| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2015-11-08 | Add errno to socket creation failed exception | kwolekr | |
| 2015-10-14 | Lower log level for benign socket errors | ShadowNinja | |
| 2015-04-08 | Link against shlwapi.lib and unify linker input sources for Windows | kwolekr | |
| 2015-04-01 | Move globals from main.cpp to more sane locations | Craig Robbins | |
| Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | |||
| 2014-11-02 | Fix unit tests failing if IPv6 not available | Craig Robbins | |
| See: https://github.com/minetest/minetest/issues/1526 https://github.com/minetest/minetest/issues/793 | |||
| 2014-09-21 | Split settings into seperate source and header files | ShadowNinja | |
| This also cleans up settings a bit | |||
| 2014-04-11 | Fix broken Ipv4 serialization on win32 | sapier | |
| 2014-04-10 | Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY | Kahrl | |
| 2014-02-05 | Add the option to bind to a specific address | ShadowNinja | |
| 2013-12-31 | Fix exception caused by destroying sockets on Server shutdown | kwolekr | |
| 2013-11-06 | Correct useragent in http queries | proller | |
| Net struct init | |||
| 2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
| 2013-06-24 | Fix ipv6 on windows | proller | |
| 2013-06-23 | Math mapgen fix, ip show on connect, pathfinder segfault fix | proller | |
| 2013-06-23 | Add support for IPv6 | proller | |
| Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | |||
| 2013-02-24 | Update Copyright Years | Sfan5 | |
| 2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
| 2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola | |
| 2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
| GPLv2/later, by agreement of major contributors | |||
| 2012-03-22 | Add output levels --info and --trace (--verbose is now more verbose) | Perttu Ahola | |
| 2012-03-22 | Move headers from socket.h to socket.cpp | Perttu Ahola | |
| 2012-03-22 | Fix UDPSocket's debug output | Perttu Ahola | |
| 2012-03-08 | Handle select errno EINTR properly (not doing this breaks at least many ↵ | Perttu Ahola | |
| profilers) | |||
| 2011-10-18 | Better handling of SendFailedException in Connection | Perttu Ahola | |
| 2011-08-12 | Fix use of && instead of & | Giuseppe Bilotta | |
| 2011-08-12 | added ipban support | Constantin Wenger | |
| commands: /#ipban <nick> /#ipunban <ip> | |||
| 2011-04-11 | fixed warnings reported by cppcheck | Perttu Ahola | |
| 2011-02-08 | local game connects to 127.0.0.1 instead of localhost (windows returns an ↵ | Perttu Ahola | |
| ipv6 address sometimes which is not supported) | |||
| 2010-12-26 | working good | Perttu Ahola | |
| 2010-12-14 | settings manager: better default setting handling and updating config file ↵ | Perttu Ahola | |
| and command line parsing | |||
| 2010-11-29 | license stuff | Perttu Ahola | |
| --HG-- rename : src/licensecomment.txt => licensecomment.txt | |||
| 2010-11-29 | Windows bug fixes | Perttu Ahola | |
| 2010-11-29 | sitä sun tätä tekeillä, toimii kivasti | Perttu Ahola | |
| 2010-11-27 | Initial files | Perttu Ahola | |
