aboutsummaryrefslogtreecommitdiff
path: root/src/util/string.h
AgeCommit message (Collapse)Author
2014-06-29Add formspec api versioningsapier
2014-03-12Replace usage of long long with u64/s64ShadowNinja
2014-02-09Add capability to read table flag fields from Lua APIkwolekr
2014-02-08Make flag strings clear specified flag with 'no' prefixkwolekr
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation
2014-02-05Revert "Fix settings to honor numeric conversion errors"kwolekr
This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5.
2014-02-04Fix settings to honor numeric conversion errorssapier
Rename try* non exceptioning functions to *NoEx
2013-12-13Implement urlencode and urldecodeKahrl
2013-11-04Accept hexadecimal and string values for seedskwolekr
2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-09-09Add dummy and LevelDB database backendsIlya Zhuravlev
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-08Settings: everything != 0 equals true; remove .asm shadersPilzAdam
2013-03-05Allow any character in formspec strings with escape charkwolekr
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-06Add flag string settings, flat map optionkwolekr
2013-01-23Fix compile under MingWkwolekr
2012-12-16Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev
2012-09-05Enforce stricter world names using a blacklistMatthew I
Blacklisted characters are: / \
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola