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path: root/src/utility.h
AgeCommit message (Expand)Author
2012-03-25Initialize utility.h return values to 0 to make lazily error-checked deserial...Perttu Ahola
2012-03-21Use atof() in mystof(), because istringstream>>float randomly causes a segfau...Perttu Ahola
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola
2012-03-15MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric light,...Kahrl
2012-03-10Chat console, including a number of rebases and modifications.Kahrl
2012-02-01F1 toggles HUD, F2 toggles chat, F5 toggles debug info, F6 toggles profiler p...Kahrl
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ...Kahrl
2011-12-03inventorycube: use all three specified textures; also moved mesh creation / m...Kahrl
2011-11-29CraftItem rework and Lua interfaceKahrl
2011-11-29Some MSVC fixesPerttu Ahola
2011-11-29Improve luaentity sprite functionality (and add some random stuff)Perttu Ahola
2011-11-29Improve item serializationPerttu Ahola
2011-11-29Completely generalized mesh generation; ContentFeatures serializationPerttu Ahola
2011-11-29Fix yet-another serialization error in utility.h and set constructor of Buffe...Perttu Ahola
2011-11-07utility.h: Change Buffer's interface to be more compatible with SharedBuffer'...Kahrl
2011-11-01Fix an obvious bug in utility.hPerttu Ahola
2011-10-16Use the logger; also, default to not showing much crap in console. Use --info...Perttu Ahola
2011-10-15mobv2Perttu Ahola
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-09-21Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...Kahrl
2011-09-08Collected and moved existing camera infrastructure from game.cpp to camera.cp...Kahrl
2011-08-22Fix byte count in serialization of "F1000"Perttu Ahola
2011-08-13Let Settings accept a const char* directlyGiuseppe Bilotta
2011-08-08Always return from non-void functionsGiuseppe Bilotta
2011-06-25mapgen stuffPerttu Ahola
2011-05-31Reduced the CPU usage of the sent block selector algorithmPerttu Ahola
2011-05-29player passwords and privileges in world/auth.txtPerttu Ahola
2011-05-22Added the ability to change your password (via pause menu)Ciaran Gultnieks
2011-05-22Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola
2011-05-21Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola
2011-05-21All textures are are now searched first from the directory specified by the t...Perttu Ahola
2011-05-19put the wstring stoi too in the ignore-on-vc2010 #ifPerttu Ahola
2011-05-18(hopefully) fixed stoi/stof compile problems on vc2010Perttu Ahola
2011-05-16Improved server commands and added player permissions.Ciaran Gultnieks
2011-05-03Fixed a temporary solution of server shutting down to an assert(0) when a too...Perttu Ahola
2011-04-29made proper skyboxes for dawn/evening and nightPerttu Ahola
2011-04-22Removed IrrlichtWrapperPerttu Ahola
2011-04-21Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola
2011-04-11Fixed some problems with crafting and inventoryPerttu Ahola
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-04-10fixed the object update interval thingyPerttu Ahola
2011-04-10better support for old mapsPerttu Ahola
2011-04-10implemented rats in new system to verify that it worksPerttu Ahola
2011-04-10new object systemPerttu Ahola
2011-04-04Made a proper queued thread to client for handling some block mesh updates. A...Perttu Ahola
2011-04-03Modified block mesh generation to have clearer input and output. Instead of b...Perttu Ahola
2011-04-02commit before some radical changesPerttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-23removed an old commentPerttu Ahola