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path: root/src/threading/thread.h
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2020-09-10Remove Thread::kill() and related unittest (#10317)Sebastien Marie
Closes: #6065
2020-08-23Complete Haiku platform support. (#10311)David CARLIER
Fixing linkage/libraries missing issue. Implements missing platform specifics.
2018-04-04Fix 5 issues reported by PVS studioLoic Blot
* src/sky.cpp 146 warn V519 The 'suncolor_f.r' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 142, 146. * src/sky.cpp 147 warn V519 The 'suncolor_f.g' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 143, 147. * src/sky.cpp 148 warn V519 The 'suncolor_f.b' variable is assigned values twice successively. Perhaps this is a mistake. Check lines: 144, 148. * src/threading/thread.cpp 63 err V730 Not all members of a class are initialized inside the constructor. Consider inspecting: m_thread_obj. * src/server.cpp 3243 err V595 The 'log' pointer was utilized before it was verified against nullptr. Check lines: 3243, 3258.
2017-06-19C++11 cleanup on constructors (#6000)Vincent Glize
* C++11 cleanup on constructors dir script
2017-06-11Remove threads.h and replace its definitions with their C++11 equivalents ↵ShadowNinja
(#5957) This also changes threadProc's signature, since C++11 supports arbitrary thread function signatures.
2017-06-08C++11 patchset 5: use std::threads and remove old compat layer (#5928)Loïc Blot
* C++11 patchset 5: use std::threads and remove old compat layer * use pragma once in modified headers * use C++11 function delete for object copy
2017-06-06Use C++11 mutexes only (remove compat code) (#5922)Loïc Blot
* Fix event LINT & remove default constructor/destructors * remove compat code & modernize autolock header
2017-06-06C++11 patchset 3: remove Atomic/GenericAtomic and use std::atomic (#5906)Loïc Blot
2017-01-28Fix synchronization issue at thread startShadowNinja
If a newly spawned thread called getThreadId or getThreadHandle before the spawning thread finished saving the thread handle, then the handle/id would be used uninitialized. This would cause the threading tests to fail since isCurrentThread would return false, and if Minetest is built with C++11 support the std::thread object pointer would be dereferenced while ininitialized, causing a segmentation fault. This fixes the issue by using a mutex to force the spawned thread to wait for the spawning thread to finish initializing the thread object. An alternative way to handle this would be to also set the thread handle/id in the started thread but this wouldn't work for C++11 builds because there's no way to get the partially constructed object.
2016-10-06Fix C++11 Windows build of threading codesfan5
The initial problem was that mutex_auto_lock.h tries to use std::unique_lock<std::mutex> despite mutex.h not using C++11's std::mutex on Windows. The problem here is the mismatch between C++11 usage conditions of the two headers. This commit moves the decision logic to threads.h and makes sure mutex.h, mutex_auto_lock.h and event.h all use the same features.
2016-04-30Fix prepreprocessor error in thread.h (related to C++11 threads)Craig Robbins
2016-04-28Fix race on thread creationShadowNinja
This often broke the threading tests on OSX.
2015-11-02Rename and move basicmacros.h to util/basic_macros.hest31
2015-10-31Fix C++11 compatibilitykwolekr
2015-10-27Add DISABLE_CLASS_COPY macro (and use it)kwolekr
Use this macro to disallow copying of an object using the assignment operator or copy constructor. This catches otherwise silent-but-deadly mistakes such as "ServerMap map = env->getMap();" at compile time. If so desired, it is still possible to copy a class, but it now requires an explicit call to memcpy or std::copy.
2015-10-24Fix some threading things and add additional thread unittestskwolekr
- Fix thread name reset on start() - Fully reset thread state on kill() - Add unittests to check for correct object states under various circumstances
2015-10-17Fix missing include on AIXkwolekr
2015-10-16Refactor Thread class to improve readability and portabilitykwolekr
- Fix some incompatibilities with obscure platforms (AIX and WinCE) - Clean up Thread class interface - Add m_ prefix to private member variables - Simplify platform-dependent logic, reducing preprocessor conditional clauses and improving readibility - Add Thread class documentation
2015-08-23Clean up threadingShadowNinja
* Rename everything. * Strip J prefix. * Change UpperCamelCase functions to lowerCamelCase. * Remove global (!) semaphore count mutex on OSX. * Remove semaphore count getter (unused, unsafe, depended on internal API functions on Windows, and used a hack on OSX). * Add `Atomic<type>`. * Make `Thread` handle thread names. * Add support for C++11 multi-threading. * Combine pthread and win32 sources. * Remove `ThreadStarted` (unused, unneeded). * Move some includes from the headers to the sources. * Move all of `Event` into its header (allows inlining with no new includes). * Make `Event` use `Semaphore` (except on Windows). * Move some porting functions into `Thread`. * Integrate logging with `Thread`. * Add threading test.