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2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-03-25Initialize utility.h return values to 0 to make lazily error-checked ↵Perttu Ahola
deserialization code work less chaotically
2012-03-21Use atof() in mystof(), because istringstream>>float randomly causes a ↵Perttu Ahola
segfault on mingw
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola
2012-03-15MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵Kahrl
light, removed footprints
2012-03-10Chat console, including a number of rebases and modifications.Kahrl
Defaults modified from original: alpha=200, key=F10
2012-02-01F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler ↵Kahrl
pages
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2011-12-03inventorycube: use all three specified textures; also moved mesh creation / ↵Kahrl
modification functions to mesh.cpp; in lua, inventorycube is now called minetest.inventorycube
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29Some MSVC fixesPerttu Ahola
2011-11-29Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola
2011-11-29Improve item serializationPerttu Ahola
2011-11-29Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola
2011-11-29Fix yet-another serialization error in utility.h and set constructor of ↵Perttu Ahola
Buffer take const data for copying
2011-11-07utility.h: Change Buffer's interface to be more compatible with ↵Kahrl
SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues
2011-11-01Fix an obvious bug in utility.hPerttu Ahola
2011-10-16Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola
--info-on-stderr to enable crap.
2011-10-15mobv2Perttu Ahola
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-09-21Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h ↵Kahrl
and refactored some other code into calls of that
2011-09-08Collected and moved existing camera infrastructure from game.cpp to ↵Kahrl
camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant.
2011-08-22Fix byte count in serialization of "F1000"Perttu Ahola
Some access violations and segfaults and strange behaviour might have been caused by this.
2011-08-13Let Settings accept a const char* directlyGiuseppe Bilotta
2011-08-08Always return from non-void functionsGiuseppe Bilotta
This quiets a warning in Clang.
2011-06-25mapgen stuffPerttu Ahola
2011-05-31Reduced the CPU usage of the sent block selector algorithmPerttu Ahola
2011-05-29player passwords and privileges in world/auth.txtPerttu Ahola
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
2011-05-22Added the ability to change your password (via pause menu)Ciaran Gultnieks
--HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
2011-05-22Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola
2011-05-21Cleaned networking code a bit (had this one on the to-do list for like 4 ↵Perttu Ahola
months already)
2011-05-21All textures are are now searched first from the directory specified by the ↵Perttu Ahola
texture_path setting.
2011-05-19put the wstring stoi too in the ignore-on-vc2010 #ifPerttu Ahola
2011-05-18(hopefully) fixed stoi/stof compile problems on vc2010Perttu Ahola
2011-05-16Improved server commands and added player permissions.Ciaran Gultnieks
--HG-- extra : rebase_source : 178fe08f10b7de3ebaba088bd24faad795114216
2011-05-03Fixed a temporary solution of server shutting down to an assert(0) when a ↵Perttu Ahola
too large block metadata is sent to an old client
2011-04-29made proper skyboxes for dawn/evening and nightPerttu Ahola
2011-04-22Removed IrrlichtWrapperPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-11Fixed some problems with crafting and inventoryPerttu Ahola
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-04-10fixed the object update interval thingyPerttu Ahola
2011-04-10better support for old mapsPerttu Ahola
2011-04-10implemented rats in new system to verify that it worksPerttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-04Made a proper queued thread to client for handling some block mesh updates. ↵Perttu Ahola
Also made client mutex-free to allow easier adding of new stuff.
2011-04-03Modified block mesh generation to have clearer input and output. Instead of ↵Perttu Ahola
being a messy object oriented cludge, it now is a messy cludge with separate parameters.
2011-04-02commit before some radical changesPerttu Ahola