Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-03 | Deduplicate code and use stdlib in string functions | ShadowNinja | |
2014-12-29 | Print unit test failures to dstream | kwolekr | |
2014-12-21 | Fix weird (and wrong) comment in test.cpp | Kahrl | |
2014-12-12 | Log: Silence errorstream during unittests | kwolekr | |
2014-12-12 | Settings: Fail on invalid sequence and throw exception for LuaSettings | kwolekr | |
2014-12-10 | Add support for lacunarity in legacy NoiseParams string format | kwolekr | |
2014-12-09 | Settings: Sanitize setting name everywhere, not just LuaSettings | kwolekr | |
2014-12-09 | Settings: Make setting entry group and values mutually exclusive | kwolekr | |
This greatly reduces the complexity of Settings code. Additionally, several memory leaks were fixed. | |||
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr | |
Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||
2014-12-05 | Fix MSVC build | SmallJoker | |
Note: The unit test was technically incorrect for all platforms but passes due to implicit casting | |||
2014-12-04 | Settings: Various setting group fixes and enhancements | kwolekr | |
- Remove blank setting values when setting has a group - Pair setting values with groups in file when possible - Preserve user-set whitespace in setting objects - Delete setting value when setting NoiseParams group - Delete overwritten groups outside of lock | |||
2014-12-02 | Use setting groups for NoiseParams | kwolekr | |
Add format example to minetest.conf.example Add Settings::setU16() Throw exception on attempted access of NULL settings groups | |||
2014-11-30 | settings: Add setting groups and multiline entries | kwolekr | |
2014-11-08 | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | |
- Don't create and cache an extruded mesh for every (non-node) item. Instead use a single one per image resolution. - For cubic nodes reuse a single wield mesh too - Improve lighting of the wielded item - Increase far value of wield mesh scene camera, fixes #1770 - Also includes some minor refactorings of Camera and GenericCAO. | |||
2014-11-02 | Cleanup and (mostly) document util/string.h and (very) minor refactoring | Craig Robbins | |
Updated: Incorporated feedback from 'kahrl' Updated: Moved MinetestApp::boolToCStr() from game.cpp into string.h renaming it bool_to_cstr() | |||
2014-11-02 | Fix unit tests failing if IPv6 not available | Craig Robbins | |
See: https://github.com/minetest/minetest/issues/1526 https://github.com/minetest/minetest/issues/793 | |||
2014-09-21 | Split settings into seperate source and header files | ShadowNinja | |
This also cleans up settings a bit | |||
2014-06-20 | Don't handle lack of IPv6 as fatal in unit tests | sapier | |
2014-02-05 | Add the option to bind to a specific address | ShadowNinja | |
2013-12-13 | Implement urlencode and urldecode | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-08-02 | Weather backward compatibility | proller | |
2013-07-14 | Change ContentFeatures array to a vector | Kahrl | |
2013-07-08 | Settings: everything != 0 equals true; remove .asm shaders | PilzAdam | |
2013-07-02 | Replace C++ mainmenu by formspec powered one | sapier | |
2013-06-23 | Add support for IPv6 | proller | |
Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | |||
2013-06-17 | Extend a delay in TestConnection from 50 to 100 milliseconds. | Kahrl | |
The 50 ms delay causes frequent test failures on certain systems with slow network stacks, these failures go away with the 100 ms variant. | |||
2013-05-19 | Fix nearly all warnings | kwolekr | |
2013-05-14 | Fix memory leak in run_tests() | PilzAdam | |
2013-04-09 | fix various memory leaks | sapier | |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev | |
2013-02-26 | Fix most warnings, re-fix MSVC compile error | kwolekr | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-11-29 | Ranged support of protocol version on server side | Perttu Ahola | |
2012-11-29 | unit test: TestNodedefSerialization | Perttu Ahola | |
2012-09-01 | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | |
2012-07-22 | Fix terrible grammar in comment! | Perttu Ahola | |
2012-07-22 | Test zlib wrapper's handling of large data | Perttu Ahola | |
2012-07-22 | Tweak test.c overally a bit | Perttu Ahola | |
2012-06-17 | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola | |
2012-06-17 | Initially split utility.h to multiple files in util/ | Perttu Ahola | |
2012-06-16 | Node texture animation | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-06-03 | Add a bit of unit test for inventory | Perttu Ahola | |
2012-03-27 | voxalgo::clearLightAndCollectSources | Perttu Ahola | |
2012-03-27 | Implement propagateSunlight for VoxelManipulator | Perttu Ahola | |
2012-03-25 | Add removeStringEnd() | Perttu Ahola | |