aboutsummaryrefslogtreecommitdiff
path: root/src/unittest/CMakeLists.txt
AgeCommit message (Expand)Author
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy
2019-04-12Add Irrlicht-specific smart pointer (#6814)Vitaliy
2019-02-09Fix Address::isLocalhost algorithmLoic Blot
2018-12-13Add an activeobject manager to hold active objects (#7939)Loïc Blot
2018-08-05Replace auth.txt with SQLite auth database (#7279)Ben Deutsch
2018-07-08Revert 6587 - Optimize entity-entity collision (#7539)lhofhansl
2018-06-13Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot
2018-04-03Optimize entity-entity collision (#6587)Vitaliy
2018-03-30Client eventmanager refactor (#7179)Loïc Blot
2018-03-16Server: delegate mod management & config to ServerModConfiguration (#7131)Loïc Blot
2018-03-11Add Voxelarea unittests (#7121)Loïc Blot
2018-01-05GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUILoic Blot
2018-01-01Add unittests on ActiveObject and BanManager class (#6866)Loïc Blot
2017-09-26Implement mod communication channels (#6351)Loïc Blot
2016-10-27Add unittests to test player saving/loading (#4679)Ner'zhul
2016-09-29Only include keycode unittests in client build (fixes #4559)sfan5
2016-09-25Add keycode.cpp unittestssfan5
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2015-08-23Clean up threadingShadowNinja
2015-07-27Add AreaStore data structureest31
2015-05-08Tests: Add schematic unittestskwolekr
2015-05-05Tests: Add NodeResolver unittestskwolekr
2015-05-03Tests: Add ObjDef unittestskwolekr
2015-04-29Tests: Add random unittestskwolekr
2015-04-26Tests: Modularize unit testingkwolekr