Ahola | |
Some access violations and segfaults and strange behaviour might have been caused by this. | |||
2011-08-13 | Let Settings accept a const char* directly | Giuseppe Bilotta | |
2011-08-08 | Always return from non-void functions | Giuseppe Bilotta | |
This quiets a warning in Clang. | |||
2011-06-25 | mapgen stuff | Perttu Ahola | |
2011-05-31 | Reduced the CPU usage of the sent block selector algorithm | Perttu Ahola | |
2011-05-29 | player passwords and privileges in world/auth.txt | Perttu Ahola | |
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | |||
2011-05-22 | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | |
--HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b | |||
2011-05-22 | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | |
2011-05-21 | Cleaned networking code a bit (had this one on the to-do list for like 4 ↵ | Perttu Ahola | |
months already) | |||
2011-05-21 | All textures are are now searched first from the directory specified by the ↵ | Perttu Ahola | |
texture_path setting. | |||
2011-05-19 | put the wstring stoi too in the ignore-on-vc2010 #if | Perttu Ahola | |
2011-05-18 | (hopefully) fixed stoi/stof compile problems on vc2010 | Perttu Ahola | |
2011-05-16 | Improved server commands and added player permissions. | Ciaran Gultnieks | |
--HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216 | |||
2011-05-03 | Fixed a temporary solution of server shutting down to an assert(0) when a ↵ | Perttu Ahola | |
too large block metadata is sent to an old client | |||
2011-04-29 | made proper skyboxes for dawn/evening and night | Perttu Ahola | |
2011-04-22 | Removed IrrlichtWrapper | Perttu Ahola | |
2011-04-21 | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | |
2011-04-11 | Fixed some problems with crafting and inventory | Perttu Ahola | |
2011-04-11 | fixed warnings reported by cppcheck | Perttu Ahola | |
2011-04-10 | fixed the object update interval thingy | Perttu Ahola | |
2011-04-10 | better support for old maps | Perttu Ahola | |
2011-04-10 | implemented rats in new system to verify that it works | Perttu Ahola | |
2011-04-10 | new object system | Perttu Ahola | |
2011-04-04 | Made a proper queued thread to client for handling some block mesh updates. ↵ | Perttu Ahola | |
Also made client mutex-free to allow easier adding of new stuff. | |||
2011-04-03 | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | |
being a messy object oriented cludge, it now is a messy cludge with separate parameters. | |||
2011-04-02 | commit before some radical changes | Perttu Ahola | |
2011-02-28 | A third try on terrain generation. No trees yet. | Perttu Ahola | |
2011-02-23 | mainly work on object scripting api | Perttu Ahola | |
2011-02-23 | removed an old comment | Perttu Ahola | |
2011-02-23 | Fixed insufficient error handling in narrow_to_wide, which caused a crash if ↵ | Perttu Ahola | |
the path of the userdata directory contained special characters that were not included in the used charset (which is used because of the font) | |||
2011-02-21 | preliminary lua scripting framework for objects | Perttu Ahola | |
2011-02-21 | Temporary commit; lots of test code and stuff | Perttu Ahola | |
2011-02-15 | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | |
2011-02-12 | hopefully a fix for the majority of the windows 7 problems - thanks to zerochen | Perttu Ahola | |
2011-02-11 | more stuff... | Perttu Ahola | |
2011-02-11 | fully working i guess | Perttu Ahola | |
2011-02-11 | new texture stuff quite working | Perttu Ahola | |
2011-02-08 | bug-fixin' | Perttu Ahola | |
2011-02-06 | mapgen tweaking | Perttu Ahola | |
2011-02-05 | mapgen stuff | Perttu Ahola | |
2011-02-04 | all kinds of tweaking and fixing | Perttu Ahola | |
2011-02-03 | some generation-time mud flow tweaking | Perttu Ahola | |
2011-02-01 | This map generator is starting to look pretty good now... also, disabled ↵ | Perttu Ahola | |
loading player position from disk because map is regenerated always. |