Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-03 | Add helper functions to make tool usable n times (#12047) | Wuzzy | |
2022-01-06 | Fix damage wraparound if very high damage (#11872) | Wuzzy | |
2021-10-31 | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | |
2019-09-22 | Punchwear (improved) (#8959) | sfan5 | |
2019-08-07 | Unify wield item handling (#8677) | SmallJoker | |
This moves the wield item functions to Player and the tool utils for range calculation Also 'local_inventory' was removed due to redundancy in Client | |||
2018-01-03 | Tool.cpp/.h, lua_api/l_util.cpp: Tidy up code and remove dead code | Hybrid Dog | |
2017-10-29 | Allow overriding tool capabilities through itemstack metadata | raymoo | |
This makes it possible to modify the tool capabilities of individual itemstacks by calling a method on itemstack metadata references. | |||
2017-08-20 | Modernize source code: last part (#6285) | Loïc Blot | |
* Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes | |||
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-06-21 | Cpp11 initializers: last src root changeset (#6022) | Loïc Blot | |
* Cpp11 initializers: last src root changeset Finish to migrate all src root folder files to C++11 constructor initializers | |||
2017-06-04 | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | |
2017-04-19 | Fix various copy instead of const ref reported by cppcheck (#5615) | Loïc Blot | |
* Also remove InventoryList::peekItem unused function * Fix some post increment to preincrement reported by cppcheck | |||
2016-10-05 | Make some maps unordered to improve performance | Loic Blot | |
* This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changes | |||
2013-03-29 | New damage system, add damageGroups to ToolCapabilities, bump protocol version | PilzAdam | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-03-29 | Rework tool_capabilities a bit (maxwear->uses, scale dig time according to ↵ | Perttu Ahola | |
leveldiff) | |||
2012-03-24 | Digging and placing sounds | Perttu Ahola | |
2012-03-23 | Seriously WTF, LLVM/clang? | Perttu Ahola | |
2012-03-10 | Fix and tune things, add tool "recharge" animation, add dummyball | Perttu Ahola | |
2012-03-10 | Damage groups WIP | Perttu Ahola | |
2012-03-10 | itemgroup.h and ItemGroupList typedef | Perttu Ahola | |
2012-03-10 | Digging time groups WIP | Perttu Ahola | |
2011-11-29 | GameDef compiles | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Move tool stuff to tool.{h,cpp} | Perttu Ahola | |