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path: root/src/tile.cpp
AgeCommit message (Collapse)Author
2011-10-16Fix to-transparend conversion of backgrounds of sprite image files that ↵Perttu Ahola
don't have an alpha channel
2011-10-16Fix map delete on windows (concatenate paths correctly with / or \ depending ↵Perttu Ahola
on OS)
2011-10-16Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola
--info-on-stderr to enable crap.
2011-10-15mobv2Perttu Ahola
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-09-07Note about texture atlasPerttu Ahola
2011-09-06Fix some texture stuff: remove item_fence.png, use fence.png, remove ↵Perttu Ahola
inexisting cactus.png from texture atlas (replace with nothing because cactus is rare)
2011-08-12Removed assert if creating texture atlas image fails; cancel creating image ↵Perttu Ahola
instead.
2011-07-24Updated the texture atlas a bitPerttu Ahola
2011-07-24removed unnecessary verbosity from debug output of tile.cppPerttu Ahola
2011-06-25New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola
(import from temporary git repo)
2011-05-21All textures are are now searched first from the directory specified by the ↵Perttu Ahola
texture_path setting.
2011-05-09Added glass, with rendering and furnace support.Ciaran Gultnieks
2011-04-29added cobblestone to the texture atlasPerttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-18Set ambient light in inventory cube generationPerttu Ahola
2011-02-17removed duplicate "bmp"Perttu Ahola
2011-02-17Better texture handling. Textures are not added to atlas if they are big, ↵Perttu Ahola
and atlas is not further made after it is full.
2011-02-15fixed slight error in server buildPerttu Ahola
2011-02-15might work good on cmake+msvc nowPerttu Ahola
2011-02-15smgr->drop() is now used in tile.cppPerttu Ahola
2011-02-14cube inventory texture rendering thing (not good yet)Perttu Ahola
2011-02-12Use random-generated fallback textures when real textures are not foundPerttu Ahola
2011-02-11more stuff...Perttu Ahola
2011-02-11new texture stuff quite workingPerttu Ahola
2011-02-10fixes toward mingw compatibilityPerttu Ahola
2011-02-10some texture stuffPerttu Ahola
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-25removed alternative name "pressure" from param2Perttu Ahola
2011-01-24Mainly some texture tweakingPerttu Ahola
2011-01-07Added a more flexible path system (and fixed some minor stuff)Perttu Ahola
2010-12-25minecraft-like craftingPerttu Ahola
2010-12-22crafting system!Perttu Ahola
2010-12-21organizing stuff.Perttu Ahola
2010-12-21Cracking blocks while diggingPerttu Ahola
2010-12-20framework for modifying texturesPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before adding day/night lightingPerttu Ahola
--HG-- rename : data/light.png => data/cloud.png
2010-12-14tinkering aroundPerttu Ahola
2010-12-14added some missing filesPerttu Ahola